SC4 Devotion Forum Archives

SimCity 4 Devotion Custom Content Showcase => BSC Place => Team Custom Content Projects => BSC Help => Topic started by: SimFox on May 05, 2008, 05:39:27 AM

Title: BSC Texture pack vol1 problem
Post by: SimFox on May 05, 2008, 05:39:27 AM
I'm a bit perplexed by the fact that in  texture pack (BSC Textures Vol 01)  there are two smilingly identical overlay textures : 0x615fc000 and 0x615fe000, same goes for 0x615fc200 and it's would be logical counterpart 0x615fe200... I would expect them to be a mirror version of each other. That would be logical. But apparently they aren't... Or am I missing something? Some hotkey to mirror things in Lot Editor?
Or am I having somehow damaged dat file?

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi036.radikal.ru%2F0805%2F0e%2F37d00d37044f.gif&hash=ed9b8aef4a315e093bce10cfab2fbdec048298b2) (https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi039.radikal.ru%2F0805%2Fda%2F27ce89911cc7.gif&hash=9b86adfebe7047f66a65f1304c03faa21ee32871)



Sorry, stupid me...

didn't know about M key...
but still what is that purpose of those two seemingly identical pieces with different IDs?

Hm... not only stupid but apparently blind as well... sorry for bother... found the difference...
Title: Re: BSC Texture pack vol1 problem
Post by: Diggis on May 05, 2008, 06:10:55 AM
And the difference is?  :P
Title: Re: BSC Texture pack vol1 problem
Post by: SimFox on May 05, 2008, 09:46:12 AM
the left (one with ID0x615fc00x) has a border all the way along the left side. the other one doesn't...
Title: Re: BSC Texture pack vol1 problem
Post by: Pat on May 05, 2008, 11:16:36 AM
Gotta love answering your own questions and thank you for pointing out why too there Simfox  :thumbsup: