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SC4D Contests and Competitions => Players => GRV II - Bordertown => Completed and Archived Contests and Competitions => SC4D Contests and Competitions => Splime plays GRV II => Topic started by: Splime on April 02, 2009, 03:44:59 PM

Title: Challenge 2: Route 12, Bordertown Electric, and the GRV Water Facility
Post by: Splime on April 02, 2009, 03:44:59 PM
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi285.photobucket.com%2Falbums%2Fll57%2FSplime200%2FGRVII_Challenge02%2FTrafficView.jpg&hash=ea961693b9b592e6b79bfd8c1569339c94697a32)

The Vlatixa-Largonia Joint Department of Transportation realized that their plans for the Grand River Line and the International Highway bypassed the southwest of the region, and Largonia wanted that to be fixed fairly quickly. Vlatixa was hesitant to put funds towards such a project, until research showed the best location for a water supply would be in Flattsfield (Tile G) in Largonia. The highway (Route 12) starts in Splimoville (Tile E) and goes west into Forksville (Tile D) until turning south and crossing the Grand River. It then enters Flattsfield and turns east towards Larford (Tile H). Then it turns south (not nearly as sharp as it looks, I used the 77.4 degree FAR curve) and follows the River Lar south.

Some pics of Bordertown Electric, the power plant on tile A:

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi285.photobucket.com%2Falbums%2Fll57%2FSplime200%2FGRVII_Challenge02%2FPower01.jpg&hash=30da335fd6b8e46e22b9c0feff717fc69f2523f9)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi285.photobucket.com%2Falbums%2Fll57%2FSplime200%2FGRVII_Challenge02%2FPower02.jpg&hash=77f1ccccf098484b007e3c98d28588fd7bda862c)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi285.photobucket.com%2Falbums%2Fll57%2FSplime200%2FGRVII_Challenge02%2FPower03.jpg&hash=ea5ecedd5cc591dde9ce151ed942bd25bdf3aef5)

And some pics of the GRV Water Facility, a pumping facility that collects water from the nearby lakes on tile G:

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi285.photobucket.com%2Falbums%2Fll57%2FSplime200%2FGRVII_Challenge02%2FWater01.jpg&hash=03389c8616bcbf5f2db9dbab5e3c053773d01184)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi285.photobucket.com%2Falbums%2Fll57%2FSplime200%2FGRVII_Challenge02%2FWater02.jpg&hash=e962485f033a590997bbb7362770b765b8a4d013)

(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi285.photobucket.com%2Falbums%2Fll57%2FSplime200%2FGRVII_Challenge02%2FWater03.jpg&hash=6b6db509802f56cf0425968c5df77f1a789061b7)

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Title: Re: Challenge 2: Route 12, Bordertown Electric, and the GRV Water Facility
Post by: mightygoose on April 03, 2009, 02:07:06 AM
gah, splime, stole my water spot :P great work "hurries off to move plant"(fred you didnt hear that :P)
Title: Re: Challenge 2: Route 12, Bordertown Electric, and the GRV Water Facility
Post by: wouanagaine on April 03, 2009, 02:37:13 AM
Damn, you stole my ideas of fencing  ::)

Title: Re: Challenge 2: Route 12, Bordertown Electric, and the GRV Water Facility
Post by: mightygoose on April 03, 2009, 02:47:51 AM
Wait... he fenced it too, double damn.
Title: Re: Challenge 2: Route 12, Bordertown Electric, and the GRV Water Facility
Post by: mrbisonm on April 03, 2009, 06:32:03 PM
mightygoose, I didn't hear and see nothing......... :-X


Your challenge 2 is well done according to the rules and the demands. You can now play on 2 more citytiles anywhere in your region. This will be a part of challenge 3. Make sure that you have at least 100 citizens in all three tiles you played in (no population max limit).

Lynn and Fred

Title: Re: Challenge 2: Route 12, Bordertown Electric, and the GRV Water Facility
Post by: jmyers2043 on April 05, 2009, 08:46:00 AM
Very creative and good idea about putting this challenge near the lakes.
Title: Re: Challenge 2: Route 12, Bordertown Electric, and the GRV Water Facility
Post by: mrbisonm on April 15, 2009, 09:17:04 AM
Judging of Challenge 2

A.  Excellent choice of placing the new route. We gave you 5 points for this challenge.
B.  Very good use of lots nicely fenced in securily. But the workers homes should not have been in the same fenced in facility, this is not an army base. We gave you 4 points for the powerstation challenge, because of the details, position and fencing. Very nicely done.
C.   Again, excellent use of lots to create a very nice watersystem facility, but the fenced in worker's home we did not accept as perfect. The rest is perfect! We gave you a solid 4 points for the waterchallenge.


A Total of 13 Points were added to your challenge.

Congratulations, we liked very much the details of the power and waterfacility, it was only a shame to have the residential part included within the fencing. Excellent work and Good luck with the next challenge.

Lynn and Fred
Title: Re: Challenge 2: Route 12, Bordertown Electric, and the GRV Water Facility
Post by: Splime on April 15, 2009, 01:23:46 PM
Well, I've managed to mess up with something small every time... first a tunnel, then fenced in housing.  :D Oh well, the problems make sense.

Also, this gives me some ideas for this 3rd challenge...
Title: Re: Challenge 2: Route 12, Bordertown Electric, and the GRV Water Facility
Post by: mrbisonm on April 15, 2009, 02:09:58 PM
Quote from: Splime on April 15, 2009, 01:23:46 PM
Well, I've managed to mess up with something small every time... first a tunnel, then fenced in housing.  :D Oh well, the problems make sense.

Also, this gives me some ideas for this 3rd challenge...


Everyone messes up something somewhere sometime.....(does that make sense?) Anyways, others have done so also and pleasing a Governor is not always easy..... ;)
Good work, keep it up!.

Fred
Title: Re: Challenge 2: Route 12, Bordertown Electric, and the GRV Water Facility
Post by: Splime on April 15, 2009, 02:12:31 PM
Quote from: mrbisonm on April 15, 2009, 02:09:58 PM

Everyone messes up something somewhere sometime.....(does that make sense?) Anyways, others have done so also and pleasing a Governor is not always easy..... ;)
Good work, keep it up!.

Fred

Well, I'm glad to have this level of realism and difficulty. It just wouldn't be as fun without it.