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SC4Evermore Welcome Portal => LEX File Exchange Discussion => Topic started by: snorrelli on August 18, 2007, 04:48:44 PM

Title: ks_jpn remakes
Post by: snorrelli on August 18, 2007, 04:48:44 PM
Got some problems...


Bahrain WTC

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg184.imageshack.us%2Fimg184%2F1092%2Fbahrainwtcplopoj9.jpg&hash=c5e3dedae980cb64a581b6118b845ed60fab7f66)

Something seems to be wrong with the ploppable lot... There are no external dependencies, so I'm mystified as to what the problem could be here...


21st Century Tower

Got an installer error with this one...

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg170.imageshack.us%2Fimg170%2F7089%2F21stcenturyinstallererrbe3.jpg&hash=d5ac25cd493487d8b081b21e9ea66ee39cbcc560)

Running it again, however, does not complete the installation. All that gets installed is the CO$$ lot.

Thanks in advance...
Title: Re: ks_jpn remakes
Post by: RippleJet on August 18, 2007, 05:41:39 PM
Quote from: snorrelli on August 18, 2007, 04:48:44 PM
Something seems to be wrong with the ploppable lot... There are no external dependencies, so I'm mystified as to what the problem could be here...

The model is included in the file BahrainWTC01_recover-0x5ad0e817_0xb13c093e_0x70000.SC4Model, which should have been installed in folder Plugins\ks_jpn\Bahrain WTC.
At least that's what the installer did for me and both the ploppable and growable version appear in game...


Quote from: snorrelli on August 18, 2007, 04:48:44 PM
Running it again, however, does not complete the installation. All that gets installed is the CO$$ lot.

At least that is as it should be. The model is included in the dependency ks_jpn MEGA Props Vol01 (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=709).
The error reported during installation might be due to an error in the path name for the readme file, with the # after MyDocuments...
Title: Re: ks_jpn remakes
Post by: snorrelli on August 18, 2007, 05:46:48 PM
Yes, the WTC v1 model is installed, but I get an empty lot when I plop...

On the 21st Century Tower, there should also be a ploppable lot installed, but the installer seems to abort before it gets there...
Title: Re: ks_jpn remakes
Post by: Andreas on August 18, 2007, 06:05:42 PM
There seems to be a typo in the installation path; most likely, the first "#" is missing in the "#MyDocuments#" variable (happened to me as well once or twice). The error report specifies a screenshot that is not installed, though, so I don't know what's wrong with the lot.
Title: Re: ks_jpn remakes
Post by: RippleJet on August 18, 2007, 06:23:21 PM
I think we will have to wait till Barby has had her sunday morning coffee... ::)

Besides, if that WTC model would have been missing, you would have had a brown box, not an empty lot...
Have you tried to reinstall the Bahrain WTC?
Title: Re: ks_jpn remakes
Post by: snorrelli on August 18, 2007, 06:35:40 PM
trying now...

EDIT: Nope, still get the blank lot...

I'm going to make a blind guess and say there may be a missing .desc in the lot build. I think there must be something unusual with the way ks packaged and released his original lots, which has caused confusion in trying to remake them. Maybe the WTC model .desc that was included in the original release didn't make it's way into the new version somehow?

I've also noticed this with the Marina Residence remake...

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg248.imageshack.us%2Fimg248%2F9330%2Fmarinaresidencepf7.jpg&hash=c8db8adc8e7e738cfb5c3819044f84212cdce78a)

As far as I understand it, the new lot uses the same IID as the original, so old lots that have grown should be unaffected by the substitution of the new version. However, as you can see by this old lot, the building has disappeared after installation of the new lot (new lot only, not model, as the model is included in one of the mega packs and I had already replaced it when the mega packs were released). Again, I think this is a .desc that failed to make it's way into the new build. I have also not been able to get the new Marina Residence R$$$7 and Dorra Bay R$$$8 (CAMpatible versions) to grow.

Title: Re: ks_jpn remakes
Post by: BarbyW on August 18, 2007, 10:36:05 PM
ks_jpn made his LM lots with a prop as the building on the old ralphaelninja plop lots. This, of course, could lead to blank lots and growing problems as the lots were set to a growth stage of 1. He also had different versions on his site to those on the STEX. If you remember I had an odd problem where I thought I had lost all my original downloads from his site and downloaded what I could from the STEX and various people filled in the gaps for me. The Bahrain WTC is one I downloaded from the STEX and also was one that he had used a prop building on. Two problems in one go. ::)
As you can see from the image below the models from his site and the STEX are different:

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi5.photobucket.com%2Falbums%2Fy171%2Fbarbyw%2Ftwowtc.jpg&hash=32c21f287f787eed074f258692406e884b4d3908)

I am trying to update these with the minimum disruption but maybe I should bundle all his original descriptor files into one upload so those of you who have his work can see if that sorts the problem out. I don't understand why replopping doesn't work as I plopped the buildings to get the images for the LEX and Readme.
The error with the 21st Century Tower installation is mine. I omitted a # in the path for the installation of some of the images and will update that upload on the LEX.
Title: Re: ks_jpn remakes
Post by: snorrelli on August 19, 2007, 07:54:27 AM
Well, Barby... I'm totally mystified. I have the original descriptors for all KS' lots and dropping them in the plugins alongside the remade lots does not solve the problem. Even stranger, it seems 377 people have downloaded the remade WTC and I'm the only one reporting a blank lot... ()what()

The residentials are easy enough. I can just put the originals back in... There's only a 1-2 stage difference between the originals and the remakes. However, the original WTC, as you pointed out, grows on blank lots and also the ploppable is just eyecandy. Sure would be nice to get it to work...
Title: Re: ks_jpn remakes
Post by: BarbyW on August 19, 2007, 08:15:18 AM
Could this be another example of the Prop Pox?
Title: Re: ks_jpn remakes
Post by: snorrelli on August 19, 2007, 08:19:58 AM
Quote from: BarbyW on August 19, 2007, 08:15:18 AM
Could this be another example of the Prop Pox?

:D $%Grinno$% I don't think so... At least I've never had it happen with newly-plopped lots (or just one single lot). That particular affliction always occurs after saving and re-entering a city... ::)
Title: Re: ks_jpn remakes
Post by: BarbyW on August 19, 2007, 08:31:19 AM
I don't know what to suggest as I know you will have checked that you haven't anything extra lurking or that you are missing models and props. I know when I went to check the WTC in LE it was missing and it took me sometime to sort out that it was a different model. In fact it was only after I managed to find my files on the HD - thanks goodness for DOS commands ;D - that I sorted it out.
Question - should I continue to do the updates or just upload the originals as they are? 
Title: Re: ks_jpn remakes
Post by: High5Tower on August 19, 2007, 08:42:53 AM
Out of one of the 377 I have to report that 21st Century Tower shows up just fine on my machine. :thumbsup:
Title: Re: ks_jpn remakes
Post by: snorrelli on August 19, 2007, 10:26:02 AM
I know you guys are going to think I'm crazy, but I can assure you I'm not a newbie in terms of custom content and am very meticulous about the organization of my plugins folder...

I decided to try to open the lot in LE and see what it looks like. The building is there - no problem. Then upon next loading the game, the building appears when I plop the lot!!!

But wait, that's not it... If I exit the game and then reload, again the lot is empty when I plop it. Also, the menu position of the icon changes. I have tried plopping in several different test cities under a variety of circumstances and can report the following:

- In some cities, the icon is not in the landmarks menu at all.

- In other cities, the icon shows up pretty far down the menu, after Worldwide Plaza, Tour Montparnasse and Dorra Bay. In these cases the plopped lot is blank.

- After checking the lot in LE immediately prior to loading the game, the menu icon shows up just under the Marina Residence Plop, before Worldwide Plaza and Dorra Bay. In this case the building does show up when the lot is plopped.

I don't know what this means but something's not right...

Everything's fine with 21st Century Tower now for me too - that was just an installer problem. I'm more worried if anyone else has had this odd behavior with the Bahrain WTC or if people have been able to get the remade Marina Residence and Dorra Bay lots to grow...
Title: Re: ks_jpn remakes
Post by: RippleJet on August 19, 2007, 11:36:02 AM
I think you've got conflicting plugins... possible both the old ploppable WTC and the new one Barby made.
Normally only the last one loaded would take precedence, so I can't say why they would be loaded in different orders sometimes.
But if you opened it in LE, you probably had it in the root of the plugins, and those files get loaded last (after all subfolders).
Are you using the SUM and including different folders when loading those separate cities?

Try searching for all files including "Bahrain" in the filename in your plugins folders...
Title: Re: ks_jpn remakes
Post by: snorrelli on August 19, 2007, 11:55:43 AM
A search of my plugins for the keyword Bahrain reveals only the three files that are included in the LEX download:

BahrainWTC01_recover-0x5ad0e817_0xb13c093e_0x70000.SC4Model
CO$$$10_8x5_BahrainWTCVer2_843fa2ac.SC4Lot
LM5x8_BahrainWTC_51810d7a.SC4Lot

Interestingly, the growable lot uses v2 of the building, which is included in one of the ks_jpn prop megapacks. The ploppable references v1, which is included in the remade lot installer. Could the two different models be conflicting somehow?
Title: Re: ks_jpn remakes
Post by: RippleJet on August 19, 2007, 12:05:04 PM
Quote from: snorrelli on August 19, 2007, 11:55:43 AM
A search of my plugins for the keyword Bahrain reveals only the three files that are included in the LEX download:

BahrainWTC01_recover-0x5ad0e817_0xb13c093e_0x70000.SC4Model
CO$$$10_8x5_BahrainWTCVer2_843fa2ac.SC4Lot
LM5x8_BahrainWTC_51810d7a.SC4Lot

Interestingly, the growable lot uses v2 of the building, which is included in one of the ks_jpn prop megapacks. The ploppable references v1, which is included in the remade lot installer. Could the two different models be conflicting somehow?

That's only a naming error... Actually the building descriptor in CO$$$10_8x5_BahrainWTCVer2_843fa2ac.SC4Lot refers to RKT1 0x5AD0E817,0xB13C093E,0x00070000, which is version 1 of the Bahrain WTC (as you can see from the model name BahrainWTC01_recover-0x5ad0e817_0xb13c093e_0x70000.SC4Model).

Version 2 of the Bahrain WTC model is included in ks_jpn MEGA Props Vol02.dat and has TGI address 0x5AD0E817,0xB13C093E,0x00130000.
Title: Re: ks_jpn remakes
Post by: RippleJet on August 19, 2007, 12:18:38 PM
If you have both the old version and the new version of the ploppable lot, you should have the file LM5x8_BahrainWTC_51810d7a.SC4Lot twice in your plugins folders...

The original one (from STEX) has a file size of 28,198 bytes. That one contains no reference to a building descriptor, the building is a prop (which is included in the file BahrainWTC-0x6534284a_0xb13c093e-0x51810a4f.SC4Desc).

The one included in Barby's update has a file size of 38,715 bytes. That one contains a reference to a building descriptor (with the same RKT1 0x5AD0E817,0xB13C093E,0x00070000 as shown above).
Title: Re: ks_jpn remakes
Post by: snorrelli on August 19, 2007, 12:30:11 PM
I don't have both versions in my plugins at the same time, but I do have the original version in my download archive. The original includes 3 files:

BahrainWTC01_recover-0x5ad0e817_0xb13c093e_0x70000.SC4Model
BahrainWTC-0x6534284a-0xb13c093e-0x51810a4f.SC4Desc
LM5x8_BahrainWTC_51810d7a.SC4Lot

The sizes of the respective lot files match what you have posted - 28,198 original, 38,715 Barby's version. I have tried dropping the original .desc file in the plugins alongside Barby's version and that does not correct the problem. Otherwise, I have none of the original files in my plugins - only Barby's. Should I try putting them both in? ???
Title: Re: ks_jpn remakes
Post by: RippleJet on August 19, 2007, 12:32:21 PM
Try putting only the original prop descriptor into your plugins:
BahrainWTC-0x6534284a-0xb13c093e-0x51810a4f.SC4Desc

If the building shows up after that, we have proven that you do indeed have the old lot somewhere, hidden... :-\

EDIT:
I just re-read your post and realized that's what you said you already did... :-\
Title: Re: ks_jpn remakes
Post by: RippleJet on August 19, 2007, 12:36:58 PM
I need to check one more thing...
Would the problem be appearing only in cities where you have plopped the old version previously?
In that case the old version would still be in the saved game file, even if you install the new version...

Updating a plopped building is always hazardous if you've already plopped it in your cities...
Title: Re: ks_jpn remakes
Post by: BarbyW on August 19, 2007, 12:38:15 PM
QuoteIn some cities, the icon is not in the landmarks menu at all.

- In other cities, the icon shows up pretty far down the menu, after Worldwide Plaza, Tour Montparnasse and Dorra Bay. In these cases the plopped lot is blank.

- After checking the lot in LE immediately prior to loading the game, the menu icon shows up just under the Marina Residence Plop, before Worldwide Plaza and Dorra Bay. In this case the building does show up when the lot is plopped.

This seems to me to indicate that you do have another copy of this file somewhere as the menu icon won't move normally or as ripplejet says that the information is stored in the saved game file.
Title: Re: ks_jpn remakes
Post by: snorrelli on August 19, 2007, 01:37:31 PM
Aha!  &idea

Yes, of course the main thing I was trying to do was to put the new version in a city where the old version had previously been. I had bulldozed the old version, saved the game and exited, then removed the old version from my plugins and replaced it with the new. I then loaded the city again and was trying to plop the new version in place of the old. Upon further experimentation, here is what happens:

- If, upon loading the game, I first enter the city where the original version had been, the icon for the new WTC version is farther down the menu and the lot is blank when plopped. Afterwards, if I move from that city to any other city where the original version had never been, the menu icon for the new WTC version does not appear at all.

- If, after loading the game, I first enter a city that never had the original version, the icon appears farther up the menu and the lot is not blank when plopped. I can then go from that city to the city where the original version and been and both the menu icon and the plopped lot show up as they should.

Thank you guys for your patience. I've never seen or heard of a problem like this, but I'm glad to have the mystery solved. I guess the remaining question is whether there is any danger in using the method described in bullet two to place the new lot in the city where the old version had been?

It also is clear that updating the original lots does not work in the same way as the updated Cerulean and Cobb lots. All instances of these lots must be bulldozed first - all original plopped and grown lots are left blank after updating, like the picture of the Marina Residence earlier in this thread...
Title: Re: ks_jpn remakes
Post by: RippleJet on August 19, 2007, 02:24:30 PM
Thanks to you as well, Patrick! :thumbsup:
This once more confirms that ploppable buildings shouldn't be updated using the same TGI...
Barby will have to assign new TGI's when updating ploppable buildings. :P

Patrick, could you please re-confirm one thing about the Marina Residence you had?
Updating a growable lot should not remove the building from an existing lot...
Can you confirm if the Marina Residence you had was plopped or had grown (by querying it in game)? :)
Title: Re: ks_jpn remakes
Post by: snorrelli on August 19, 2007, 02:49:39 PM
Yes - it was the growable R$$$6 from the original download. Although the query didn't work after the update and the disappearance of the building from the lot, when I bulldozed it the green medium density R zone was left underneath. If it had been the ploppable it would have just been blank ground.
Title: Re: ks_jpn remakes
Post by: BarbyW on August 19, 2007, 02:59:18 PM
This is very odd and for future updates I shall change the IID for both plops and growables. The lots will then look identical but will be replacements not updates.
For the Marina Residence it is very odd indeed as I added ks_jpn's original desc for the building then put it through PIM_X and changed the query to the CAM one. I did not make a new exemplar at all.
Title: Re: ks_jpn remakes
Post by: snorrelli on August 19, 2007, 03:10:20 PM
Well, sorry it didn't work out, Barby. I know you were trying to update the lots with the original IIDs mainly to accommodate me in the first place. Your efforts and consideration are still much appreciated, even if I had to go back and bulldoze all instances of the originals anyway. Just glad to have it all sorted out now. ;) :D

Title: Re: ks_jpn remakes
Post by: BarbyW on August 19, 2007, 03:26:01 PM
It will take a bit longer now as I have several projects in the queue and redoing the IID will take longer than just updating. If there is anything you want specially, just ask and I'll move it up the queue.
Title: Re: ks_jpn remakes
Post by: snorrelli on August 19, 2007, 03:36:39 PM
No worries - take your time.  :thumbsup:

I only wonder if the updated lots for Marina Residence and Dorra Bay actually grow... &Thk/(