SC4 Devotion Forum Archives

SimCity 4 Devotion Custom Content Showcase => BSC Place => Team Custom Content Projects => BSC Help => Topic started by: kimcar on November 12, 2007, 06:07:03 AM

Title: Cobblestone Village props
Post by: kimcar on November 12, 2007, 06:07:03 AM
Sorry for asking this question about props ( i thoughed i had all ) But i just want to know in witch prop pack i need for get : Ashley`s Thatched cottage 
           Lamplight Inn
and      Mckenna`s cottage.  Missing cottage in all of those 3 lots .

And another question. I`m sure this was already asking , but i can`t find the answer of . If i use the Cleanitol program for the props , can we making lot with the lot editor without problem or i `m gonna missing some props. Hope i`m clear . Sorry for asking this again. Thanks
Title: Re: Cobblestone Village props
Post by: RippleJet on November 12, 2007, 06:39:48 AM
I'll let Barby answer the first question... ::)


Quote from: kimcar on November 12, 2007, 06:07:03 AM
And another question. I`m sure this was already asking , but i can`t find the answer of . If i use the Cleanitol program for the props , can we making lot with the lot editor without problem or i `m gonna missing some props. Hope i`m clear . Sorry for asking this again. Thanks

I hope I understood your question correctly...

In that case I would answer "Yes of course"! :)
If a mega pack is released that replaces several old prop files, there is always a Cleanitol file included to make sure you remove those old duplicates.

Any existing lots that had the old files as dependencies, will now instead find the props in the new mega packs.
And if you're lotting your own lot, you will find all props as previously.

The only difference will be the dependencies listed in the LD file of your lot.
It will now list the mega pack instead of the old prop files.
Title: Re: Cobblestone Village props
Post by: BarbyW on November 12, 2007, 07:29:30 AM
All the props you are looking for, kimcar, are in  BSCBATProps D66 Vol10 (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=1261)
Title: Re: Cobblestone Village props
Post by: kimcar on November 12, 2007, 08:12:19 AM
Thank you very much for your answer RippleJet . I was afraid to lose the props in some lots that i done .
Thanks to you too Barbyw , i appreciate. I don`t why the cottage didn`t show up because i have downloaded those props . Maybe that will help if they are any conflict if i use the Cleanitol program. Am i right ? Thanks again for your help. :thumbsup:
Title: Re: Cobblestone Village props
Post by: BarbyW on November 12, 2007, 08:18:46 AM
The models and props in that pack are all new so Cleanitol shouldn't have any effect on it.
Title: Re: Cobblestone Village props
Post by: kimcar on November 12, 2007, 08:26:03 AM
Quote from: BarbyW on November 12, 2007, 08:18:46 AM
The models and props in that pack are all new so Cleanitol shouldn't have any effect on it.

Sop i don`t know what to do . Maybe download again . Is that possible that it missing somethings like the ped bridge ( i forget to mention this too but Craigsters already do) ? Sorry to boring you. &ops
Title: Re: Cobblestone Village props
Post by: High5Tower on November 12, 2007, 09:45:45 AM
Wow, Thank you Kimcar for this post. I didn't think of  maybe the new prop pack had missing parts. $%Grinno$% One new item though is that McKenna's cottage lines up backwards. Beautiful work here,we're all so lucky. &apls
Title: Re: Cobblestone Village props
Post by: BarbyW on November 12, 2007, 09:48:24 AM
Craigsters reported that problem here: http://sc4devotion.com/forums/index.php?topic=2915.0
I have explained and posted the missing desc until I can get D66 to update the pack on the LEX.
Just use Home/End to rotate the McKennas Cottage lot as it doesn't need a road.
Title: Re: Cobblestone Village props
Post by: kimcar on November 12, 2007, 10:53:37 AM
Thank you Barbyw for your help. It`s very kind of you. :thumbsup: