SC4 Devotion Forum Archives

SimCity 4 General Discussion and Tutorials => SimCity 4 General Discussion => Topic started by: chromatin2 on January 15, 2015, 06:08:30 AM

Title: seawall set v1 bat has finished
Post by: chromatin2 on January 15, 2015, 06:08:30 AM
Thanks for everyone's help!
The seawall base set has just finished. :popcorn:
Title: Re: seawall set v1 bat has finished
Post by: art128 on January 15, 2015, 06:39:12 AM
Great looking seawalls! There is a bit of repetition with the texture, but it's a nice start. :)
What's that thing on the first picture, attached to the walls?

Also, do you wish to make this the thread where you post your updates, new developments and such? If yes, please tell me so I can move your topic to the correct area of the forum.
Title: Re: seawall set v1 bat has finished
Post by: chromatin2 on January 15, 2015, 06:44:31 AM
Quote from: art128 on January 15, 2015, 06:39:12 AM
Great looking seawalls! There is a bit of repetition with the texture, but it's a nice start. :)
What's that thing on the first picture, attached to the walls?

Also, do you wish to make this the thread where you post your updates, new developments and such? If yes, please tell me so I can move your topic to the correct area of the forum.

Thanks to your comments.

It's a glass waterfront park.

I was hard to access the website, so thanks your suggestion, at present I will not make too many bats.
Title: Re: seawall set v1 bat has finished
Post by: Simcoug on January 15, 2015, 11:24:03 AM
Very nice!  I agree that the texture repetition give a glaring tiling effect.  May I suggest rendering a few more seawall props with slightly different textures and creating prop families of each variation?  That way when you plop each seawall piece, you will get a random variation and your tiling effect will disappear.   
Title: Re: seawall set v1 bat has finished
Post by: Bipin on January 15, 2015, 06:46:44 PM
Great work so far. The tiling is indeed an issue, but you're on the right track. Just make a few ever so slight variations of the current piece and you are golden! Kudos if you make them into a prop family for ease of placement in-game!  &apls
Title: Re: seawall set v1 bat has finished
Post by: chromatin2 on January 15, 2015, 09:48:44 PM
Thanks above suggestions.
At present , I don't know how to make prop families.
My be a little change in texture would be a easy. And also it needs some work of PS.
Title: Re: seawall set v1 bat has finished
Post by: pxljce on January 15, 2015, 11:11:59 PM
Nice walls! Haven't used it before, but have investigated it and the following method seems like a good bet for what Bipin suggested instead of prop families:
http://sc4devotion.com/forums/index.php?topic=5350.0 (http://sc4devotion.com/forums/index.php?topic=5350.0)