SC4 Devotion Forum Archives

SC4D Contests and Competitions => GRV II - Bordertown => Completed and Archived Contests and Competitions => SC4D Contests and Competitions => Challenges => Topic started by: mrbisonm on March 22, 2009, 06:54:08 PM

Title: GRV II-Challenge No 2
Post by: mrbisonm on March 22, 2009, 06:54:08 PM
Calling all Mayors! Congratulation Mayors, you've passed the first challenge. Are you ready for the next one?




CHALLENGE 2


««« When the Governor drove through the Bordertown region on Your newly constructed road , he realized that the region was actually still quite empty and spacious. So he decided that it was time to do something about this and saw many possibilities.
The next day he had the Secretary write a letter to each Mayor to announce his plans of urbanizing the region.
"Let's sell the lands to our sims for a good and acceptable prize and bring in some immigrants to cultivate, live, work and to raise their families here. That will bring us a lot of taxes later on. The future is ours and let's make it a great one and let the region flourish." he wrote to the mayors, but first here is what he wants you to manage now. »»»


Here is the second part of the Challenges. Hope you all liked the first one.

You will have until Tuesday the 7th of April, noon (NY-time)  to finish this challenge. If you have any questions about this challenge, don't hesitate to do so, please ask your questions in this thread below only.


Challenge: Everything in RED is a MUST DO  for the challenge. Good luck.


A.  You are asked to build a Powerstation/plant, or anything that will be able to sustain a small town with electrical energy in a strategical location. Choose the location well, according to your future downtown or towncenter.
As a responsable mayor you will have to think about any kind of possible pollution, practical access, costs of maintenance and of course of efficiency. It should supply electricity for 15,000 to 25,000 simhomes and it should look like it does.
Concerning the construction cost and budget, the Governor will give what you need, but don't overdo it though and build a nuclear plant or something that big, ok?! The budget is fairly high, so you will be able to build a goodlooking plant.  Be a responsable mayor this time!

So, you must build a power/energy plant or whatever thing that delivers electricty or any other form of energy to your futur town now, whether it is one lot/BAT or a combination of several lots together or independantly plopped, no matter how and where. You decide the most logical place for it to be. This powerstation will supply both towns (on each side of the river) to begin with. Please mention on which tile you have build it.
Then you will hire about 30 to 35 simworkers to take care of and maintain it and making sure that they have a place to stay nearby, on the same tile. If you already have a village/town on this tile, mention it so and show it on an additional picture.

B.  Then another thing that is as important, if not more important, is the watersource. Clean, pure and fresh water for your sims. The way you get it is up to you. Again, you can use one BAT/Lot or a combination of several together, whether they are or are not water delivering lots but as long as they look like it. Awake your imagination. A little story with it could be interesting but is not necessary. Again the budget is big enough to build something decent, but don't tell us you don't like our judgements if you build something as big as for a megacity! Just be logical and fair.

Points for the watersystems and energy plants will be given how ingenious, goodlooking and original you plopped them, plus their location, which is quite important too. (Private custom BATs will not earn more points than existing ones). You can use them, but we will not make a difference in judging, simply to give everyone the same chance. Please mention again on which tile.
Again you need to hire about a dozen or so simworkers to work on the site , making sure that they have a place to stay nearby on the same tile.

C.  Then one last favour the Governor asks is to build another road/street/SAM (only and nothing else, no RHW, no oneways, no Hgwys, no blvds), starting from the point of that tile where in challenge 1 you showed us a picture in mayormode (tile B, E or H only) to anywhere on the map connecting to the neighboring region (simnation) and crossing at least 3 (three) other citytiles. (maximum crossing of 5 tiles). Give it a number or name and mention it. Then explain in a few words why you decided as a mayor to have chosen this trajectory  of the new road. We would like to see a region picture in transportation mode please.


To show this week in your second update:

1.  Two pictures in view 2, 3 or 4 Mayormode from any angle each of your ENTIRE power/energy installation and the simworker's homes, mentioning the letter of the citytile.
2.  Two pictures in view 2, 3 or 4 Mayormode from any angle each of your ENTIRE Watersystem installation and the simworker's home, mentioning the letter of the citytile.
3.  One picture in regional view (transportation) of the entire region showing us the newly placed road/street/SAM. Make sure to take the picture after the installation of the water and power plants.

EDIT:

««We will allow you to show us two (2) more pictures each of both the powerplant and water supply, meaning you can add 4 more additional pictures of these installations in any view and angle you prefer to your update. Just in case that the two (2) minimum pictures required above do not show all you want to show us. No more though! These additional pictures are not a "must" include»»


Once this challenge is finished and uploaded to your Challenge 2 thread in your private board, you may go ahead and play in two (2) new/fresh citytiles on your map and where ever you wish to, whether they are beside the one you started already or anywhere else in the region , but only two tiles, making it a total of three tiles under construction.

Again, Bonus points will be given for special projects, ingenious ideas and excellent choice of location and organization of what we see in your pictures.

Hope you enjoy this one as much as the first or maybe more and wishing you good luck

Lynn and Fred
Title: Re: GRV II-Challenge No 2
Post by: BigSlark on March 26, 2009, 11:07:19 PM
Fred,

Just to be clear, I am allowed to build my power and water sources in any tile?

Cheers,
Kevin
Title: Re: GRV II-Challenge No 2
Post by: threestooges on March 27, 2009, 01:23:19 AM
Just to be clear, when you say 30-35 simworkers for the power plant and other such numbers, this is based off the actual sim count for the homes and not off an assumed number of sims (say 2-4) per home right?
-Matt
Title: Re: GRV II-Challenge No 2
Post by: mightygoose on March 27, 2009, 02:25:04 AM
the above two are my only questions...
Title: Re: GRV II-Challenge No 2
Post by: mrbisonm on March 27, 2009, 04:42:47 AM
...just to be clear...

BigSlark, Yes, any tile you wish, there's no specific place.
threestooges,  one cannot be that precise to "kick a fly in the bum" to get rid of it, just make it look like that some houses or housing seem to hold approximately 30 to 35 sims, even if the game says 100.  But don't build 100 homes and tell us that 35 sims live there or vice versa, build only 2 small homes with 35 sims.
Let's say you will build the powerplant away from civilization that you already have or don't in your region, the Power and Water Company supplies for its workers a place to stay, so they are on time and always available for work. If somehow you build the energy and/or waterplant nearby already existing residentials, just show us a picture of it compared to the location of the plants, like a picture in view 2 or 3.
mightygoose, see above.

BTW, I edited the challenge, by adding two to four more pictures allowed.

Fred
Title: Re: GRV II-Challenge No 2
Post by: BarbyW on March 27, 2009, 05:15:17 AM
Fred, can the water and power be built on different tiles or must both be on the same one?
Title: Re: GRV II-Challenge No 2
Post by: Diggis on March 27, 2009, 05:23:46 AM
Quote from: mrbisonm on March 22, 2009, 06:54:08 PM
Once this challenge is finished and uploaded to your Challenge 2 thread in your private board, you may go ahead and play in two (2) new/fresh citytiles on your map and where ever you wish to, whether they are beside the one you started already or anywhere else in the region , but only two tiles, making it a total of three tiles under construction.

If I have one tile already being built on, put my power plant and water plant in another tile (or possibly 2 tiles looking at barby's question) and then can develop 2 more I could potentially have 4 or 5 tiles under construction.  Am I missing something? ()what()
Title: Re: GRV II-Challenge No 2
Post by: mrbisonm on March 27, 2009, 05:35:18 AM
BarbyW, Yes, water and power can be on different tiles and also on the same. Up to you.
Diggis, No, you're not missing anything here. Once finished the above challenge you can build on 2 more citytiles amking it a total of 3 tiles that you have played on freegame. (freegame tiles are the ones you chose to build whatever you want to build and wherever)
In total you may now have up to 5 tiles developped if you took a tile for each challenge, plus your three (3) freegame tiles.

Fred

EDIT: I will be gone for the day, maybe until tomorrow. Lynn will help you out later tonight with any questions. Thanks.
Fred
Title: Re: GRV II-Challenge No 2
Post by: Diggis on March 27, 2009, 05:42:27 AM
OK, cool, thanks Fred
Title: Re: GRV II-Challenge No 2
Post by: mightygoose on March 27, 2009, 06:50:17 AM
thanks for the clear up...
Title: Re: GRV II-Challenge No 2
Post by: soulchaser on March 27, 2009, 08:19:27 AM
Just one more question:

May I connect water /electricity from the plants to my towns even if thy're not neighbours? if not, these plants would be senseless ;)
Title: Re: GRV II-Challenge No 2
Post by: Rayden on March 27, 2009, 10:15:19 AM
This budget stuff it's a double-edged knife. Can you tell me that if I build my electric and water sources the closest to the town centre now to save money, and later when the city grows, tear them down apart to build further away will not be judge negatively then? Or if I build them far now thinking on future city expansion will not be judged as extra money spent on longer electric or pipe lines?
Title: Re: GRV II-Challenge No 2
Post by: Splime on March 27, 2009, 10:38:51 AM
For Part C of this challenge, which tile do you want us to start from? The tile we showed in Challenge 1 in Zoom 1, or the tile we developed between Challenge 1 and 2?
Title: Re: GRV II-Challenge No 2
Post by: MandelSoft on March 27, 2009, 01:44:56 PM
Blast! It looks like my electricity facility is way too cheap (although it works in-game)! I have already post pictures of it in the Challenge 2 post. Seems like I have to change it.
Title: Re: GRV II-Challenge No 2
Post by: lynncanox on March 27, 2009, 02:22:04 PM
Hi

I will try my best to help and I hope you will understand and I understand.

To Soulchaser: You may connect the water and the electricity compagnie to your city that exist. It is made for this.
To Rayden: You can build it where you want in Your region and the distance far or close is not a matter for the judging of the budget. The budget will be judged only if You build to big the electricity and water, bigger than for 25000 habitants.
To Splime: You have showed us a tile in your challenge 1 inview 1, you will start the street from there.
To Mrtnlrn: I am sorry but I do not understand your problem, you have to wait for Fred.

I hope you understand every thing.Bonne chance.

Salutations,
                             Lynn
Title: Re: GRV II-Challenge No 2
Post by: Rayden on March 27, 2009, 02:57:32 PM
Thx Lynn for clearing that out, have a nice weekend.

Au revoir. :)
Title: Re: GRV II-Challenge No 2
Post by: Kitsune on March 27, 2009, 07:46:37 PM
So lets say I start the road tile B, can I cross this new road with route 10 in another tile along with its starting point?
Title: Re: GRV II-Challenge No 2
Post by: lynncanox on March 27, 2009, 10:38:19 PM
Hi Kitsune

I don't understand Your question right, but You have to start the new road from the Route 10 on and then go throu 3 tuiles minimum and no more than 5 tuiles and You have to connect to outer region somewhere. You can cross Route 10 in another tuile if You have to any time. I hope I understood right.

                                            Lynn
Title: Re: GRV II-Challenge No 2
Post by: soulchaser on March 28, 2009, 04:51:15 AM
For part C, I have one additional question:

You want us to build the new rout through at least 3 OTHER tiles? that means 4 all together? darn.

I think I'll lose these point. all possible routes are senseless. I could build one with 2 other tiles, so 3 all together.
Title: Re: GRV II-Challenge No 2
Post by: MandelSoft on March 28, 2009, 06:00:14 AM
Quote from: soulchaser on March 28, 2009, 04:51:15 AM
For part C, I have one additional question:

You want us to build the new rout through at least 3 OTHER tiles? that means 4 all together? darn.

I think I'll lose these point. all possible routes are senseless. I could build one with 2 other tiles, so 3 all together.


This was my problem too. The routes that makes the most sense to me where going through only 1 or 2 other city tiles.
Title: Re: GRV II-Challenge No 2
Post by: mrbisonm on March 28, 2009, 09:27:46 AM
I'm back, I see that Lynn did a good job with explaining some things, although she has a little more problems to make herself understand, especially in writing, but I am proud of my little girl.

Concerning the C question, when we say at least three tiles , that includes the starting tile. So, if you have showed us the picture of tile B (example) in your first challenge, you will have to start from this tile and have to at least cross over 2 more tiles (to make it a total of 3) to connect to the neighboring region (simland).
Since this issue wasn't clear enough in the challenge, we will not give any penalty points if it wasn't respected by one tile (more or less).

Fred
Title: Re: GRV II-Challenge No 2
Post by: Kitsune on March 28, 2009, 10:05:19 AM
Just to be clear, if we build a Water Source in tile I, then homes have to go into tile I as well?
Title: Re: GRV II-Challenge No 2
Post by: mrbisonm on March 28, 2009, 02:14:45 PM
Quote from: Kitsune on March 28, 2009, 10:05:19 AM
Just to be clear, if we build a Water Source in tile I, then homes have to go into tile I as well?

Only the homes for the workers that work at that specific facility need to be on the same tile. I think it is a dozen or so workers that we asked in the challenge 2, so make it look like there's approximately a dozen people living in the same tile as your waterstation. If you already have other homes, then just show us a picture of homes compared to the distance of job of these workers.

Fred
Title: Re: GRV II-Challenge No 2
Post by: CabraBuitre on March 28, 2009, 08:03:02 PM
Any limitations in terms of crossing rivers?  i.e. are ferries allowed yet?
Title: Re: GRV II-Challenge No 2
Post by: jjune4991 on March 28, 2009, 08:34:04 PM
Quote from: mrbisonm on March 28, 2009, 09:27:46 AM
Concerning the C question, when we say at least three tiles , that includes the starting tile. So, if you have showed us the picture of tile B (example) in your first challenge, you will have to start from this tile and have to at least cross over 2 more tiles (to make it a total of 3) to connect to the neighboring region (simland).
Since this issue wasn't clear enough in the challenge, we will not give any penalty points if it wasn't respected by one tile (more or less).

Fred

so we start in our tiled picture (i.e. tile B) then need to build in 2 other tiles. and at least one of them will need to be on the border (A, B, C, D, G, H, I, K, L, M)?
Title: Re: GRV II-Challenge No 2
Post by: mrbisonm on March 28, 2009, 10:44:20 PM
Quote from: CabraBuitre on March 28, 2009, 08:03:02 PM
Any limitations in terms of crossing rivers?  i.e. are ferries allowed yet?

Yes ferries are allowed but don't count as roads. If you need to cross any river you need to build another bridge.

jjune4991,   Yes, from your tile that you took a picture of in challenge 1, you need at least 2 tiles and no more than 5 tiles to reach any outside bordering tile with a road and then connect to the exterior of the region.

fred

Title: Re: GRV II-Challenge No 2
Post by: CasperVg on April 06, 2009, 02:31:13 AM
One small question,

Do we have to post two times two pictures (two for each utility) if both of them fit into one picture?
Title: Re: GRV II-Challenge No 2
Post by: mrbisonm on April 06, 2009, 04:33:30 AM
Quote from: caspervg on April 06, 2009, 02:31:13 AM
One small question,

Do we have to post two times two pictures (two for each utility) if both of them fit into one picture?

You need at least one picture of the energy and water facility each, if they show both the plant AND the housings of the workers, but we recommend to show two pictures each from different angles even if it shows both the plant and the homes.

Fred
Title: Re: GRV II-Challenge No 2
Post by: mrbisonm on April 06, 2009, 12:21:37 PM
IMPORTANT TO KNOW


I was asked this in a pm:

»»» I was wondering how many quads we may play on now, because I seem to remember reading the number 6 in one of the threads in GRVII forum, though I thought it was three from your messages in my challenge threads. I mean, actually developping with towns and stuff? Also, is it permitted to connect them with roads and rails (especially roads)?
thanks «««

You were allowed to actually play on 3 tiles, but with the roads, rails and stuff, Power and water plants you probably have more by now.
At the moment you are not supposed to have any buildings, farms etc in more than 3 tiles, but you may have severals tiles with that 1 railroad and those 2 roads (route 10 and your new one from Challenge2). Plus you might have the powerplant and waterplant in 2 more tiles, making it a total of 5, that is if you don't have these 2 utilities in one of your 3 regular tiles.

Let me reveil you all something here. Make sure that you do not build any roads, rails, buildings and farms in more than 3 tiles (5 with the power and water) because you will understand with challenge 3 why or otherwise have serious problems with it.
Just wait for challenge 3, a certain liberty somehow will be given to everyone then, but.......let's say, I don't want You to be somewhat mad at me and maybe grow even some grey hair if you have more than 3 citytiles (plus 2 for water and power) developped by the next challenge.   ;)

So, don't build any roads nor rails outside these 3 citytiles other than the ones that were asked for in the both challenges and make sure you have no development whatsoever in a 4th or more) citytile by now, except for a Energy and/or waterplant with their housings for the workers only.
If we see more than 3 on the next region picture, a penalty point will be given, plus like I said above, you will certainly regret it somehow.

You are supposed to have by now no more than :

-  3 Citytiles that you played on and have full access
-  2 more citytiles with a water and powerplant and the housings of the workers, but nothing else, besides a road/street and/or rail to access.
-  5 tiles with your mainrail, plus access to your 3 citytiles that you have developped.
-  and several tiles with your route 10 and the new route demanded in Challenge 2.

There's no minimum though.

Hope that clears things up a little.
Just be patient until next the Challenge, which will open your eyes for many things to come.


Fred
Title: Re: GRV II-Challenge No 2
Post by: turtle on April 06, 2009, 01:04:28 PM
Ok, Fred, thanks for clearing that up.
This means that if I build on a tile with otherwise no access, I can build a road to one of the two routes or connect it to the main rail line (right?).
Cheers,
Thomas
Title: Re: GRV II-Challenge No 2
Post by: BarbyW on April 06, 2009, 01:47:15 PM
Fred, I am confused. You said:
QuoteIn total you may now have up to 6 tiles developped if you took a tile for each challenge, plus your three (3) freegame tiles.
I have the first tile B developed and then put my water in tile E and my power in tile F. Both of these I have developed a little but then I developed one more as it seemed I could. So I now have 4 tiles under development  :'( I see a penalty point next time.

Title: Re: GRV II-Challenge No 2
Post by: mrbisonm on April 06, 2009, 02:14:42 PM
Quote from: turtle on April 06, 2009, 01:04:28 PM
Ok, Fred, thanks for clearing that up.
This means that if I build on a tile with otherwise no access, I can build a road to one of the two routes or connect it to the main rail line (right?).
Cheers,
Thomas


Yes, if it is one of these 3 tiles that you have freeplay on , or to access one of these tiles that you have either built your energy or water plant.

Quote from: BarbyW on April 06, 2009, 01:47:15 PM
Fred, I am confused. You said: I have the first tile B developed and then put my water in tile E and my power in tile F. Both of these I have developed a little but then I developed one more as it seemed I could. So I now have 4 tiles under development  :'( I see a penalty point next time.

Ok......Your tile B is just perfect. Tiles E and F are ok too, if they have only the housings for the workers and the either either the water and powerplant. If you have more in them, like a farm or two, or a little too many houses etc, get rid of them in one tile. Unless your fourth tile has less development, then get rid of that one completely.
Sorry, there has been a little confusion because I actually have some problem now keeping track of everything since Lynn isn't feeling too good to help me out. (bronchitis).
I don't know where I said you could have 6 tiles (please tell me so I can correct it) but it is supposed to be 5 tiles with two of them containing ONLY the water and powerstations and their worker's home, nothing else, unless you choose to develop these tiles for your three freegame tiles, which then you only have the right to play on 3 tiles.....ohmy....lol.now I am getting confused. %confuso

Hope you aren't.

Fred

Fred
Title: Re: GRV II-Challenge No 2
Post by: BarbyW on April 06, 2009, 02:27:13 PM
Fred, you said the bit I quoted on the previous page before you left on your trip and left us in Lynn's capable hands.
Title: Re: GRV II-Challenge No 2
Post by: wouanagaine on April 06, 2009, 02:35:57 PM
I have a question about the second road :
Am I allowed to build the road so that it will return to first road ? ie can I finish the second road on tile M using the neighbor connexion of the first road ?
Title: Re: GRV II-Challenge No 2
Post by: soulchaser on April 06, 2009, 04:31:32 PM
Quote from: mrbisonm on April 06, 2009, 02:14:42 PM
Lynn isn't feeling too good to help me out. (bronchitis).

I hope she gets well soon. seems that she's ill for quite a while now. If it's neccessary, you might always pause the whole thing!
Title: Re: GRV II-Challenge No 2
Post by: mrbisonm on April 06, 2009, 04:53:11 PM
Thanks BarbyW.

Quote from: wouanagaine on April 06, 2009, 02:35:57 PM
I have a question about the second road :
Am I allowed to build the road so that it will return to first road ? ie can I finish the second road on tile M using the neighbor connexion of the first road ?

The second road you build you need to have to start in the first tile you freeplayed in (either B, E or H) and end somewhere else (where you want) connected DIRECTLY  to the neighboring regions, and not through route 10. It may however cross any other road, like route 10. (several times if you want to).

soulchaser, Lynn is more or less ok, just having some light breathing problems at the moment (bronchitis) but feeling better each day. That cold she got 3 weeks ago was a real heavy one.
Sofar I can handle the challenge, I only wonder if you all will with the third challenge coming up.


BTW, There are at least three players that have asked me to give them a couple of more days for the challenge 2, so we will give everyone until Friday midnight, April 10th,09, NY time.


Fred

Title: Re: GRV II-Challenge No 2
Post by: Kitsune on April 06, 2009, 05:18:00 PM
Bring on that third channel  ;D
Title: Re: GRV II-Challenge No 2
Post by: lynncanox on April 06, 2009, 08:09:04 PM
I am sorry that I have not come often to comment, but I have some minor problèmes with my cold which is now a bronchite. But it is better tonight because I have slept all day.
I will be back soon.

                                Lynn &kiss
Title: Re: GRV II-Challenge No 2
Post by: Pat on April 07, 2009, 12:04:41 AM
Lynn you take care of yourself first and foremost!!! That is an order from me  ;)

Lynn vous prenez soin de vous d'abord et avant tout!!! C'est un ordre de moi  ;)

Now hopefully google translated that just fine.... OK its 2am and I can rest easy, I havent been feeling the greatest myself and seeing we got till Friday now I can worry about editing my pics later... Thank you Fred for the extenstion!!!

Pat

EDIT:  BTW Fred a question about the new route we need... Does it have to be three full tiles or can you start counting from where we start??? IE I started in E and went threw D and down to G tiles, Does that count as Three or would that be only Two???

Sorry about that,

Pat


NEW EDIT:  I found the answer to my own question as seeing that the starting tile doesn't count... thank you Lynn,

Quote from: lynncanox on March 27, 2009, 10:38:19 PM
Hi Kitsune

I don't understand Your question right, but You have to start the new road from the Route 10 on and then go throu 3 tuiles minimum and no more than 5 tuiles and You have to connect to outer region somewhere. You can cross Route 10 in another tuile if You have to any time. I hope I understood right.

                                            Lynn
Title: Re: GRV II-Challenge No 2
Post by: quackmofro on April 07, 2009, 02:26:51 PM
Oops, I stayed up until 1 to finish and submit it before the old deadline. :P Ah well, I guess this gives me time to work on the other two tiles then.

Get better and rest up, Lynn. The game can most definitely wait.
Title: Re: GRV II-Challenge No 2
Post by: lynncanox on April 07, 2009, 04:38:28 PM
 Thank-You. Do not worry about the game. Fred will be able to do everything by himself for the moment. I started helping him a little bit.

The competition is very nice this year. We have some very talented players and the challenge two is showing this a lot. I hope that challenge three will not discourage too many of you. Already somebody has left the challenges. Fred will maybe announce this player later. Shame because it was a good start.

Good luck to everybody,

                                        Lynn &kiss
Title: Re: GRV II-Challenge No 2
Post by: threestooges on April 08, 2009, 02:10:25 AM
Just read from the previous page. I hope you're feeling better Lynn, and thanks again you guys, this is a fun little challenge.
-Matt
Title: Re: GRV II-Challenge No 2
Post by: lynncanox on April 08, 2009, 05:45:57 PM
Thank You Threestooges. I am getting there. Tonight I will start to do a little judging of the second challenge.

Keep up the good work.
                                                      Lynn  &kiss
Title: Re: GRV II-Challenge No 2
Post by: Pat on April 08, 2009, 06:53:00 PM
lynn its good to see you back up and on!!! Don't worry I will not throw in my hat at all, might be a little late getting everything in but I am having fun doing this!!! BTW I will have my second challenge posted tonight err tomorrow early morning as soon as I get off work lol....
Title: Re: GRV II-Challenge No 2
Post by: mrbisonm on April 10, 2009, 09:21:26 PM

Challenge 2 is now officially closed



(except for those who have specific reasons to be late and have informed us of the delay)


Congrats, you have survived another challenge and amazingly we are surprised how different and of excellent choices this challenge was executed by our Players. This wasn't an easy one, to properly choose the best site and location for the powerstation and waterpumps. Also it was interesting to see the destination of your second route.

We will bring you the third challenge within a day.
While you get headaches how to fulfill the new challenges, we will take our time to analyse, judge, giving points and upload our opinions to your Challenge 2 thread. It will be done player by player and could take a few days to finish. Please be patient.

Here's how we judged you and how you should judge my personal challenge 2.
Points are given on a scale of 0 to 5 (insatisfactory to excellent), and points are given on 3 mainsubjects:

1.  Powerplant. The way it is located compared to the towns/villages etc and the size. We asked you to build something big enough for 15,000 to 25,000 population. If the plant looks too big or too small, you will get lesser points. There's also the possibility of pollution, especially with polluting plants and if it is built close to residences.

2.  Waterpump. Again points ar based on the location compared to the towns/villages and also the size of the pumping stations. It should be sufficient for the same population as for the powerplant, not looking too big nor too small.

3.  Concerning your second route, it is judged by the location it was placed compared to route 10 in your region, but without considering any budget costs as for bridges, tunnels etc which will not be accounted for.

Before judging my challenge, please wait until I have judged some of yours. It will give you an idea how to judge about the same way as we did. Good luck.

Again, judging my challenge 2 (mrbisonm) is open to everyone.


Lynn and Fred
Title: Re: GRV II-Challenge No 2
Post by: Jmouse on April 11, 2009, 04:21:29 PM
Is making a change to a submitted entry before the deadline ever allowed? I left out a sentence which I would like to add. Although it is not critical to the outcome of judging, it would clarify a small point.

Thank you in advance...

Joan
Title: Re: GRV II-Challenge No 2
Post by: mrbisonm on April 11, 2009, 06:07:45 PM
Quote from: Jmouse on April 11, 2009, 04:21:29 PM
Is making a change to a submitted entry before the deadline ever allowed? I left out a sentence which I would like to add. Although it is not critical to the outcome of judging, it would clarify a small point.

Thank you in advance...

Joan

If you want to add some words , go ahead, in your case the judging of the challenge was done this afternoon, and what you will add after I have offcially answered will not take effect in the judging anymore, because we download everyone's challenge text and pics to work on them. Easier and faster than the NET. So when you see my post below your challenge, it is too late to be judged.

Fred