Hi everyone,
Awhile ago Ennedi asked about the Moisture data that Maxis left in the game, and I made a small mod for it that makes it replace the Health dataview, thus showing the different values for moisture that game uses. Is this useful during gameplay? Not really, but I figured it might be useful to people who are interested in editing terrain mods and/or tree mods, as those depend heavily on the moisture levels in-game.
Some relevant pictures of the mod in use (red means dry, green moist)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi424.photobucket.com%2Falbums%2Fpp328%2FCasperVg%2FpropTut0018.jpg&hash=31ccb6b6a5e8d7f808720c245692fddea7b4db56)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi424.photobucket.com%2Falbums%2Fpp328%2FCasperVg%2FpropTut0017.jpg&hash=ff851c40f3c8d9f9794d72b81d88ba3d7d420333)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi424.photobucket.com%2Falbums%2Fpp328%2FCasperVg%2FpropTut0019.jpg&hash=c7a724820695960053b4d19c8031d9cddb42b465)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fpicasion.com%2Fpic20%2F80698c380bb661e9fcded9ff08ff54f4.gif&hash=e0598af36d03fc81a3dcc7d4869bdb79017b4655)
Gif showing the changes in moisture level over a game year
Enjoy, it's in the attachment. To use it, put in the plugins and open the health dataview in-game. To disable it, remove from plugins.
Very interesting, i suspect this will be useful in tuning tree controllers.