SC4 Devotion Forum Archives

SimCity 4 General Discussion and Tutorials => SimCity 4 General Discussion => General Custom Content Discussion => Topic started by: ElPhantasmo69 on September 05, 2007, 01:08:45 PM

Title: Texture conflict - how do I fix this?
Post by: ElPhantasmo69 on September 05, 2007, 01:08:45 PM
The pictures speak for themselves - at zoom level 5 (and only zoom 5) the textures for the airplanes are really screwed up. Obviously it's a conflict somewhere, but what can be done to fix this?

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi154.photobucket.com%2Falbums%2Fs265%2FElPhantasmo69%2FPrinzJulianInternationalAirpo-Apr.6011189021698.jpg&hash=81d29240e4f4f74e2e14aa32745db8bc9fc5b84c)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi154.photobucket.com%2Falbums%2Fs265%2FElPhantasmo69%2FPrinzJulianInternationalAirpo-Apr.6011189021715.jpg&hash=70833f50ab5e06a54f5bbf3c82eb30404216fbe4)
Title: Re: Texture conflict - how do I fix this?
Post by: MIncroabl on September 05, 2007, 01:28:49 PM
Try getting the texture fix from the official site.
Title: Re: Texture conflict - how do I fix this?
Post by: cogeo on September 05, 2007, 01:34:33 PM
Maybe your answer can be found here (http://www.simtropolis.com/forum/messageview.cfm?catid=37&threadid=85294&STARTPAGE=15#1128280).
Title: Re: Texture conflict - how do I fix this?
Post by: RippleJet on September 05, 2007, 02:49:27 PM
That's some valuable information, Cogeo! :thumbsup:
Do you think you could post that information in the B.A.T. Tutorials (http://sc4devotion.com/forums/index.php?board=39.0) section, Cogeo?
Finding it in NEBB's dead thread later on will be difficult...
Title: Re: Texture conflict - how do I fix this?
Post by: cogeo on September 05, 2007, 03:08:07 PM
Sure, though some members might disagree, as I suggest using the "old" script. "New" things are supposed to be better, which is not always true.
I'm going to add another short tutorial on how to fix corrupted gmax files.
Should these go directly under the BAT Tutorials section? They aren't exactly "tutorials", they are mostly "troubleshooting" - technical ones. Or maybe add a "B.A.T. Troubleshooting: " prefix in the threads' titles.
Title: Re: Texture conflict - how do I fix this?
Post by: ElPhantasmo69 on September 05, 2007, 04:02:35 PM
Great information, thanks! I'm going to try it tonight. This has to be the answer as I only installed the texture "fix" yesterday and found the problem almost immediately. I guess I'll need to re-download the BAT as I didn't bother to make a backup of the ModelNames.ms file. Duuuhhhhhhhh!
Title: Re: Texture conflict - how do I fix this?
Post by: RippleJet on September 15, 2007, 04:28:49 PM
Quote from: cogeo on September 05, 2007, 03:08:07 PM
Should these go directly under the BAT Tutorials section? They aren't exactly "tutorials", they are mostly "troubleshooting" - technical ones. Or maybe add a "B.A.T. Troubleshooting: " prefix in the threads' titles.

I'm sorry I didn't reply to this earlier, Cogeo.
I think that was when my computer crashed, when I was going to, and then I forgot to reply after that... &ops

Tutorials are for troubleshooting as well and this is certainly good enough for a tutorial!
It could very well be the first entry in the section B.A.T. Rendering Tutorials (http://sc4devotion.com/forums/index.php?board=46.0) :thumbsup: