SC4 Devotion Forum Archives

SimCity 4 General Discussion and Tutorials => New creations requests => Where can I find this ....?¿ => New Textures Requests => Topic started by: chester on December 10, 2007, 08:31:13 PM

Title: bsc park textues
Post by: chester on December 10, 2007, 08:31:13 PM
i use the bsc park textues that you can change out, made by deadwoods, and i was wondering if at all possible if anyone has made or can make new textures that match the ped mall tiles like the white tiles and the cobblestone. It would be great to be able to create a seemless look with the bsc parks and the ped tiles. unfortunatly the le is a completely foreign thing to me. in fact its taken me half an hour just to figure out how to post this request. thanks. :)
Title: Re: bsc park textues
Post by: geoffhaw on December 11, 2007, 11:10:51 AM
Any texture can be 'put' into the BSC Parks Texture, and it is relatively easy to do.  However, if you want to use an existing Maxis (I assume) texture, you will have to find out the IID number of that texture.  The easiest way to do this is to open up any lot in the Lot Editor, choose the Base Texture option, and scroll through until you find the one(s) you want.  Write down the IID number of the texture, and post it here.  Once I have the IID number, it will be very easy to create an additional dat file to use as your own personal BSC Parks Texture.
Title: Re: bsc park textues
Post by: chester on December 13, 2007, 12:37:47 PM
I would love to be able to do what you told me to do. &ops My problem is that for reasons beyond my comprehesion I have not been able to get the lot editor to function on my computer.  Is there anyting else that would help, like if i posted pictues of the textures that I'm talking about?&idea  I'm sorry for being so completely computer illiterate, my mom and i have tried several times to get it to work, it dosen't like me.  :'(
Title: Re: bsc park textues
Post by: JBSimio on December 13, 2007, 03:08:00 PM
If you are trying to open the Lot Editor with a full plungins folder, it will take a LONG time to load up.  And since there is no indicator to warn you that it's still just "thinking," it is easy to mistake this for not working.  Try starting the LE with an empty plugins folder and see if this helps.
Title: Re: bsc park textues
Post by: chester on December 13, 2007, 06:51:39 PM
Thank you! I will definatly give that a try.
Title: Re: bsc park textues
Post by: MinGraphics on December 16, 2007, 09:35:51 AM
Quote from: geoffhaw on December 11, 2007, 11:10:51 AM
Any texture can be 'put' into the BSC Parks Texture, and it is relatively easy to do.  However, if you want to use an existing Maxis (I assume) texture, you will have to find out the IID number of that texture.  The easiest way to do this is to open up any lot in the Lot Editor, choose the Base Texture option, and scroll through until you find the one(s) you want.  Write down the IID number of the texture, and post it here.  Once I have the IID number, it will be very easy to create an additional dat file to use as your own personal BSC Parks Texture.

Hi Min Here, I am Chester's Mom, we did get the lot editor to open after removing the plugins folder.  My question is, the number you refer to as the IID, is that the set of numbers that are on the left of the name of a lot or texture?
Title: Re: bsc park textues
Post by: BarbyW on December 16, 2007, 10:03:48 AM
The IID of the texture will be shown in bottom of the right hand window when you click on the square with that texture on it. If you are still having problems I'll get a screenie out of LE for you.
Title: Re: bsc park textues
Post by: MinGraphics on December 16, 2007, 01:06:49 PM
Thanks I know what the number is I saw them when I opened a few things in the LE.  As soon as my Daughter shows me what ones she wants we will post the numbers.  Thanks for all your help!!

Here are the numbers
White tile: 0x258f2000
Wave Brick 0x26313000
Brown Brick 0x262e3000
Title: Re: bsc park textues
Post by: geoffhaw on December 19, 2007, 04:10:22 PM
OK, now I've got the IIDs, I can make the dats.  If you PM me your email address, I'll try to get them done in the next couple of days and send them to you.  One word of warning though... you've given 3 textures, but you can only use one of them at a time in the game!
Title: Re: bsc park textues
Post by: chester on December 19, 2007, 07:02:52 PM
Thanks! Ya i know you can only use one at a time but i switch them depending on which of my citys i'm playing.Thank you so much for this. and THANKS!!!! to everyone else who posted here and answered my questions and helped me out. you've all been great. $%Grinno$% &apls &apls
 

Title: Re: bsc park textues
Post by: geoffhaw on December 20, 2007, 01:58:39 PM
OK, I've emailed the three dats to you.  Any problems, please let me know.
Title: Re: bsc park textues
Post by: chester on December 21, 2007, 07:16:38 PM
They work perfectly. thank you again.