SC4 Devotion Forum Archives

Sim City 4 Devotion Tools => Tools - General Discussion => Topic started by: Tropod on March 07, 2013, 01:01:29 PM

Title: Tools: Programming Language & Source Code
Post by: Tropod on March 07, 2013, 01:01:29 PM
hey all,

save me asking in each sub-area....

Wondering the following;
Programming Language used for each tool.
Source code available for each tool: if so, where.

Already have/know ilives Reader for quite some time & it's been quite useful, so have that covered, but wondering about all the others.

Cheers
Title: Re: Tools: Programming Language & Source Code
Post by: MandelSoft on March 07, 2013, 01:47:03 PM
From what I know, the following applications use Java:
- Daeley's SimCity 4 Pathing Tool
- jondor's T21 Editor (Pretty finished, but not released)
- jdenm8's RUL0 Generator (WIP)
- caspervg's LTEXT Editor (WIP)
Title: Re: Tools: Programming Language & Source Code
Post by: wouanagaine on March 07, 2013, 01:50:26 PM
All my tools use mostly Python and a bit of C/C++ for 3D or FSH/QFS decoding
just in case you are interesting : https://github.com/wouanagaine
Title: Re: Tools: Programming Language & Source Code
Post by: null45 on March 07, 2013, 05:16:31 PM
My Photoshop format plugin and the thumbnail handlers are written in C++, the rest are all C#.
Title: Re: Tools: Programming Language & Source Code
Post by: JoeST on March 08, 2013, 03:38:25 AM
For blatant advertisements sake, I've attempted creating generic DBPF reader/writer code in various languages here (http://github.com/fallingbullets/dbpf). The different branches have different languages/attempts. The wiki is a general reference to how DBPF's are formatted. There's even one in javascript :D
Title: Re: Tools: Programming Language & Source Code
Post by: Tropod on March 08, 2013, 10:48:48 PM
thanks for the replies guys. wow that's a lot  &idea. I certainly have a long ways to go  ()testing(), talk about being out of the loop for awhile. RL  :thumbsdown:.

Where does anyone find time to play  $%Grinno$%
Title: Re: Tools: Programming Language & Source Code
Post by: xannepan on March 08, 2013, 11:35:43 PM
Hey Tropod,
I have created some matlab scripts for reading/writing and editing the effect dir. Wouldn't call them a tool, and they are far from stable, but it did allow me to create some nice mods. Anyway, the scripts are of the prilex, just need to update them with a new version one of these days.
-alex