I've been poking at interchanges, trying to replicate ones I've seen - some I can, others I can't. There seems to be alot of variation on what will and won't work.
But I've seen a few interchanges I can't duplicate, and even so, it leaves me wondering if I'm doing it the best way, or if someone has a puzzle-piece I'm missing.
The basic ones I'm playing with are:
- One-Way Street to two parallel One-Way Streets (for RHW8, interchanges, or traffic diversions from an avenue;
This one seems to be pretty tough; I haven't gotten hang of the diagonal starter pieces, but often I find I just can't drag the road in the right direction - I have to build it one way and then re-build it somehow so the flow is going the right way. RHW dosn't reverse flow like One-Way does, so it's sometimes maddening, but I've mostly got it, even if the curved merges are kinda icky looking.
- Avenue Diagonal to One-Way Streets Diagonal
Holy moly, the One-way Streets Diagonal is hard to start up; sometimes it wants to double back on itself, and it seems to take be five tiles before I can get the spread from two tiles (avenue) to three (seperate one ways) Anyone have tips?
- Avenue Diagonal to RHW4 Diagonal
Is this even possible?
I saw a picture, but gosh if I know how it happened.
This simplist one seems to be the worst, it always seems to want an intersection.
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So, anyone have some tips on these basic interchanges?
-Crissa
easiest way is to come of of diagonal and as the road/ OWR turns onto the orthogonal it merely occupies two tiles of width rather than one.