SC4 Devotion Forum Archives

SimCity 4 Devotion Custom Content Showcase => BSC Place => Team Custom Content Projects => BSC Help => Topic started by: dragonshardz on July 10, 2007, 04:36:18 PM

Title: looking for dependancies
Post by: dragonshardz on July 10, 2007, 04:36:18 PM
i'm looking for these files for simgoobers canals. help would be appreciated.

BSC Essentials Files - found at sc4 devotion
BSC Textures Vol01 - found at sc4 devotion
BSC BAT Props MEGA swi21
BSC Brick Canal Set
BSC MEGA Props - Misc Vol0
PEG_MTP_TEXTURES_vol1

if you find any of them, post the link. the underlined ones are the ones that i need the most. thanks in advance!
Title: Re: looking for dependancies for SG canals
Post by: Travis on July 10, 2007, 04:52:20 PM
Here's what you're looking for...

BSC Essentials
http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=443

BSC Textures Vol01
http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=90

BSC BAT Props MEGA swi21
http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=403

BSC Brick Canal Set
http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=887

BSC MEGA Props - Misc Vol0
http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=426

PEG_MTP_TEXTURES_vol1
http://www.simtropolis.com/stex/index.cfm?id=14025


Hope that helps!

:thumbsup:
Title: Re: looking for dependancies for SG canals
Post by: dragonshardz on July 10, 2007, 05:22:34 PM
thank you so much! btw, where did you find the stuff for the harbor and the naval base? i love it! i'm a navy brat, and yes i did see your region thread. WOW.
Title: Re: looking for dependancies for SG canals
Post by: Travis on July 10, 2007, 06:13:06 PM
You're welcome! As for that Navy stuff, search for "SNM" on the LEX. That should give you a nice start.
Oh, and thanks for checking out my MD.  :)
Title: Re: looking for dependancies for SG canals
Post by: dragonshardz on July 10, 2007, 06:16:32 PM
not to be naggy, but where can i find the harbor stuff in your MD?
Title: Re: looking for dependancies for SG canals
Post by: Travis on July 10, 2007, 06:23:25 PM
I don't mind at all.  :)

Hmmm, which ones? Maybe you could quote a picture? I'm sure I'd know what it is you're looking for.  :thumbsup:

Or, what page it's on in my MD?
Title: Re: looking for dependancies for SG canals
Post by: dragonshardz on July 10, 2007, 06:25:24 PM
second pic, page 1 :-[
Title: Re: looking for dependancies for SG canals
Post by: Travis on July 10, 2007, 06:27:08 PM
Ah-Ha! One moment while I fetch the links...

Here we are...

Beware though- its a japanese SC4 site. Fortunately, all you have to do is click on the picture to start the download.  :)

http://translate.google.com/translate?sourceid=navclient&hl=en&u=http%3a%2f%2fmembers3%2ejcom%2ehome%2ene%2ejp%2fsomy000%2findex%2ehtm
Title: Re: looking for dependancies for SG canals
Post by: dragonshardz on July 10, 2007, 06:32:25 PM
<cue: Jeopardy music>   :satisfied:
Title: Re: looking for dependancies for SG canals
Post by: Travis on July 10, 2007, 06:44:51 PM
^Check above^  :thumbsup:

You're welcome.
Title: Re: looking for dependancies for SG canals
Post by: dragonshardz on July 10, 2007, 06:46:22 PM
ok...thanks. i'll go there once the SNM stuff is finished! :satisfied: :satisfied:
Title: Re: looking for dependancies for SG canals
Post by: dragonshardz on July 10, 2007, 07:47:05 PM
lots of cool stuff there...
Title: Re: looking for dependancies
Post by: dragonshardz on July 10, 2007, 08:23:01 PM
 &hlp &hlp &hlp &hlp &hlp
ok now i need these files:
BSCBATProps jestarr Vol08
BSC MEGA Props Simgoober Vol 01
PEG-CDKN Navy Pier One
BSC Textures RT Vol 01
GC_Industrial_Road_Textures
CSX MEGA Props - Vol04
PEG_ Offset-Peeps_PROP
BSC_Flag_Pack_1
BSCBATProps RT WFK Vol02
BSC MEGA Props - Gascooker Vol01
BSC SG MEGA Prop Pack Vol01
PEG_ Offset-Peeps_PROP
PEG_CDK--IND_205

most of these i just copy-pasted from the readmes, so there might be some repeats.

btw, my email is dragonshardz@hotmail.com. if it's easier to just send me those files, thats fine with me.
Title: Re: looking for dependancies
Post by: Travis on July 10, 2007, 09:12:09 PM
Aren't there links in the read-me's? I hope so, It'll take me a while to find all of those.
Title: Re: looking for dependancies
Post by: Diggis on July 10, 2007, 11:04:36 PM
Psst, there is a thread here with a list of where you can find all the packages.  It's ummm (wanders away to find it)

here. (http://sc4devotion.com/forums/index.php?topic=1691.msg49963#msg49963)

Complete with links to your favourite site.

Just out of curiosity, did you even look for these?  Most of them are readily available on the LEX, without much looking.
Title: Re: looking for dependancies
Post by: dragonshardz on July 11, 2007, 03:38:08 AM
no i didn't look, i was tired of looking, and the links always went to 404 "not found" page
Title: Re: looking for dependancies
Post by: Rayden on July 11, 2007, 03:53:45 AM
Quote from: dragonshardz on July 11, 2007, 03:38:08 AM
no i didn't look, i was tired of looking, and the links always went to 404 "not found" page

I think Diggis meant the LEX, not he STEX. You won't find any 404 "not found" page at the LEX. Please look harder, and I'm sure you will find what you need. ;)
Title: Re: looking for dependancies
Post by: dragonshardz on July 11, 2007, 03:55:56 AM
links went to stex, and tried LEX, but....yeah, still couldn't find it so posted here
Title: Re: looking for dependancies
Post by: Diggis on July 11, 2007, 03:59:20 AM
I've fixed the link in my post above.  The first post in that thread has a file attached.  Download it and it should save you looking.
Title: Re: looking for dependancies
Post by: dragonshardz on July 11, 2007, 04:02:42 AM
thanks diggis. one question: what the #### are we doing at 4 am in the US? %confuso
Title: Re: looking for dependancies
Post by: Diggis on July 11, 2007, 04:50:12 AM
I'm not.  I'm at 1pm in the UK.   :thumbsup:
Title: Re: looking for dependancies
Post by: dragonshardz on July 11, 2007, 05:15:52 AM
oh :-[
Title: Re: looking for dependancies
Post by: dragonshardz on July 11, 2007, 02:59:40 PM
anyone know where i can find PEG CopCar BW-Police 205? i looked, really LOOKED, and it seems to be invisable
Title: Re: looking for dependancies
Post by: callagrafx on July 11, 2007, 03:06:27 PM
Have you tried Peg's site http://www.simpeg.com ?
Title: Re: looking for dependancies
Post by: Travis on July 11, 2007, 03:20:58 PM
Here (http://simpeg.com/forum/index.php?action=tpmod;dl=item37) it is.  :thumbsup:
Title: Re: looking for dependancies
Post by: keithsed on July 11, 2007, 03:52:53 PM
Hi:

Does anyone have a easy method to locate the file in the plugin folder for a bat that needs a depencency.  I've kept all the download files and pictures, so some of them I can identify that way.  However some bats do not have a read me file or any pictures and it makes it very hard to locate the offending file.  Most of the time I just want to find the file so I can delete it from my plugin folder. 

I know you can do it through a process of elimination but that takes "foooorever."

If anyone has an easier way would you mind sharing it with us? 
Title: Re: looking for dependancies
Post by: dragonshardz on July 11, 2007, 04:06:23 PM
@keithsed: if your looking for dependancies, there's a link to a list on the first page. could you be more specific about your question please?

@callagrafx: yes, and i couldn't find it on the STEX, LEX, or PLEX, or any other SC4 exchanges.
Title: Re: looking for dependancies
Post by: keithsed on July 11, 2007, 05:21:56 PM
Sorry for not making myself clear the first time.   ()what()

In SC4 when I plop a down a lot sometimes I get the "evil" red and green marker indicating that I'm missing a depencency (I think). While in the game, some lots do not give you enough of a description in the menu or in lot after it is plopped, to identify the culprit.   

Now my question is this.  How can you identify the file in the plugin folder that is causing the problem.  You don't have a good description and you cannot identify the lot from inside SC4. 

I hope you can understand what I'm getting at.  Say the offending building is a police station.  With no description and no picture in the plug in folder to go on, how can I easily identify the file.  I can eliminate a single file in the plug in folder, reload the game, and see if the offending police station is still available.  I could do this for each police station file in my police plug in folder, but that takes so  :angrymore:  flippin' much time. 

I could eliminate half of the police files in the plug in folder, reload and see if the offending file is still available.  If it isn't then I know it is in the half I eliminated.  If it is then I know it's still in the half SC4 loaded.  I could half it again and again and again; finally narrowing it down to the bad one, but that also takes a lot of time. 

I was just wondering if anyone had any better way to find these files.

Hope that explains it better.

Keith
Title: Re: looking for dependancies
Post by: dragonshardz on July 11, 2007, 06:52:23 PM
no, there's no better way that i know of....
Title: Re: looking for dependancies
Post by: Diggis on July 11, 2007, 11:06:33 PM
Yeah post a picture and ask someone.  They'll also sometimes be able to tell you what prop is missing.
Title: Re: looking for dependancies
Post by: keithsed on July 13, 2007, 01:28:53 PM
That's what I was afraid of.   :thumbsdown:

I was hoping someone would know of a program, maybe one used to modify/edit bat's, that you could use to look at the .SC4lot, the .SC4model and/or other files in your plugin folder.  Hoping you could run the editor, look at the file's details and recognize the offending file.  That seems like it would be alot quicker than waiting for SC4 to load time and time again.

&mmm.... Maybe you could move all your changes out of your plug in folder except all the "police" files used in the example above, and then run SC4.  Maybe then it wouldn't take so long to load. 

&mmm... Maybe that wouldn't work either.  It would cause many more "police" stations to have the dreaded red/green flag since they would also be missing their dependencies.  I'll have to ponder this some more. 

Thanks for your responses and help.

Keith
Title: Re: looking for dependancies
Post by: dragonshardz on July 13, 2007, 06:17:47 PM
really sorry Keith, but there's nothing like that that I know of. If you find a good modder or are one yourself, you could likely write the program you described and solve all our problems. &idea

Think of it:
You are missing a specific file for your police station, and you've downloaded pretty much all the dependancies, but there are so many files it would take months to figure out exactly which files are missing. So you load the SC4 Dependency File Locator and run it. you figure out the files that you need and go download them from an SC4 Exchange. You reload the SC4 DFL and you now have the files you need. :thumbsup:

what an idea....but i SUCK at programming....oh wait, no i don't suck, i just don't know how....

our problems would be solved....no more hours of cruising the net looking for an obscure file....

...oh and the SC4 DFL would have CURRENT links to dependancy files....the readmes tend to be a little outdated and have links that lead to 404 not found errors....
Title: Re: looking for dependancies
Post by: dragonshardz on July 13, 2007, 08:47:19 PM
 "$Deal"$ on a side note, does anyone know where i can go to translate the plugin pack codes you get when you load a city that has lots in it that are missing dependancies? I saw it somewhere but i forgot what thread the link is in.
The pack codes are:
-242379832
1900904061

I know there's a site out there to translate those codes but i have no clue which one it is.

also i go to Simtropolis, PEGPROD.com, and here, so i don't know which site the thread is on either.... &sly

&hlp &hlp &hlp
Title: Re: looking for dependancies
Post by: keithsed on July 15, 2007, 09:04:52 AM
Ya me too.   :D

My programming skills are nonexistant.  Oh well, thanks for responding and trying. 

Have a good one. :)

Keith