SC4 Devotion Forum Archives

SimCity 4 General Discussion and Tutorials => SimCity 4 General Discussion => Topic started by: Kitsune on May 05, 2017, 02:14:39 PM

Title: Chopping a Model
Post by: Kitsune on May 05, 2017, 02:14:39 PM
I downloaded a 8 sets of houses with 4 colors per set... one set I like a lot, except it has a deck modeled with it and exceeds the 1x1 lot size solely because of this deck. Is there a way of chopping this deck off ?
Title: Re: Chopping a Model
Post by: eggman121 on May 05, 2017, 03:12:16 PM
If you have a model in Gmax format you can use the Slice function to remove whichever is not needed.

If it is a pre-rendered model than it is much harder since the isometric BAT is harder to manipulate.

-eggman121
Title: Re: Chopping a Model
Post by: Kitsune on May 05, 2017, 03:54:10 PM
Yeah its .sc4model I have ... oy.
Title: Re: Chopping a Model
Post by: Simcoug on May 05, 2017, 07:11:16 PM
You could turn the houses into props and just have the deck overhang the 1x1 lot.   &idea
maybe it won't work for your situation, but that would be a little easier than trying to chop off the SC4 model...  ;)
Title: Re: Chopping a Model
Post by: Kitsune on May 05, 2017, 07:39:18 PM
Yeah I tried that solution but what happens is the deck will intrude into the building on the opposite 1x1. I've thought about model tweaker and scaling it - but it seems the building size stays the same even though the s3d was shrunk? Its the one area I dont know anything about: s3d and fsh, and models in general. I'm way way better tweaking and Frankenstein-ing stuff then creating it from scratch.
Title: Re: Chopping a Model
Post by: mgb204 on May 05, 2017, 08:38:28 PM
Honestly unless you really know what you are doing (expert) with manipulating S3D models and textures, it won't work and the results of trying will be terrible.

That's the short answer really. SC4 models do not contain the components needed to alter or change models, but it is technically possible to work around this.
Title: Re: Chopping a Model
Post by: praiodan on May 06, 2017, 04:26:06 AM
Could you maybe show us which houses you mean? Depending on how the S3D model is composed, it might be possible so solve this by editing the FSH textures. I've done this a couple of times, but it very much depends on each model, how well it can be applied (or even if at all).
Title: Re: Chopping a Model
Post by: Kitsune on May 06, 2017, 06:37:19 AM
Actually late last night I got the model tweaker to scale it down... the reason why it was not appearing is because I had a copy of the original models still in the plugin folder. Remove those - and viola. The house looks more reasonable too now. Thank you everyone for your suggestions.