SC4 Devotion Forum Archives

SimCity 4 Devotion Custom Content Showcase => Network Addon Mod (NAM) => Topic started by: JoeST on January 11, 2008, 03:12:53 PM

Title: OWR Arrow Reduction Mod
Post by: JoeST on January 11, 2008, 03:12:53 PM
How are the arrows originally implemented?, are they just part of the texture or are they a special t21 type thing?

would it be possible to improve the OWR arrow reduction mod by simply remaking how it displays it a core part of the NAM, IE retexture the whole thing and create t21's that get installed if you tick the box or something?

Joe
Title: Re: OWR Arrow Reduction Mod
Post by: Filasimo on January 11, 2008, 04:29:54 PM
could ya be more specific joe?   ()what() there actually is a OWR reduced arrow mod in which the arrows only show at intersection crossings....if you are wanting one where its somewhat present but now widespread, it is possible to create a mod with a little bit more arrows....it was in the june 2007 NAM and was an optional feature..hope this explains a bit... &mmm
Title: Re: OWR Arrow Reduction Mod
Post by: JoeST on January 12, 2008, 01:31:19 AM
sorry... i was wanting to know how the arrows are implemented... im guessing they are on the textures

Joe
Title: Re: OWR Arrow Reduction Mod
Post by: Andreas on January 12, 2008, 03:14:06 AM
Yes, they are textures. In the Euro Road Textures Mod, an optional plugin is included that changes the double arrow to a single one, which improves the look of the oneway roundabouts in particular. The June 2007 NAM has a plugin like Filasimo described, this one is basically a set of rewritten RULs that simply removes the arrow overlay at certain places.
Title: Re: OWR Arrow Reduction Mod
Post by: JoeST on January 12, 2008, 03:17:52 AM
so its an overlay texture... right ok i get you... i was thinking it was actualy a part of the texture... thanks