SC4 Devotion Forum Archives

SimCity 4 General Discussion and Tutorials => Closed Requests => Where can I find this ....?¿ => Modding Tools Related => Topic started by: urban on July 27, 2007, 03:39:59 AM

Title: invisible base textures
Post by: urban on July 27, 2007, 03:39:59 AM
Hey everyone, I am looking for a invisble base texture. I need it for my beach areas, since I use the white sand beach mod and the beach base texture looks still a little bit diffrent than the actual beach terrain, so does anyone know where I can find invisible base textures for the lot editor???
Title: Re: invisible base textures
Post by: FromTheAshes on July 27, 2007, 03:43:01 AM
Hier ;) (http://sc4devotion.com/forums/index.php?topic=23.0)
Title: Re: invisible base textures
Post by: urban on July 27, 2007, 09:20:20 AM
I have no idea how to use the Ilive reader ()sad()
Title: Re: invisible base textures
Post by: snorrelli on July 27, 2007, 09:51:45 AM
I often use this: BDS Stupid Texture (http://www.simtropolis.com/stex/index.cfm?id=4059) by builderman...

You put the file in your plugins folder, then load the lot editor and use the base texture, then save the lot. Before you load the game remove the file from your plugins and the lots you made using that base texture will now have "invisible" base textures.
Title: Re: invisible base textures
Post by: jeronij on July 27, 2007, 10:33:07 AM
Quote from: urban on July 27, 2007, 09:20:20 AM
I have no idea how to use the Ilive reader ()sad()
This would be a very good moment to start learning how to use it...  ;)

Quote from: snorrelli on July 27, 2007, 09:51:45 AM
I often use this: BDS Stupid Texture (http://www.simtropolis.com/stex/index.cfm?id=4059) by builderman...

You put the file in your plugins folder, then load the lot editor and use the base texture, then save the lot. Before you load the game remove the file from your plugins and the lots you made using that base texture will now have "invisible" base textures.

This system does not work 100%. When you use a lot calling unexistent texture exemplars, sooner or later the dark blue Maxis background can be seen across the missing textures....  ::)
Title: Re: invisible base textures
Post by: snorrelli on July 27, 2007, 11:00:35 AM
Quote from: jeronij on July 27, 2007, 10:33:07 AM
This system does not work 100%. When you use a lot calling unexistent texture exemplars, sooner or later the dark blue Maxis background can be seen across the missing textures....  ::)

You mean like the water texture bug? Hmmm... Never noticed that. Of course, I never knew how else to do it until reading yours and MAS71's tips about using the Reader... :thumbsup:
Title: Re: invisible base textures
Post by: urban on July 28, 2007, 05:54:48 AM
well maybe I will use the BDS Stupid Texture just for the pictures for my MD.... &smrt
Title: Re: invisible base textures
Post by: Diggis on July 28, 2007, 06:16:33 AM
Urban, if you follow that tutorial transparent textures are simple as.