I've looked around and did not see this . I have recently been messing around using PIM and was wondering if there was an easier way to make the actual growable lot into a ploppable lot without having to completely rebuild the lot?(Have I lost you yet?) Here is an example: using SG Texas roadhouse DAT , saved as a SC4model file , used PIM to make it a prop then I fired up LE and , because the original lot has an actual building that cant be swapped for a prop , how would I make it so that the prop building lot would be the same as the grow without making a new lot? (same stats , props , etc.) Is it possible?
Also , after making the new model desc., should I merge it with the SG commercial models mega DAT that was recently released ?
Try my tutorial about converting ploppables into growables. I know that you want to do it the other way round, but the process is pretty much the same: http://sc4devotion.com/forums/index.php?topic=2550.0
Thanks Andreas , but I am really lost now! I'll keep trying !
Why not just use the Extra Cheats dll's Building Plop? Seems like a lot less work. No tutorial needed. ;D
Yes,Buggis cheat works for that specific file , it seems that I can't plop some other lots because they don't show up for some reason? I think that some lots that are part of MEGA packs don't show up through that cheat (DatPacker does it sometimes also with LE). Anyway , I only plop those kind of shops and restaurants because I specifically want them in certain areas. Thanks again for the help!