SC4 Devotion Forum Archives

SimCity 4 General Discussion and Tutorials => SimCity 4 General Discussion => General Custom Content Discussion => Topic started by: sithlrd98 on January 19, 2009, 05:51:54 PM

Title: Help with creating foundation
Post by: sithlrd98 on January 19, 2009, 05:51:54 PM
After coming across this (http://www.simtropolis.com/forum/messageview.cfm?catid=140&threadid=83035&enterthread=y) article awhile back , I decided to try to create my own foundation. Of course I have Zero BAT skill but decide to try anyway. Problem is , where the tutorial says to extrude to -55 , I can't choose the extrude option in G-max nor MAX8.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi180.photobucket.com%2Falbums%2Fx262%2Fsithlrd98%2FExtrude1.jpg&hash=62dbd32bee576b958a9629b8cf45dad5e300c3ef)

So I decide instead to make a box 16x16x-55 and texture it with a texture I lifted off a model(I really liked it) , and finish the tutorial. Make a lot and use my new foundation. Problem is this is what I see....

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi180.photobucket.com%2Falbums%2Fx262%2Fsithlrd98%2Fextrude4.jpg&hash=47b8d3894769fb31fc1119b6a998af27f7fed952)

Not very pretty, so I decide to make a texture prop and apply it over the base texture of said lot...

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi180.photobucket.com%2Falbums%2Fx262%2Fsithlrd98%2Fextrude3.jpg&hash=7ec9ba63347bd8f71179e5e5d50bb8f0e99a9498)

I still get the same result.
What am I doing wrong?How can I texture the sides of my box and not the top? I am stuck.

Jayson
Title: Re: Help with creating foundation
Post by: vershner on May 26, 2009, 03:55:59 PM
Did you ever figure this out?  I am having the same problem.
Title: Re: Help with creating foundation
Post by: sithlrd98 on May 26, 2009, 04:06:30 PM
Nope , and since I'm not a BATter , the terms that float around go so far over my head! I did get a PM from Xyloxadoria over at ST:

QuoteYou will need to make a mesh with a muti material on it Ill make a short tutorial you or other people can beifit form it. Serch for muti material in the tutorials, if one is alrdy there tell me so i dont make anohter.        
Old Private Message    sithlrd98    Yeah , I tried the UVW map (I think that was what it was ) and , looked through the Bat tutorial and still am lost. I will try to change to mesh , but I really don't know what I'm doing!
You Will most likley have to use a UVW map if you havent done that alredy, if that doesnt work you will have to convert it into a mesh and change material IDs.

I have no clue still on how to do it , although I read some of the info on Multi-materials , I just can't seem to BAT myself into or out of a box! ;D

Jayson
Title: Re: Help with creating foundation
Post by: vershner on May 26, 2009, 04:47:55 PM
Ah... using that information I spent 20 minutes banging my head against a brick wall trying to figure out how to apply textures to individual faces before stumbling across a much easier way to do it.

1. Make a box.
2. Add UV map  (Modifiers -> UV Coordinates -> UV map)
3. Apply your texture and select box from the UVW mapping parameters.
4. Modifiers -> Mesh Editing -> Edit mesh.
5. Click on the red square to select polygon editing.
6. Select the upward facing surface of the box and press delete.
7. Render as foundation.
Title: Re: Help with creating foundation
Post by: vershner on May 26, 2009, 05:04:59 PM
And also... moving the box down by 0.2 stops the edges showing through the base texture.
Title: Re: Help with creating foundation
Post by: sithlrd98 on May 27, 2009, 04:10:22 AM
I shall try that...thanks!

Jayson