I was hoping if anyone would be so kind as to either point me to a tutorial or assist me in doing this. I would like to add textures to these curves (as has been done with the Road and Avenue curves) because I hate how they don't blend in and would really appreciate assistance of whatever form in this regard.
Thank you very much in advance,
M
It all depends on if you don't mind them being blocky...I already did NOB.
Jayson
Quote from: sithlrd98 on July 13, 2009, 12:29:03 PM
It all depends on if you don't mind them being blocky...I already did NOB.
Jayson
I was hoping they'd be blocky :P however, I am using the SFBT grass texture.
(By the way, thanks for your work on the Avenue and Road curves, I love and use them only because they have the SMP Sandstone texture! ;D )
No problem! Thanks! Just to make sure were on the same page, whats the texture ID #?
Jayson
I stand to be corrected, but I just checked it and believe it is 0x251c1000.
Andreas would perhaps know better :P
Alright,let me find it and I can throw something together! Shouldn't take too long to do.
Jayson
Quote from: sithlrd98 on July 14, 2009, 04:10:31 AM
Alright,let me find it and I can throw something together! Shouldn't take too long to do.
Jayson
That would really be appreciated! Thanks! ;D
Let me know if I can be of any help! ()stsfd()
Quote from: M4346 on July 13, 2009, 02:17:54 PM
I stand to be corrected, but I just checked it and believe it is 0x251c1000.
Andreas would perhaps know better :P
I thought that IID looked odd for SFBT....its a Maxis texture. Are you sure that's the one?
Jayson
The only "SFBT Grass Texture" that I am aware of is a texture that I used on the SFBT Garbage Shipping Yard, but that one was created by PEG a very long time ago, if I'm not mistaken. I think I got it from Jan (Swamper77) back then when I was creating the lot, since I was looking for a grass texture that blends well with the Maxis terrain. Needless to say, this one has a completely different ID, and the one Jayson mentioned is indeed a Maxis texture.
I'm wondering if you are actually looking for 0x35EA4150? That is actually a BSC texture(vol.2) , but it is used on the SFBT Railway Set Freight Car Sidings.
Let me know!
Jayson
I saw a number of textures that look the same, but that one was used on the SFBT cantanery lots. I think they're all the same but will have to confirm with Andreas. :)
The SFBT catenary lots have transparent base textures, not sure what you're talking about here.
Quote from: Andreas on July 15, 2009, 01:55:30 AM
The SFBT catenary lots have transparent base textures, not sure what you're talking about here.
&idea
Doh! that's correct! LOL! I am sorry! :P I added that texture myself and have completely forgotten about that! :-[
I know that they match - in my view anyway - but I would naturally suggest that you listen to Andreas' recommendation in this regard :P
Thanks for clarifying Andreas! And sorry for the confusion! :(
Well,I'm still confused! ()what() Do you want them done in the Maxis grass or is there another texture?
Jayson
Quote from: sithlrd98 on July 15, 2009, 03:56:34 PM
Well,I'm still confused! ()what() Do you want them done in the Maxis grass or is there another texture?
Jayson
Sorry for the confusion, but as stated, I believe it best to use the SFBT texture used on the railyard lots.
I really apologise for the inconvenience.
No problem! I should have them to you sometime this weekend...don't have a lot of modding time right now.
Since I'm already gonna be in Photoshop....does anyone else have any requests?
Jayson
Just to be absolutely sure...is the texture you want?
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi180.photobucket.com%2Falbums%2Fx262%2Fsithlrd98%2FGrassbase.jpg&hash=c31753f01aa36f694c0971768174c7017a7ae70b)
This is 0x35EA4150 from BSC texture(vol.2).
Jayson
Yeah, that's it. ;D
Thanks again for the effort! :thumbsup: