hope this is the right place for this.... ::)
the problem is pretty apparent. what you're looking at is mainly 3 pieces...the 2 end towers and the middle tower at zoom 3 i believe. what strikes me as odd is that the end towers show fine in one orientation, yet shows this effect when rotated. i've experimented with a couple different LODs, but its pretty painstaking as this model takes 2 hours to render.
if anyone may know what im doing wrong, im open to any suggestions. :)
thanks!
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi141.photobucket.com%2Falbums%2Fr70%2Fchoco_028%2FNewCity-Oct2151238013354.png&hash=5ac16339d2107311bf9122c8ffa8c7b0c86fc84a)
If you can show a closer pic it might be more clear, but are you LODs skin tight? Anything below "ground" level needs to have them that way.
its a LOD3 specific prolem i presume.....looks fine at closer zooms.
attached below are the LODs....