SC4 Devotion Forum Archives

SimCity 4 Devotion Custom Content Showcase => Network Addon Mod (NAM) => NAM Creations => Topic started by: j-dub on September 28, 2008, 02:21:23 PM

Title: Powerline Discussion
Post by: j-dub on September 28, 2008, 02:21:23 PM
Note: This discussion was previously a part of the SAM Development thread.  -Alex (Tarkus)

There are so many T21's, that personally I think doing a seperate power pole/ telephone wire network, with SAM's technology wouldn't be such a bad idea. It does seem that there are more poles, with alot more wooden ones being made lately by multiple people, and alot of concern about the ability of wires slope conforming. That way we can get this T21'd utility line thing out of the way.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi80.photobucket.com%2Falbums%2Fj179%2FGlenni91%2FBAT%2520pics%2Ftelephonepole.jpg&hash=4fd5eb340b9514514ac8e8909b39373b518b8f51)
By the way, there is a pole very close to this that had been T21'ed somewhere by Interstate 80.
Title: Powerline Discussion
Post by: metarvo on September 29, 2008, 06:21:22 AM
Novel idea, this is.  The problem of slope conforming wires would be solved.  I think that a similar idea has been raised on a certain SC4D thread [linkie] (http://sc4devotion.com/forums/index.php?topic=2105.0), though.  If you are referring to a SAM-like mod for the in-game draggable lines, I'm afraid this would be very difficult, if not impossible.  The properties are not as editable.  How did we get off on this, anyway? :D
Title: Re: Powerline Discussion
Post by: j-dub on September 29, 2008, 10:52:56 AM
Because the subject of a utility pole for SAM kept coming up, maybe it needs to be dealt with else how. What I am talking about was using SAM, to have some new utility lines, not the utility menu itself, since there is no other way to incorporate draggable networks, other than ones with paths. I never had the intention to design this type of thing myself, but whoever wants to make new utility lines, the wires would be modded like an elevated network for slope conforming. I am referring to new big poles, not the T21'ed street lit poles that appear on one side.
Title: Re: Powerline Discussion
Post by: Jonathan on September 29, 2008, 11:18:24 AM
I think this mod would have 2 or 3 main problems to get around.

1) it wouldn't be able to carry power (or water if you wanted)

2)Having no paths on it would make the game slowdown (Although I don't think the RHW-6 (in v20) has paths on the edge tile?)

But if these could be overcome then it would great, and much used. :thumbsup:

Jonathan
Title: Re: Powerline Discussion
Post by: Patricius Maximus on September 29, 2008, 11:52:53 AM
I've been inspired by the discussion in the SAM thread, and I want to create power poles of my own (ploppable, not T21'd)

PM's Bat Thread (http://sc4devotion.com/forums/index.php?topic=5802.0)

BATters: Please assist.
Title: Re: Powerline Discussion
Post by: Streetlight 725 on September 29, 2008, 12:08:15 PM
Nice Telephone pole. &apls
can it be plopable?
Title: Re: Powerline Discussion
Post by: Tarkus on September 29, 2008, 05:17:48 PM
It was Glenni's from over a year ago.  I'm not sure he's going to revive that project.

-Alex
Title: Re: Powerline Discussion
Post by: Starmanw402007 on September 30, 2008, 06:56:53 PM
That would be cool to see the poles and power upgraded. Cant wait to see what u guys do with this project.