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SimCity 4 General Discussion and Tutorials => SimCity 4 General Discussion => Topic started by: Reginasunrae on November 21, 2012, 09:15:53 PM

Title: Tried to bulldoze trees then CTD
Post by: Reginasunrae on November 21, 2012, 09:15:53 PM
Since I was wanting to get updated versions of some REALLY old mods I decided to hose my plugins folder and start with a brand new one. Because I would probably not end up with 100% of the same stuff back in my game as I had before I decided to start a new region as well. I was thinking this time it would be nice to have more customization so I followed tutorials for making a .bmp for city sizes and resized a height map that was stuck away in my endless supply of possibly useful stuff.

It took raising the terrain five clicks on each map to get enough ground to build on but it looked awesome, and raising the terrain was easier than it would have been lightening the image so I was happy. Well, except for the fact that the high ground was absolutely awful looking because of the in-game texture. I decided to give the Meadowshire texture a try (which is SOOOO pretty!).

In my new region I had the startings of two nice little towns going on. Last night I decided to bulldoze all the old trees I'd planted in God Mode in one town and replace them with the new trees that go with Meadowshire. That went all fine and well. Then tonight, not being any too ambitious, decided to do the same thing in my other little town.

I was dozing along just fine when I found myself out of my game and back to the desktop. I figured it was because I forgot to set the CPU count to one so restarted the game and tried again. Again, I got dumped to the desktop. After about a half-dozen tries I got the crash spot narrowed down to a small 2x2 area. I decided to try placing something there. Again, the game crashed. I wondered what would happen if I cheated my way into God Mode and used one of the terrain features that will get rid of trees. Again, the game crashed. Then I got the idea to just try obliterating the city. (I hadn't got too far so it wouldn't be a big deal if I had to start over with it.) So, I made a back-up of the region then set the city to obliterating and went off into the other room for a few minutes. I came back and the game at CTD again. I loaded the game to see what had happened with that town and instead of that city area having its beautiful sculpting it's flattened like a pancake!

So, I have a few questions here. Does anyone know what happened to that tiny section of my map to cause the game to crash whenever it's touched by anything? Is it reasonable to assume that particular square is permanently corrupted? Is a city flattening after being obliterated normal when using a height map? Should I just start a new region and redo the height map thing?

Any suggestions will be greatly appreciated.
Title: Re: Tried to bulldoze trees then CTD
Post by: catty on November 22, 2012, 01:54:28 AM

Hi Reginasunrae

I heading towards the end of my day here in NZ, so I can't look tonight, but this has happened before and there are posts on the site regarding it, I can't remember what happened in that case.

Hopefully someone else will remember the topic and what happened otherwise I'll see you again in the morning.

-catty
Title: Re: Tried to bulldoze trees then CTD
Post by: noahclem on November 22, 2012, 03:25:36 AM
I can't shed any light on the problem/corrupted tiles but I can tell you that obliterating a tile results in complete flattening. You can load a blank version of the old tile if you have an old copy of it somewhere (like if it's from a downloaded map). Good luck  :thumbsup:
Title: Re: Tried to bulldoze trees then CTD
Post by: Swordmaster on November 22, 2012, 07:24:20 AM
Are you sure you didn't have some custom trees or similar that you removed again from your plugins? CTD'ing tiles usually indicate an object on them that's no longer in your plugins.

Cheers
Willy
Title: Re: Tried to bulldoze trees then CTD
Post by: catty on November 22, 2012, 09:14:53 AM
Back again ...   :)

Kitsune was having a similar problem in that he couldn't raise or lower a small area of land in one of his cities without it CTDing

QuoteFirst let me say the region I'm using is the bordertown region... this might impact a lot of people as my original bordertown region has this bug. However I did some more indepth investigations... and discovered at least two ways to fix this:

1) Launch a volcano over the area... you'll be able then to level the land.
or 2) Paint the area in Tornado debris... this for some reason allows you to level land afterwards. The bad thing in my case is there are other area's affected.. which still prevents me from using the set sea level cheat.

Interestingly... meteor strikes lead to a CTD too. So Volcano's and Tornadoes are doing somthing interesting to the land.

Someone else previous to this had the same or similar problem regarding trees causing the CTD to happen and it was restricted to a very small area of the city, but I wasn't able to find the original post, but it may be worth trying a volcano and see what happens

-catty
Title: Re: Tried to bulldoze trees then CTD
Post by: c.p. on November 22, 2012, 09:57:07 AM
Make sure you have all the files required by the terrain mod.  If you've removed the file beginning with "CPT_No5", (which was installed with the mod) you will get a CTD at higher elevations, because that file contains textures used by the mod.
Title: Re: Tried to bulldoze trees then CTD
Post by: Swordmaster on November 22, 2012, 10:14:35 AM
Quote from: c.p. on November 22, 2012, 09:57:07 AM
Make sure you have all the files required by the terrain mod.  If you've removed the file beginning with "CPT_No5", (which was installed with the mod) you will get a CTD at higher elevations, because that file contains textures used by the mod.

Good to see you back, cp!

Cheers
Willy
Title: Re: Tried to bulldoze trees then CTD
Post by: Reginasunrae on November 22, 2012, 10:35:07 AM
Thank you for all of your input!

@NoahClem, now that would've just been too smart of a thing to do, for me to actually back up that region BEFORE I started building on it. :D Still, it's good to know that a height mapped city will flatten under the weight of obliteration. I've obliterated cities in my hand-sculpted region to no end so that came as a bit of a shock.

@c.p. Yes, I have all the files for the terrain mod, read the read-me about three times when I was installing it to make sure I got all that right and haven't touched those files since.

@Willy: No, these weren't custom trees. I had placed them in God Mode before I started the city which was before I added the terrain mod or any custom trees.

@Kitsune, thank you for digging that up! I'll try a volcano and see what happens. Worst case scenario, all my industry will be toast but since this is in a far corner of the map not much else would be in harm's way.

I totally need to drag myself into the kitchen. Today is Thanksgiving in the U.S. and not much of anything this week went according to my plans so everything's still a mess. I've been spending way too much of my late night getting my plugins folder built and testing stuff in this game to the point where it's invading my dreams. I hate when that happens!

For anyone celebrating the day, I hope you have a wonderful Thanksgiving!
Title: Re: Tried to bulldoze trees then CTD
Post by: Simcoug on November 22, 2012, 11:12:30 AM
Probably not the same problem as you are having, but experienced a similar situation when I had used some MMPs on a region, and then removed the MMP file while forgetting to bulldoze the originally placed MMPs.  This resulted in a small area of terrain (where the MMPs were placed before their removal) causing a constant CTD whenever I tried to do anything with that area.  Once you remove the MMP file, the props will disapear, making it seem like there is nothing on the tiles.  But altering the affected terrain will cause a CTD no matter what.  The only way I was able to fix the problem was to put back the original MMP file, then bulldoze the area. 
Title: Re: Tried to bulldoze trees then CTD
Post by: Reginasunrae on November 22, 2012, 02:22:17 PM
Simcoug, if this was my old region I could go with that. I haven't touched that particular spot (no zoning, only a nearby road) since starting the new city until I decided to delete the original game trees I'd painted there in God mode.

Ah well, I'll try a volcano or tornado or some such before too long and see what happens. Worst-case scenario, I delete the region and start over.

ETA: I just tried a tornado and volcano and got dumped back to the desktop every time the damage tried to go over that area.

I don't have a lot of time invested in this region, mainly have been testing in it and tweaking a few lots for stats more to my liking and such.

I sure do appreciate everyone trying to help. ;D