SC4 Devotion Forum Archives

SimCity 4 General Discussion and Tutorials => SimCity 4 General Discussion => General Custom Content Discussion => Topic started by: delija21 on April 24, 2008, 10:07:36 AM

Title: error code 6
Post by: delija21 on April 24, 2008, 10:07:36 AM
can someone help me with this? no mather what i do i keep geting it? i tryed to refitt lods,merge the model....can someone tell me how to fix it???
Title: Re: error code 6
Post by: Yoder7652 on April 24, 2008, 10:49:38 AM
how big is the bat?
Title: Re: error code 6
Post by: delija21 on April 24, 2008, 11:01:57 AM
it's 320mx420m and 110m high....and 628 000 polys
Title: Re: error code 6
Post by: Yoder7652 on April 24, 2008, 11:08:46 AM
I assume that you have 16m to 1 tile....I find that if I have a model larger than about 15x15, then I am unable to export it (always get the error code). I would suggest busting the model into smaller parts that can be assembled in LotEditor.
Title: Re: error code 6
Post by: delija21 on April 24, 2008, 11:15:08 AM
Yoder,how can i do that? is there any tutorial on the net or can you expaline it to me?? and yes,i do have 16m to 1 and i have exported large BATs before succesfully
Title: Re: error code 6
Post by: jeronij on April 25, 2008, 01:31:48 AM
http://sc4devotion.com/forums/index.php?topic=158.0

this may give you an idea about how to LOD the pieces  ;)
Title: Re: error code 6
Post by: delija21 on April 25, 2008, 02:29:42 AM
thanks mate,but i was just wondering if i could be able to export the model if i resize it a little bit down???
Title: Re: error code 6
Post by: Yoder7652 on April 25, 2008, 05:11:39 AM
yeah, that link by Jeronij is the general idea...just export several times with smaller LODs that actually overlap each other by some amount. I generally try to overlap by about 1 tile in each direction. So you could export this building into 4 sections. You could also reduce the size to try and export it...but like I said, mine tends to not work for things larger than 15-16 X 15-16....