Hey I guess this is a good of place as any to start this thread. My operating hours are 1:30 pm to 8:00 Pm that is when I am home from work. If there is a problem with one of my lots. I will do my best to help figure out what it is - if Barbyw doesnt beat me to it first. She is the best :D
No complaints from me :D :D :D
I can't find anything to complain about either. :D :D :D
Oh come on ... we can do better then that. There must be something we can complain about .... hmmm ... lets see ... &mmm ... nope ... I am afraid there isn't indeed. :P
I have a complaint. No one is complaining. ;D ;D
This better not end up like one of the threads over at SimPegs, where its goes totally off-topic....
or there will be something to complaint about. :D :D :D
Ok you all are really funny - But I have had a couple complaints on the CCPW stuff with the install file. I have looked at the install and re-installed it myself and everything is going where it is supposed to go. I have also re-uploaded the zip file. can you all please recheck for me
I'm still getting error. Looks like it's forward slashes in the path.
C:\Documents and Settings\*****\My Documents/Simcity 4/Plugins/BSC/Newman Inc/CCPW canal parkwalk
I've got a couple of questions about the RPK... Have you ever considered releasing rapid-to-calm water transitions that aren't two tiles long? The two-tile long ones are excellent... but I could definitely have use for three pieces... left bank, center, and right bank... This would allow for 2-wide rapid to calm (and vice versa), or three, four, five... etc.
One other question... I've looked at the waterfall lots in the lot editor, and the waterfall portion doesn't appear to have a texture on it. I'm almost positive I have all of the necessary prop packs, especially for textures, because I have the BSC mega texture pack...
These lots are amazing... One of the cities in my CJ is going to be perfect for them once I can get the transitions to work the way I need them to, and especially would work amazingly with the variable width rapid-to-calm lots if possible!
OK I got confused on the slashes I had them backwards - I had internet ones insted of directory ones &ops- Sorry about that I alway forget which way they go %wrd Anyway I remade the installer and the zip file and re-uploaded it so everything should work fine now :thumbsup:
Quote from: Citynut on February 19, 2007, 12:24:55 PM
OK I got confused on the slashes I had them backwards - I had internet ones insted of directory ones &ops- Sorry about that I alway forget which way they go %wrd Anyway I remade the installer and the zip file and re-uploaded it so everything should work fine now :thumbsup:
OK now thanks. :thumbsup: :thumbsup:
CabraBuitre, The texture pack you need in now on the LEX - it has the waterfall texture you need for the RPK waterfall
Hey man your work is great!
The only complain I have is that you teased me by starting a Citynut plays Invermere MD thread and theres no pics yet! Whats going on here? I am so pumped for this because I did half the work on that map!! I want to see what you come up with.
This is not a complaint but rather a question of help. Where can I find these 2 files:
- BSC_ReversePathOverlays_Grass_v1.dat
- BSC_Park_Textures_AngledBrick.dat
Thx in advance :)
It's in them in BSC Parks V2 Texture Set (http://www.simtropolis.com/stex/index.cfm?id=15245) and BSC Textures MEGA Pack (http://www.simtropolis.com/stex/index.cfm?id=12646)
thanks vester - for the help and the pics are coming I promise
Thanks vester, my plugins is about 2,7 Gb but there's still a few missing files that I find from time to time ;)
Always a pleasure to give a hand, when one can. ;D
May I point you to two things. On Lex in the left hand menu: Dependency Help
and on STEX: Two documents by Diggis (neddiggis). They give a good picture in which mega pack which files are.
I've seen those two packs, in fact I have one of them on my desktop &ops but it just didn't stroked my mind. Thx once again.