Exception time: 09/22/2013, at 09:07:21.
Exception code: 0xC0000005 (-1073741819) ACCESS_VIOLATION.
Current thread ID: 5848 (0x000016d8).
Version information:
Application/module path: C:\Program Files\Maxis\SimCity 4 Deluxe\Apps\SimCity 4.exe
Application/module version name: SimCity 4
Application/module version: 1.1.610.0
System version: Windows NT 5.1
System memory: 2048 Megabytes total, 1724 Megabytes free.
Exception module: C:\Program Files\Maxis\SimCity 4 Deluxe\Apps\SimCity 4.exe.
Exception address: 0x00748165. Section:Offset: 0x01:0x00341165.
Registers
EAX: 0000c3d6
EBX: 00000020
ECX: 00000000
EDX: 00000000
ESI: 0a1a0014
EDI: 000000c0
CS:EIP: 001b:00748165
SS:ESP: 0023:0012fa78 EBP:00000000
DS:0023 ES:0023 FS:003b GS:0000
Flags: 00010246
Hi Pioneer
Not sure what's causing the problem with your city ... Is it a new or existing City?
Have also noticed on your crash report that it says version 1.1.610.0 it should be 1.1.640.0 you need to install the updates for the game which you can find over here
http://sc4devotion.com/forums/index.php?page=6
-catty
I had been having this exact problem on 1.1.640, all cities crashing within 30 seconds of loading the tile, after my massive move from a 2003 WinXP computer that was overheating playing SC4 to a VirtualBox virtual machine of Windows 7 x64 (on a 2013 MacBook Air; SC4 is the fastest I've ever seen it run, and that is so refreshing to see).
The culprit for me was Lowkee's Appalachian terrain mod. It used textures that require hardware acceleration, something VBox does not support. Everything else worked.