A weirdly specific and perhaps somewhat obscure question, but here goes...
Does anyone know how to use Marrast's M-TEL lots (http://"http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=1178") properly? Specifically, does anyone know how to get them to align to slopes?
In the (tiny) picture from the readme, the lot rises nicely up a slope:
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi.imgur.com%2Fm2nUvFG.jpg&hash=bfdb195f700ebe2b4df56153c233027223d6e312)
But whenever I try to plop it, it refuses to do anything of the sort:
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi.imgur.com%2FfDEIIVB.jpg&hash=671b89203630fef4a11ef824b699d525436b51dd)
Marrast is obv long gone; is there anyone around these days who still uses these, and if so, can you tell me how to get them to work? It's kinda driving me nuts
Marrast's M-TEL Lots only like flat surfaces.
So I would start with a flat surface and dig in the middle.
I think the preview arrow has to point outwards as well.
-eggman121
hmmm, ok. i'll see how that goes. so you reckon the upward slope in the preview pic is a property of the lot itself...?
There is no upward slope on the lot; the avenue slopes down toward the tunnel entrance. The M-TEL lots are designed to be plopped on the slopes next to this ramp, so that they hide the slopes.
Quote from: woodb3kmaster on August 29, 2017, 04:15:51 PM
There is no upward slope on the lot; the avenue slopes down toward the tunnel entrance. The M-TEL lots are designed to be plopped on the slopes next to this ramp, so that they hide the slopes.
ohhhhhhhhhhhhhhhhhh i see what you mean!!! sorry, it all makes sense now. it's super hard to tell from that tiny picture. i figured the avenue was flat and the lots were sloping up :-/
thanks both for your help!
No problem; it's hard to tell which way anything slopes in SC4 screenshots, so your misunderstanding is perfectly reasonable. Have fun with the lots!
thanks :)
(and voila!)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi.imgur.com%2Fv6r4EUk.jpg&hash=5e34d51786bb72105c74d0f84e53e1354355872f)
Quote from: eggman121 on August 29, 2017, 02:04:10 PM
Marrast's M-TEL Lots only like flat surfaces.
So I would start with a flat surface and dig in the middle.
I think the preview arrow has to point outwards as well.
-eggman121
So, if I understand correctly, you place the M-TEL lots first and
than dig for the tunnel?
And I can place pultiple M-TEL lots in line if I want a longer approach for my tunnel?
I tried using them in the past, but gave up because I coulnd't get them to work and they weren't 'essential' in the city I was building.
@tomvsotis: thanks for asking!
Quote from: brick_mortimer on August 30, 2017, 04:00:51 AM
Quote from: eggman121 on August 29, 2017, 02:04:10 PM
Marrast's M-TEL Lots only like flat surfaces.
So I would start with a flat surface and dig in the middle.
I think the preview arrow has to point outwards as well.
-eggman121
So, if I understand correctly, you place the M-TEL lots first and than dig for the tunnel?
And I can place pultiple M-TEL lots in line if I want a longer approach for my tunnel?
I tried using them in the past, but gave up because I coulnd't get them to work and they weren't 'essential' in the city I was building.
@tomvsotis: thanks for asking!
You cannot put them in line because they are transit enabled lots, they cannot transfer traffic from themselves to another lot directly; they need a compatible network going between them.
I tried it too, and it didn't work.
Quote from: brick_mortimer on August 30, 2017, 04:00:51 AM
So, if I understand correctly, you place the M-TEL lots first and than dig for the tunnel?
And I can place pultiple M-TEL lots in line if I want a longer approach for my tunnel?
No, that method would destroy the M-TEL lots. You'd have to dig the tunnel approach first, then plop the M-TEL lots on top of the slopes next to it.
matias93 is also correct; because M-TELs are transit-enabled lots, they can't be plopped in line without at least one cell between them.
Ok, I see.
I don't remember exactly what I tried in the past, but I don't think I've tried putting them on the 'sloped' / diagonal part of the slope
(what a sentence :))
Too bad you can't link them because 13 tiles (210m) is pretty short if you want to descend 15m.
Although I can imagine such steep slopes in an inner-city environment with limited space.
Thanks for the help, I'll start experimenting tonight :thumbsup: