Argh! Why on earth can I not render?
I've done everything required but it still tells me that it can't find the lod file.
I have tried making a 16x16x16 block to test with but that simply will not render because it refuses to find the LOD.
I've put the name in with Ctrl+C/V exactly as it appears in the file name: TestLODS-0x5ad0e817_0x336cacde_0x90000.SC4Model
This is my BATforMAX.ini file. What's wrong?
[Configuration]
TB2InitScript=CPTB2Main.ms
TempPath=C:\3dsmax9\gamepacks\BAT\temp
DestPath=C:\3dsmax9\gamepacks\BAT\Outputfiles
;ExportExt=
AALevel=1
CamerasandLights=gamepacks\BAT\scenes\CamLightRigs\TB2_CameraLightRig.max
CamerasandLightsFolder=gamepacks\BAT\scenes\CamLightRigs\
TB2Scripts=gamepacks\BAT\scripts\
AlphaSeedFile=gamepacks\BAT\AlphaSeed Do Not Delete.bmp
GroupID=cddd1522
InstanceID=00030000
NightMats=gamepacks\BAT\Maps\NightWindows\
SC4PluginPath=C:\Users\Robert Brooks\Documents\SimCity 4\Plugins
Any ideas at all?
(I assume it's something very simple)
Ps I'm using MAX 9.
Quote from: toxicpiano on June 23, 2007, 10:25:46 AM
Argh! Why on earth can I not render?
I've done everything required but it still tells me that it can't find the lod file.
I have tried making a 16x16x16 block to test with but that simply will not render because it refuses to find the LOD.
I've put the name in with Ctrl+C/V exactly as it appears in the file name: TestLODS-0x5ad0e817_0x336cacde_0x90000.SC4Model
This is my BATforMAX.ini file. What's wrong?
[Configuration]
TB2InitScript=CPTB2Main.ms
TempPath=C:\3dsmax9\gamepacks\BAT\temp
DestPath=C:\3dsmax9\gamepacks\BAT\Outputfiles
;ExportExt=
AALevel=1
CamerasandLights=gamepacks\BAT\scenes\CamLightRigs\TB2_CameraLightRig.max
CamerasandLightsFolder=gamepacks\BAT\scenes\CamLightRigs\
TB2Scripts=gamepacks\BAT\scripts\
AlphaSeedFile=gamepacks\BAT\AlphaSeed Do Not Delete.bmp
GroupID=cddd1522
InstanceID=00030000
NightMats=gamepacks\BAT\Maps\NightWindows\
SC4PluginPath=C:\Users\Robert Brooks\Documents\SimCity 4\Plugins
Any ideas at all?
(I assume it's something very simple)
Ps I'm using MAX 9.
Simple mistake to make...Make sure there is a trailing backslash otherwise it doesn't see Plugins as a directory
SC4PluginPath=C:\Users\Robert Brooks\Documents\SimCity 4\Plugins\Also when saving the file in BAT (Gmax that is) use a name that will easily identify what the model is, and remember to have NO SPACES in the filename, otherwise FSHTool throws a wobbly.
Cheers for that ;D