SC4 Devotion Forum Archives

SimCity 4 Devotion Custom Content Showcase => Network Addon Mod (NAM) => Topic started by: M4346 on April 10, 2014, 02:17:56 AM

Title: Fix for Textured NAM Wide Railway Curves
Post by: M4346 on April 10, 2014, 02:17:56 AM
If, like me, you love the NAM and the wide railway curves but dislike their lack of base textures:

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi1328.photobucket.com%2Falbums%2Fw532%2FMariusMR%2FSimCity%25204%2520General%2520Screenshots%2FSandbox-10Jan2_zpsf8a3a752.jpg&hash=0d3155a1e87d7857ac7050567361c402fa106cb5) (http://s1328.photobucket.com/user/MariusMR/media/SimCity%204%20General%20Screenshots/Sandbox-10Jan2_zpsf8a3a752.jpg.html)

You may have been using the Wide Railway Curves Textured (http://community.simtropolis.com/files/file/23401-wide-railway-curves-textured/) plugin, only to find that it looks like this with the recent NAM update(s):

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi1328.photobucket.com%2Falbums%2Fw532%2FMariusMR%2FSimCity%25204%2520General%2520Screenshots%2FSandbox-10Jan_zpsbee1549f.jpg&hash=36d912397f3880dbef3d224fba02d579fa9f3661) (http://i1328.photobucket.com/albums/w532/MariusMR/SimCity%204%20General%20Screenshots/Sandbox-10Jan_zpsbee1549f.jpg)

The straight section next to the curves (at the bottom) are a bit wonky.

The creator of the mod linked above added the grass texture to these (apparently) 'overhanging' textures which overwrites the proper texture.

I discovered this after many, many, many hours of experimentation  %confuso - and frustration  :angrymore: - last night and this morning.  &idea

What I subsequently did was to delete the unnecessary grass textured textures ( ??? ) and voila:

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi1328.photobucket.com%2Falbums%2Fw532%2FMariusMR%2FSimCity%25204%2520General%2520Screenshots%2FSandbox-10Jan3_zpsadc34078.jpg&hash=b653a8bd2c29e8aade5869a768dcf1b84ca7cf25) (http://s1328.photobucket.com/user/MariusMR/media/SimCity%204%20General%20Screenshots/Sandbox-10Jan3_zpsadc34078.jpg.html)

If you do use these curves, and since they are not my creation to upload a fix of, you can delete the obsolete / unnecessary texture overrides from your original .dat file available at the link above.

The texture IDs are: 53131f20, 5313240a and 5313620a. Be sure to delete all five (different zoom level) instances of it (i.e. 0 - 4 and a - e).

Now my OCD can sleep easy  ()stsfd():

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi1328.photobucket.com%2Falbums%2Fw532%2FMariusMR%2FSimCity%25204%2520General%2520Screenshots%2FI-01-3Nov_zps56abb5aa.jpg&hash=fb161de23457e42bf06a56dc299ccb11c15f48c6) (http://s1328.photobucket.com/user/MariusMR/media/SimCity%204%20General%20Screenshots/I-01-3Nov_zps56abb5aa.jpg.html)

Well, at least until I make a proper matching retexture with the correct 35EA4100 base texture  &sly But that is on my to do list  "$Deal"$ for after our elections (in 27 days)!

NOTE: Numerous searches yielded no results for this fix, but if it has been done before, or is posted elsewhere, I apologise. Also, please move this thread if it is not in the appropriate place