SC4 Devotion Forum Archives

SimCity 4 Devotion Custom Content Showcase => Network Addon Mod (NAM) => Topic started by: thundercrack83 on July 11, 2007, 02:41:14 PM

Title: Different Type of Intersection...
Post by: thundercrack83 on July 11, 2007, 02:41:14 PM
I was driving around where I live the other day and came across an intersection that I've seen in different places and wondered if they were possible to replicate in SC4. I drew a quick picture of it just to give an idea, please disregard the terrible quality:

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi119.photobucket.com%2Falbums%2Fo134%2Fthundercrack83%2Fintersection.jpg&hash=1e132f1e36a08c800f3a02343c27bc074b46115a)

Basically, it would be connecting two regular "double yellow line" roads to each other in a Y-type intersection. Does this make sense, and if so, is it possible...or worth doing?
Title: Re: Different Type of Intersection...
Post by: Gaston on July 11, 2007, 07:11:47 PM
Couldn't you use an one way road to connect the two roads like a ramp?
I don't know if it would work connecting at the required angle.


---Gaston
Title: Re: Different Type of Intersection...
Post by: Shadow Assassin on July 11, 2007, 07:39:13 PM
It is indeed possible to do, but it's the actual implementation that's the hard bit.

It's a great idea, though.

(and did you use a whiteboard marker to draw that? :P)
Title: Re: Different Type of Intersection...
Post by: thundercrack83 on July 11, 2007, 09:04:58 PM
Gaston: I think it would be possible with the avenues, but I haven't tried it, so don't quote me on that one. The real-life one that I am basing it off is just two regular two-lane roads.

SA: Close! I used a Sharpie (http://en.wikipedia.org/wiki/Sharpie_%28marker%29) marker.
Title: Re: Different Type of Intersection...
Post by: BigSlark on July 11, 2007, 09:12:06 PM
If you could convince Tarkus that RHW-2 ramps are also needed it would be very, very possible. ;)
Title: Re: Different Type of Intersection...
Post by: thundercrack83 on July 12, 2007, 10:44:07 AM
Quote from: BigSlark on July 11, 2007, 09:12:06 PM
If you could convince Tarkus that RHW-2 ramps are also needed it would be very, very possible. ;)

That's true, I bet something like that would work. When I pictured it in my head, I thought of the single lanes in the avenue Y-stack intersections from the NAM, but I guess they are kind of the same thing anyway.
Title: Re: Different Type of Intersection...
Post by: Haljackey on July 12, 2007, 10:19:02 PM
You mean something like this? 

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg225.imageshack.us%2Fimg225%2F2118%2Fdowntownfeb154211842985oc4.jpg&hash=2a11e4e1c073629f749aa9ed57aa0c2d9ad7ef5f)

To make this, just download the latest version of the NAM, and be creative!
Title: Re: Different Type of Intersection...
Post by: jplumbley on July 13, 2007, 07:12:03 AM
@Thundercrack   Very good idea... I have wanted to have something like this aswell.  In fact I think I have a way to do this, but it would only be a 2x2 tile intesection. 

If someone wants to make a set of textures for this please send me a PM and I can see if I can get it to work.  I did get the Lakeyboy Slip Lanes working and they will be in the next NAM.

The following picture shows a diagonal/ortho road T-Intersection, with a one way road to the right creating a "right turn lane".  If someone can make a 4 textures (one for each piece of the 2x2 intersection) I can RUL it out and get it to work.

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg521.imageshack.us%2Fimg521%2F1248%2Fthundercrackintersectiokf3.jpg&hash=196717de1534eb0ece6e996137410003a7ee9582)
Title: Re: Different Type of Intersection...
Post by: jeronij on July 13, 2007, 04:50:40 PM
I think the idea is great, however, I would not have to be the one who has to cross to the left, when I come from the top right in the right lane.... the word that comes to my mind for that area of the crossing is ... cruel.... :D :D !!!

Seriously, if no one takes the task for these textures, I could have a look to that next week.
Title: Re: Different Type of Intersection...
Post by: thundercrack83 on July 13, 2007, 08:54:57 PM
I'm glad to see that you guys have shown interest and think this is a good idea! I was worried...

jplumbley: That's pretty much the idea, only what you have as a one-way (from the straight road to the diagonal) would be a two-way because the traffic traveling east (from the right to left on your picture) would have a one-way merge lane to get to the diagonal road. It's hard to explain, but if you look at the drawing I made and follow the arrows, it's a lot easier to see.
Title: Re: Different Type of Intersection...
Post by: nerdly_dood on August 25, 2007, 10:54:57 AM
There are lots of intersections like this where I live.

Also, this is exactly like the SC3K diagonal/orthagonal road intersection.
Title: Re: Different Type of Intersection...
Post by: Shadow Assassin on August 27, 2007, 12:36:10 AM
Quote from: Haljackey on July 12, 2007, 10:19:02 PM
You mean something like this? 

*snip*

To make this, just download the latest version of the NAM, and be creative!

It's for roads, and well, that can't be done with roads. :P But it'd be great to  see done as a 2 laned intersection. Should be a piece of cake for our RULing pros, seeing as they're tackling much more complicated stuff right now. :P
Title: Re: Different Type of Intersection...
Post by: Pat on August 27, 2007, 12:42:29 AM
Hey dustin thats a neat idea btw and you really are following in davids footsteps (http://en.wikipedia.org/wiki/Footsteps) arent you lol

btw Jp did you delete your image by a chance cause it has the Imageshack famouse removed mark
Title: Re: Different Type of Intersection...
Post by: jplumbley on August 27, 2007, 03:05:39 AM
@Pat  No, I did not delete my image.  They seemed to have moved my account or something, because my registration link doesnt work any more.  Any thoughts?
Title: Re: Different Type of Intersection...
Post by: rickmastfan67 on August 27, 2007, 03:17:47 AM
Quote from: jplumbley on August 27, 2007, 03:05:39 AM
@Pat  No, I did not delete my image.  They seemed to have moved my account or something, because my registration link doesnt work any more.  Any thoughts?

You could try to request a lost password/user id to see if you can get back into it.
Title: Re: Different Type of Intersection...
Post by: Crissa on September 09, 2007, 04:03:09 PM
This is a fairly common intersection - offramp from nornal street - in California.  We have them on bridges and such.  Could you just use an offramp puzzle piece to ground highway and 'fool' it into working?

Title: Re: Different Type of Intersection...
Post by: Crissa on September 09, 2007, 04:47:13 PM
Oh, hey!  Here's another type of intersection that I've always wanted in SimCity:
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fcrissa.twu.net%2FSC4%2Fintersection.gif&hash=55afa19433d4a7e618bdd9d42e02d130b045444b)

Ostensibly it's an avenue/avenue intersection (usually under) a highway, but the intersecting avenue is split by the highway.  This is used for heavy offramps hitting a thoroughfare where there wasn't room - or where two intersections would be less efficient. (Drivers seem to hate them, though).

This is as close as I could get in SimCity with my limited knowledge of the tools:
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fcrissa.twu.net%2FSC4%2Fintersection.jpg&hash=41b843e943e43eb99dc2a5a2761c9f324081c3ec)

As you can see, it takes up a much larger footprint, and doesn't actually allow full access... But neither does the original. (http://maps.google.com/maps?f=q&hl=en&geocode=&q=700+NE+78th+St,+Clark,+Washington,+United+States&t=h)  There's one just to the north of there at 99th street and then more on Route 500, to the south and east.  They're surprisingly efficient intersections.

-Crissa
Title: Re: Different Type of Intersection...
Post by: Envirotechture on November 20, 2007, 02:28:06 PM
That is a Single Point Urban Interchange. It is starting to be used more commonly now.
Here is the wikipedia article on it:
http://en.wikipedia.org/wiki/Single-point_urban_interchange
Title: Re: Different Type of Intersection...
Post by: Pat on November 20, 2007, 02:31:27 PM
WOW that would be a massive to hit SC4 there Envirotechture but i like the idea on it...
Title: Re: Different Type of Intersection...
Post by: Starmanw402007 on November 20, 2007, 07:42:52 PM
I agree with pat that would be an awesome addition to SC4 &apls

Your Friend;
Mayor Of Steven's Point & Maxistion
(Proud To Be Cities Of Sim Nation!)
Title: Re: Different Type of Intersection...
Post by: TheGunkid on November 23, 2007, 03:25:40 AM
Quote from: thundercrack83 on July 11, 2007, 02:41:14 PM
I was driving around where I live the other day and came across an intersection that I've seen in different places and wondered if they were possible to replicate in SC4. I drew a quick picture of it just to give an idea, please disregard the terrible quality:

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi119.photobucket.com%2Falbums%2Fo134%2Fthundercrack83%2Fintersection.jpg&hash=1e132f1e36a08c800f3a02343c27bc074b46115a)

Basically, it would be connecting two regular "double yellow line" roads to each other in a Y-type intersection. Does this make sense, and if so, is it possible...or worth doing?
Oh my god, we have this same intersection near where i live. ;D
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi140.photobucket.com%2Falbums%2Fr9%2Fthegunkid%2Framp.jpg&hash=c44ef11a5633a680bf48766ed2dc79241af76b9e)
Title: Re: Different Type of Intersection...
Post by: Monorail Master on May 23, 2008, 12:31:00 PM
That sharpie road drawing looks like a diagonal+horizontal intersection off Simcity 3000. &idea
Title: Re: Different Type of Intersection...
Post by: TEG24601 on May 24, 2008, 09:28:22 AM
It would be nice to right turn ramps at intersections, allow the road networks to become a little more realistic.  Then again, it would almost have to be a puzzle piece.

TEG