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SimCity 4 General Discussion and Tutorials => SimCity 4 General Discussion => General Custom Content Discussion => Topic started by: N1_2888 on August 29, 2008, 08:20:56 AM

Title: Boolean Bugs ...
Post by: N1_2888 on August 29, 2008, 08:20:56 AM
Is there a way to eliminate or bypass this problem?

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.ld-host.de%2Fuploads%2Fthumbnails%2Fde6145b72aa3f07dce6e033772b9e8b0.png&hash=58fae62545ce6f958542fc690d6f6a178a6faa33) (http://www.ld-host.de/uploads/images/de6145b72aa3f07dce6e033772b9e8b0.png)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.ld-host.de%2Fuploads%2Fthumbnails%2F126a613959389820dae01d69a7e763ec.png&hash=3fd49effe3666af6965ad7d76ef11017af30ff44) (http://www.ld-host.de/uploads/images/126a613959389820dae01d69a7e763ec.png)
Title: Re: Boolean Bugs ...
Post by: vester on August 29, 2008, 11:56:15 PM
After using the boolean, I would make a new spline along the edges and add an extrude. The boolean in gmax doesn't work all that well.
Title: Re: Boolean Bugs ...
Post by: N1_2888 on August 30, 2008, 04:40:21 PM
I've tried to use extruded objects and even boxes, which I misapplied (after some boolean) as a kind of casting mould ... ::) It didn't work. &mmm
Simply thanks to the fact that a lot of details are not visible on the rendered model, I've been able to avoid the boolean bugs so far. %wrd

However, thank you for your reply. ;)
Title: Re: Boolean Bugs ...
Post by: vester on August 31, 2008, 01:23:31 AM
After using the boolean you have to convert it to a mesh, before you can apply a new boolean function.
Title: Re: Boolean Bugs ...
Post by: Dark_horse_spirit on October 24, 2008, 08:59:20 AM
I can't seem to find a tutorial to fit my GMAX needs so here goes. I have been trying to make windows that arched in the top. I have tried many different ways, including are, 1 line arched to shape, attached to the window, 2 half arced lines attached to 3 3 sided rectangle(Funny), and of course a circle with a rectangle protruding half the shape to create an arch, this one doesn't work and is self explanitory...anyways I then edit spline and attach the arches and lines hoping for a arched window. I extrude to .2-.4, somewhere in there is fine. I then select perspective hoping for the best, it is like there is no arch in there at all., justa plain wall, if I go back to wireframe it shows that there is an arch. I am confused. I spent hours last night playing around wit the console and damn ed if I can figure out what the heck is the problem.It looks a little like ni_288's picture.

DHS
Title: Re: Boolean Bugs ...
Post by: Dark_horse_spirit on October 24, 2008, 09:52:46 AM
Never mind, a little more pokingaround and I found a great tutorial at http://www.simtropolis.com/forum/messageview.cfm?catid=140&threadid=83036&enterthread=y
DHS