I am trying to make a new ploppable water texture. Thanks to jeronji's tutorial I can make it mayor mode ploppable. The problem I have is how do I make a bitmap I have of the water to be able to use it.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.eyesontutorials.com%2Fimages%2FAnimePictures%2Ftut49_WaterNymph%2F35.jpg&hash=fd007b944ab1355d4702c47d236a9ac9a08148f5)
I have opened the Edmonton Water Ploppable and by changing the instances I can make it my own. But I want to place a new texture in and am totally lost as to what to do next. I can't even figure out, how do you even open a model or desc file to place a new texture in.
You should try to make your own textured model. Changing a model's textures using the Reader is not an easy task $%Grinno$%
There is a GMAX model available at the STEX. You just have to load it into the GMAX, apply your texture, render it, and create a prop using the rendered model ( with Plugin Manager)
I hope this helps ;D
it does help. Thank you