Hi all. Here is my thread ;)
I've started making a set of diagonally rendered w2w buildings:
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg261.imageshack.us%2Fimg261%2F4803%2Fw2wdiagonals1jb7.jpg&hash=64a891898da5c5004491b30a7e6ed5439988228e)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg410.imageshack.us%2Fimg410%2F5706%2Fw2wdiagonals2xr1.th.jpg&hash=a8dfd5d642a7824b4cf189e9b7b962971a719922) (http://img410.imageshack.us/my.php?image=w2wdiagonals2xr1.jpg)
Building with red roof is from simtrop. by ferox
Problems: it's hard to fit building to each other and to streets/sidewalks. Also some shadows don't look good. I rendered sidewalks into model files as ferox has made (I did that also in my Karjala Insurance (http://img396.imageshack.us/img396/8172/karjalainsurance2yj4.jpg))..
I'll try different architectural style this time, these are "jugend"/classism..
OMG &apls This will be the best addition to the game in my opinion. W2W diagonal streets....
&dance &dance &dance &dance &dance &dance &dance
Welcome back! Nice to see you have some stuff going on again :)
Quote from: sebes on April 14, 2007, 04:57:18 AM
OMG &apls This will be the best addition to the game in my opinion. W2W diagonal streets....
&dance &dance &dance &dance &dance &dance &dance
DITO!
What a great idea and solution... Go on, can't wait to see them
Yay! I was actually looking for more diagonal W2W buildings, as they would have come in handy in my MD. But this is looking great, and I'll be more than willing to wait for them! I've always loved your work, especially the diagonal parks and the Uspenski Cathedral ! :thumbsup:
Good luck!
- Marius
Yeah they look nice &apls good job I like they a lot !!!
wow these are really nice
These are going to be handy if you'll share them with us :D
Great work &apls
Thanks for comments..
a small update:
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg253.imageshack.us%2Fimg253%2F239%2Fw2wdiagonals3gr2.jpg&hash=a53a0c41cd0be85e4799f800bf101fea395790e3)
:o :o :o :o :o :o :o :o :o :o :o :o :o :o :o :o :o :o :o :o
oh my gosh prepo! those are amazing! the details are astonishing! an amazing set to simcity! can't wait to see these on the LEX and STEX!
i will clap now...
&apls &apls &apls &apls &apls &apls &apls
Hi prepo ,
Firstly I want to congratulate you for the great BATs you gave us since 3 years .... &apls &apls &apls
You're the BATer of the first triangular building , the first triangular park set , the Ympiratalo ... so a specialist of buildings out of the ordinary by their architectural forms ! :thumbsup:
I was glad to see you in the "Introduce yourself ..." thread but I wasn't expecting a BAT thread so quickly .
What a project ! &apls
Awesome Prepo... the game needs more of these! Your parks are a great addition and your others are great as well!!
EDIT: Btw, where are Ferox's diagonals available? There are only a few on Simtrop, and I can't seem to find the red or yellow ones...
QuoteEDIT: Btw, where are Ferox's diagonals available? There are only a few on Simtrop, and I can't seem to find the red or yellow ones...
I know only that one with a red roof ("Warsaw Geberthner And Wolff Diagonal" in first and second pic). Other diagonals in pictures are mine...
Hi Prepo,
First I want to say that I am a big fan of your work. second I also love Suomi.My niece maried a Finnish Fighter pilote. so I've been a few times in Finland. I don't speak the language yet (unfortunately) But I intend to go there more often. The nature is astonishing and Turku and Helsinki are beautiful cities.
But back to your bats. I am thrilled to see you tackle the niche of diagonal buildings in SC. they look very Helisinkian to me. are they?
Good luck!
Hi Strechnitz,
Yes, these are mostly based on buildings in Helsinki.. not any particular though, I just took details here and there.
There are no much survived historical buildings in Finland if you compare to most of Europian countries, I'm just reading a book about historical architecture and it says that only 2,5 % buildings here are built before our independence (in 1917). Finnish towns were really small in the past and buildings were also small and mainly made of wood...
From Helsinki:
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.pjoy.fi%2Fgalleria%2Fhelsinki%2F0505064205_std.jpg&hash=512853d991333735031311b184a57ce867a5a446)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Flipas.uwasa.fi%2Fktt%2Flasktoim%2Fphotoff%2Fh2004%2F64060609.jpg&hash=9c35379e8f2d19e5f9586a12a9197879a13f163c)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.nba.fi%2Fkuvat_iso%2F7af78af4.jpg&hash=ff28442decb1cea373fedf3a8277709be7b1ff9e)
Some old buildings from my hometown Pori:
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fpersonal.inet.fi%2Fkoti%2Fprepo%2Fpori1%2Fjugend.jpg&hash=d9b3788be0489ecb1d8f961bb9062941081518f9)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fpersonal.inet.fi%2Fkoti%2Fprepo%2Fpori1%2Fvaltakatu2.jpg&hash=7624de68a8fa866eca7b610d006d7e52de7272db)
That is true. Most of the buildings were made of wood. You probably know the history of Tsar Alexander II. Finland was his crowncolony, it included east karelia back than. He wanted to turn Helsinki into a stone city. After Augustus' famous words. "I found rome as a city of brick and left her a city of marble" So he funded building projects to this end.
The Upenski Cathedral, the university and its library, and a few other buildings were done. not have of what the finns wanted to do. but Alexander was mean on money so they simply hadn't enough to built more. When he made a surprise visit to Helsinki they showed him the cathedral and the buildings around the square, as well as the avenueadjoining the esplanade. they did so 3 times. then he demanded to see the rest. He was a bit dissapointed to see the rest off the city built of wood.
But nothing is wrong with wooden houses. he just didn't like them. A lot of stone structures are built since then. But I need not tell you that. $%Grinno$% I just like the story a lot.
I haven't been to Pori I think. But perhaps I will next time when I come to Finland.
Strech.
Now this is an idea whose time has come! Great work! :satisfied:
Great bats prepo; these are very unique and useful.
I love the buildings in the photos you have posted. They seem to have a sort of organic style between small russian buildings and small parisian ones. They are very interesting...
Quote from: prepo on April 16, 2007, 01:48:00 AM
I know only that one with a red roof ("Warsaw Geberthner And Wolff Diagonal" in first and second pic). Other diagonals in pictures are mine...
Heh, no wonder I hadn't seen them... and that would make sense!!! Those were my favorites!!
Thanks for your comments (and story :))
Night lights:
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg19.imageshack.us%2Fimg19%2F378%2Fw2wdnitelitesyn3.jpg&hash=c70ce0895cc2b5e0b2655a35403a2839818614d9)
A modern style one (actually one building x 4 viewed at different direction):
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg183.imageshack.us%2Fimg183%2F1696%2Fw2wdmodernnd0.jpg&hash=1df997e13be5c608320414f4ebce2f6089f6c0c6)
I love the building in the last picture. Is it yours and have you released it or are you going? So many questions, sorry, but it is perfect. I have a great spot for that!!
Robin :thumbsup: &apls
What the hell :o
&apls &apls &apls
4x NICE !!!! &apls
the new modern building looks great, but whats up with the trees in the middle being cut up?
Hyvä luoja prepo :o
Luomuksesi saavat omani näyttämään koiranjätöksiltä ;D Lieneekö sattumaa, että minä aloitin toissapäivänä tekemään näitä vinokaduille sopivia W2W rakennuksia sinusta tietämättä %confuso
En millään malta odottaa näiden julkaisua, onneksi BSC pakottanee sinut julkaisemaan nämä ;)
Simple english version: I can't compete with prepo. No one can, because prepo has achived the highest level of batting.
x4 = extremely good , make it One , It will be perfect . :thumbsup: &apls
Superb stuff indeed! This is ambrosia for the eye-candy ploppers and CJers out there. :thumbsup:
Are you planning to release orthogonal versions as well for the functional player?
Looking absolutely incredibly fantastic!
I've been waiting for something like this for god knows how long :p
Keep 'em coming!
Magnifique, spendide &apls &apls &apls
That modernist building is indeed very nice Prepo,
Are you releasing them as a set or seperately? What are your plans with these wonderful bats?
I have counted at least 9 different models already. That is a lot indeed.Good luck with this project.
Strech.
rooker1: They are mine :) .. hopefully this set will be released some day ;)
Sim Shady: Buildings "LODs" were not yet modified in the last pic, that's why it wasn't look correct.
Bengt: Älä luovuta, battisi on ihan hyviä, ja jonkunlaisella vaivannäöllä niistä saisi erinomaisia. Jo esim. parempi teksturointi saa ihmeitä aikaan.
T Wrecks: Making these orthogonal wouldn't be that easy, because a diagonal "tile" is not same sized as orthogonal:
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg152.imageshack.us%2Fimg152%2F1372%2Fsizesfa7.jpg&hash=41174d707f89c146a0b70b9440c72cc7f4e34f8a)
I've used these sizes / placing in my buildings (squareroot of 162+162)=22,6 (or x 1½ of this size= 33,9)
Strech: This will propably be a set, I haven't decided how many building I'll make. All my orthogonal buildings shown here will be relased in another set (I've finished batting, BSC team will lot/mod them).
Here's an update with nightlights, better textures and details, my triangle parks fit nicely in:
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg444.imageshack.us%2Fimg444%2F5040%2Fdiagonaalitfh4.jpg&hash=69d3d05e1fdcef734bc0dd4a3bc915589197808f)
???
...ohh if I just could BAT half the good this man does ..... ::)
Fantastico &apls !!!!
dude this is really awesome $%Grinno$% &apls
OMG... from the previous picture I did not realize that the (4x) New Building was also a diagonal building... This if unbelieveable &apls &apls This will add so much more realism into the game &dance &dance &dance
Wow, wonderful.
Just wondering, are you going to do some that more or less work with odd's NY rowhomes and possibly the Dutch rowhomes on the STEX?
Jep, pitäisi alkaa tekstuureja itse tekemään ja saada kärsivällisyyttä pieniin yksityiskohtiin :P Mutta nuo mittasuhteet ovat kätevät, itse olen tehnyt vähän liian isoiksi omat batit (eivät sopisi esim. sinun työn kanssa yhteen). Hyvän standardin saa battaajat sinulta näihin vinoihin rakennuksiin.
English: Yep, I should have better texturing and more patient for the details, and the "sizing" what you showed are handy for all batters who do diagonical buildings, e.g me.
I edited this, so the non-finnish users would have more "fun" ;)
I please all the members to keep the english as the main language in this board ::) ... so all the other members can understand what is going on.
I can set up a Finish support board, where you can use your own language at full discretion if you are interested in ;)
wow..... very nice.... ()stsfd()
Amazing, absolutley outstanding work.
Robin :thumbsup: &apls
very realistic!
Awesome work! :thumbsup:
Two orthogonal/diagonal corner buildings:
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg114.imageshack.us%2Fimg114%2F2881%2F2moreya5.jpg&hash=28bbe8e433cd6ce60b5643f4ff37729a67acbd8b)
*totally flippin' out* :o I-WANT-THEM-NOW! :D I've allready planed how to build with the diagonal buildings... Theres a whole city of your creations right in my head $%Grinno$%
&apls &apls
Seems like Elytheria will need another old town to accommodate all of these amazing creations! :P
Great work!! :thumbsup:
*** gasping for breath ***
:o
*** hyperventilating ***
:shocked2:
*** fainting ***
super work and in real action
Wow! I would love to deploy these! :thumbsup:
batgasm, its coming..... i can feel it in m bone.... errr.... bones.... ()stsfd()
geez prepo are you done teasing us now!!!!?!?!??!?!?!?!?!?!?!!
those buildings are delicious, maybe even more delicious than hotdogs......
....naw :D just kidding! these are wonderful, really looking forward to seeing them on the LEX!
Whoa!
That's amazing prepo! :thumbsup:
Fantastic work! Reminds me little Sörnäisten Kurvi ;D
Wow, if this can be ploped near the currently developed curving road, SC4 will never be the same ( again )
Now that is amazing. I hope someone takes this idea and makes some more modern buildings. Great work, I love it.
Robin :thumbsup: &apls
Quote from: rooker1 on April 26, 2007, 07:26:36 AM
Now that is amazing. I hope someone takes this idea and makes some more modern buildings. Great work, I love it.
Robin :thumbsup: &apls
I second that wish :P Maybe some American ones as well!
=
Anyways. Prepo, these are Game Altering Pieces, and I am forveer in debt to you! LOL
Don't get too excited.. ;D
a new corner building, another 4-in-1 view:
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg393.imageshack.us%2Fimg393%2F1040%2F4inonehy1.jpg&hash=1ee751210703c6bb5dbdd2a4a3347daf928ce392)
Looking good prepo old man! But this time those shops look kind of wierd...espically that red one :-\ and those bushes a great idea, but not really realistic? Or do I just visit only in no-green areas of Helsinki ;D You could do a round (ympyränmuotoiset) shaped bushes perhaps?
And few words in finnish, basicaly same as a english version: Niin noista kaupoista / liikkeistä, niin tuo punainen näyttää vähän oudolta, ainakin markiisit eivät mielestäni sovi tuollaisinaan tuohon. Mutta muuten erittäin hienoa työtä jälleen, varsinkin katto on mahtava. Täytyy myöntää, että aion kopioida savupiippujesi muotoa omiini ;D
Wow great work prepo. The diagonal building look prettys amazing. Kiitos! :thumbsup: :)
AAAAAAAAAAAA!!!! :o :o :o
Whoa!!!that looks amazing prepo! :thumbsup: :thumbsup:
You are on &hlp Prepo. The diagonals keep coming and coming and they are all of great quality.&apls &apls &apls
Be careful you don't burn up :thumbsup:
Strech.
a brick-wall version of the corner building.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg291.imageshack.us%2Fimg291%2F180%2Fw2wdiagonals4sh0.jpg&hash=1961c2ed1ba94f7a40099f87633d66460a158e9f)
2 new buildings.. that white one, "Sampo-palatsi" is based on real-world building from Pori (though it was demolished in 1950's..) I'm going to improve textures and scale it higher..
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg248.imageshack.us%2Fimg248%2F6882%2Fw2wdiagonals5lf8.jpg&hash=09557a644f79858da8962f523774272b8efc6255)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg405.imageshack.us%2Fimg405%2F1914%2Fsampo2pwq0.jpg&hash=5b7a4b58a4e719b8dcf5e84b18e3969aa6b270b6)
Roundabout testing..
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg99.imageshack.us%2Fimg99%2F3677%2Fw2wroflkj3.jpg&hash=6bbf026a0bd83b777f859f9705421d7dbb03fc5e)
ROFL? lol nice work on the station!
Awesome :) The stations a great idea
amazing! &apls
great work prepo, that gas station will be really useful, and that second building looks really great! good work :thumbsup:
Fred
WOW, I cannot wait to see what other Diagonal Pieces you'll come out with. Very Nice.
Geez you're revolutionizing the game here. These diagonal buildings are going to be a big hit and useful to many. They're also really well detailed and that's saying something considering how much of a hassle diagonal buildings are to create and lot. Keep up the great work &apls
All that said, I can't say that I care for the roundabout gas station though. Putting a building in the centre of a roundabout is a great idea and one that people have so far overlooked (existing roundabout stuff is either a transit station or landscapping). However, I think a gas station isn't an appropriate building for the space because gas stations generate a constant stream of entering and exiting traffic. Locating a gas station in the centre of a small roundabout like the ones we have in Sim City, would be an accident just waiting to happen. Maybe a cafe or something would be more fitting?
got a little request prepo: Could you try making footprint models of your diagonal buildings showing how you made them so others could follow? i'm quite interested in making more of these myself, rather than those hidious trinagle buildings i used to make...
hah cool
ROFL though?
Excellent and creative! &apls
Sampo palatsi looks great, those Sampo-signs give me reality to the game and ROFL-station is awesome. Is it funkkis-style also? Because it reminds me about one cool Esso station, which is behind Helsinki School of Economics.
And I agree with Glenni, footprint would be great for him because I still see nightmares about his triangles..just kidding ;D
Ja hyvää vappua!
I actually made the station almost a year ago, but didn't show it outside BSC... Vil gave me idea for the name..
QuoteHowever, I think a gas station isn't an appropriate building for the space because gas stations generate a constant stream of entering and exiting traffic. Locating a gas station in the centre of a small roundabout like the ones we have in Sim City, would be an accident just waiting to happen. Maybe a cafe or something would be more fitting?
I know it's not so realistic, it's a kind of joke..
Quotegot a little request prepo: Could you try making footprint models of your diagonal buildings showing how you made them so others could follow? i'm quite interested in making more of these myself, rather than those hidious trinagle buildings i used to make...
QuoteAnd I agree with Glenni, footprint would be great for him because I still see nightmares about his triangles..just kidding
I had that idea also when I started making this set and I may do so.. :)
Would they better be gmax files or rendered model files with lots? It's also not so easy to place them correctly in lot editor, as you can see in my pics there's sometimes (by mistake) some small gaps between buildings..
And I know many people like you glenni are using 3dsmax, can you easily import gmax to 3dsmax?
QuoteIs it funkkis-style also? Because it reminds me about one cool Esso station, which is behind Helsinki School of Economics.
Yes, it's kind of funkkis.. not based on any real one.
QuoteJa hyvää vappua!
Vappuja sinnekin!
i really have no idea how you can convert from gmax to 3ds, but is it possible for you to save as AUTOCAD?
i'd talk to simfox about converting files like that, im pretty sure he has done it before.
I don't know about autocad, but there are some export/import plug-ins to convert gmax to 3dsmax compatible file, though some data will be lost like texture mappings (ok, it's not important in this case). I don't remember if it saves for example the scale correctly... which is the most important.
I love the diagonal buildings. This will be a great addition to the game, great work. I kinda like the gas station, joke or not.
Robin :thumbsup: &apls
do you intend to do buildings of other world styles, or are they all going to be european??
Based of Helsinki's/any other Finnish city's buildings aren't they? &Thk/(
Quote from: mightygoose on May 01, 2007, 08:21:19 AM
do you intend to do buildings of other world styles, or are they all going to be european??
What's wrong with European / Scandinavian style?
Send the files my way, I have converted a few gmax files to 3ds Max files.
The route from Gmax to Max requires you have the MD3 plugin and conversion software such as Deep Exploration. It's not a painless process but it is doable.
Sorry, this set will be Finnish/European..
Maybe my next building could fit in North American cities too? It's based on Stockmann department store (http://www.virtualhelsinki.net/tour/goto/kolmen_sepan_aukio_qtvr.html) in Helsinki.
Real building is such a large complex (fills nowadays the entire block and part of another) so decided to make it smaller, I'll call it "Stickmann" :)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg409.imageshack.us%2Fimg409%2F5199%2Fw2wstickmannqb1.jpg&hash=e9eb8ad88762f24661e3deabebaf3c54ee64cccc)
These nightlights and texture: Unbelievable &hlp
ooh dang that looks good
You could do the whole Stockmann instead of Stickmann ;) But why not name it Tukkimies like in Aku Ankka ;D
Still great job, like a photograph. The newer parts of the Stockmann are very complex and they are expanding it. But could you add that light tower to the roof, the white one which has Stockmann's logo? I like that for some odd reason very much :)
The Kolme Seppää-statue is awesome, but maybe it could be little smaller?
And finnish: Ajattelin itse batata tämän kokonaisuudessaan, mutta mitä turhia kun teet näin hyvää työtä :) Itse voisin Helsingin maamerkeistä "luoda" Senaatintorin rakennuksia tai Helsingin kaupungintalon tämän seuraksi. :-\
QuoteMaybe my next building could fit in North American cities too?
Definetely
Looks great, I like the roof
thats ok, i didnt say there was anything wrong with the style, it just makes it harder to incorporate them into my region, i was being selish :P
That department store is awesome! &apls
Just wondering: will these be growable or plops?
OMG..........OMG........that is awesome. When availiable for DL it's going in my city, Finnish/European, what ever, it's too good to pass on.
This is one of the best bats I've ever seen. Textures and night lighting is top notch. &apls
Robin :thumbsup: &apls &apls &apls &apls &apls &apls
You continue to impress. You will have a heck of a set of buildings to put on the LEX! &apls
If you need it I made a tutorial of how to convert from gmax to max here:
http://www.simtropolis.com/forum/messageview.cfm?catid=49&threadid=85422&enterthread=y
Stunning work as always mate.
Congrats! one of most usefull stex things ever
When will this be downloadable?
i defenetlly need this in my new town?
Absolutely fantastic work Prepo! :thumbsup: This building will fit into every european styled city. ;)
:o beautiful work! The night lighting is fantastic. &apls &dance
wonderfull work the nightlighting is amazing &apls &apls
This stuff is exactly the coolness I am looking for! Wonderful!!! :thumbsup:
QuoteYou could do the whole Stockmann instead of Stickmann
..too much for gmax and my computer.. &ops
QuoteJust wondering: will these be growable or plops?
Unfortunately only plops are possible.
QuoteWhen will this be downloadable?
Some day I hope.. :) Maybe I now have enough buildings to call this a set..? More details, maybe some scaling, hi-res renders, better lotting, modding are needed before release.. it will take some time.
I've made 5 different footprint models for batters as glenni and bengt requested:
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg57.imageshack.us%2Fimg57%2F2050%2Fw2wdfootprintsdf0.jpg&hash=3b9132a84ecb26fc151d68984885514cd87dc8fa)
there are 2 different sized corner buildings (1 and 1½ diagonal "tiles" long)
1 normal diagonal building (1 diagonal tile long)
2 orthogonal/diagonal corner buildings.
Enough different sizes to start with?
LEGOs! Thank you prepo for these &apls
But hey, rename Stickmann to Tukkimies :D
Quote from: prepo on May 02, 2007, 02:18:28 PM
Some day I hope.. :) Maybe I now have enough buildings to call this a set..? More details, maybe some scaling, hi-res renders, better lotting, modding are needed before release.. it will take some time.
hurry man, i desperetlly need this
Very nice shape to the Stickman building, this really some wonderful work you are doing here. &apls
nice shapes but di you not miss off the stickmans shape and its mirror....
wow is all I have to say. I love Stickmans. The sculpture out front is a very nice little detail. The inside details and lighting also turned out very well. The only thing I would suggest is changing the window texture to be a little less strong. I think it's distracting to see the Sim City scape so easily in the building's windows. If it were me I would tone that down just a tad. Other than that this is great. Keep up the awesome work.
thanks alot prepo! ;D
Fantastic work Prepo! :thumbsup:
I realy love the colors you chose...
...you give a new dimension to the Game!!...much more realism.
Quotenice shapes but di you not miss off the stickmans shape and its mirror....
There would be so many possible sizes and combinations..
You can make needed sizes by combining these models with help of the grid.
I will include the rendered footprint bats and lots in the file, it might help lotting.
With this picture I try to clarify how the diagonal "lots" are defined. Diagonal lot borders will be like the drawn red lines (or maybe between them, I havent decided that yet.. ;)). Yellow areas are the actual lots in Lot editor, rest of the buildings are overhanging.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg250.imageshack.us%2Fimg250%2F6750%2Fw2wdiaglotswd8.jpg&hash=6f1e645441deb99f29f4dd1ee03d1f768ec5a0c5)
I uploaded the footprint files on the LEX.
You should have uploaded them to STEX about 1 hour ago :D I have allready build first floor using those sizes with you gave on page 3 (or 4) ;D
But BIG thanks anyway, now I can compare siz..I mean build corner buildings and other fun stuff. :) &apls
thankyou very much... now when are we gonna get an upload out of you :):):)
Quotenow when are we gonna get an upload out of you
I can't promise this diagonal set would be released soon.. much is work is still needed
Anyway, here's an update of Stickmann. I'll stick with the name Stickmann.. Tukkimies is too much Ankkalinna :) But hey, I made the ugly ad tower, and they got Crazy days 24/7..
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg74.imageshack.us%2Fimg74%2F7601%2Fstickmann2mm0.jpg&hash=55cb653a234b67a29ef0c610688363abe042ae61)
116327 polys, ~130 omnis.. it takes soooo long to render one direction in hi-res.
QuoteAbout the green roof texture- is it glass (ie- are those skylights?) If so, it looks perfect!, but if it is just green roof tiles I would lower the glossiness in the texture a little.
Real world roof is made of copper (patinated (http://en.wikipedia.org/wiki/Patina))
Another side looks like this.. I need to fix couple of omnis.. they are "flooding" a bit.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg122.imageshack.us%2Fimg122%2F8278%2Fstickbackze5.jpg&hash=37a220e08c09f1ac90fc9418b40df31da9612336)
QuoteI don't know why, but this building keeps reminding me of the Goldman and Salatsch department store in Vienna, which also sits on a diagonal in between two intersecting streets.
I've read about that building (http://architecture.about.com/library/weekly/aa030199.htm), it's one of them most important work of architect Adolf Loos, he was one of the first "functionalist" architects. Someone should BAT that building too..
I feel like a $natr// when I see this !!!
Bravo &apls &apls
Whoa.... Prepo, you are crazy!!! :thumbsup: :thumbsup:
Perfect job, perfect job. &apls
BTW: I haven't seen never backside of the Stockmann ;D
i must say it again.. prepo- this is outstanding work :satisfied:
The detail is awesome, and so is the nightlighting. &apls
That is a wonderful building, great details! :thumbsup: &apls
Fantastic job prepo, the nightlighting is really brilliant and the details are awesome! :thumbsup:
All these diagonal W2W's are really going to change the way people look at laying out road grids
I like that you've released LOD stuff for these, hopefully in future we'll see a ton of diagonal stuff
Quote from: Zaphod on April 29, 2007, 09:40:47 PM
hah cool
ROFL though?
I lol'ed when I saw that myself. I think the phrase that my mind came up with (
Roundabout
On
Four
Legs) was even funnier. :D :D :D (I actually think it'd make a decent name for a cafe or a bar).
Love Stickmann's, I need more diagonal buildings badly. My CBD area is an intersecting diagonal and orthogonal grid, which makes it rather difficult to get the look of some areas right. This'd probably fit in somewhere in what I call the "breakdown" - basically where it's transitioning between suburban and urban (which happens quite abruptly in my current region).
wow these are awesome buildings excellent work and details &apls &apls
Here are all 14 buildings I've made. Lot placings need still some adjustment.. It's hard to see when they are correct in Lot editor.
I changed my 1½ "diagonal tiles" long building to corner building because it will be easier to make the lots this way. 1½ size corner buildings will be needed because the diagonal intersection causes "half" diagonal tiles.. it's hard to explain but if you look at the pictures (I hope) you'll understand :)
They will need separate diagonal filler lots.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg479.imageshack.us%2Fimg479%2F3789%2Fdiagsetallvk0.jpg&hash=9c32c56f9636b6146e0c1d78b37f71b516d534a5)
I'm not sure why some of the buildings don't always light up..?
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg267.imageshack.us%2Fimg267%2F8497%2Fdiagnitedo0.jpg&hash=29c997b77b69efb2e5bd5f1270d39b4f35c18268)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg234.imageshack.us%2Fimg234%2F4206%2Fdiagsetall2gm1.jpg&hash=3270f0c4077e371d3a4c2307e80649b54efb0c27)
I've used these textures inside the buildings as a floor texture. They don't look very special here, but if the windows are not very big and window texture opacity is set to 50-70% they'll look just fine. All lights inside the buildings are omni lights.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg516.imageshack.us%2Fimg516%2F4482%2Ffloor1ec1.jpg&hash=6b2746c041cd5c7c097bea9914f3d3d78b8758d7) (https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg252.imageshack.us%2Fimg252%2F3896%2Ffloor2xo7.jpg&hash=3f498ad50f3864ba8e9d1b352cb470648e96a24c)
It takes less time to render just these textures than actual meshes inside building.
these are wonderfull great details and textures &apls &apls
Wonderful job, these buildings will fit perfect in my cities. :) &apls
Great..or...käsittämättömän upeita &apls &apls &apls
thanks for those, Prepo :)
WOW ... :shocked2:
This incredible stuff could change my point of view about diagonals ... will it possible to add props in front of these BATs along streetwalks , even if the free space looks very thin ?
Anyway : &apls &apls &apls
Quotewill it possible to add props in front of these BATS along streetwalks , even if the free space looks very thin ?
Unfortunately not, or it would be a quite hard, they'd also need to be overhanging. I had to render the pavements into model files, because I don't know how to control ground textures.
If the other diagonal batters are rendering the pavements as I have done, shadows/lights may look silly when buildings are plopped wall to wall (first pic).
I placed there a plane (green line) with 100% opacity (2nd pic), gmax default lights always cast shadows, no matter opacity and the buildings on rows look better now.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg367.imageshack.us%2Fimg367%2F5310%2Fdiagonalshadowsby3.jpg&hash=1426f36a7bd973e3daf164dfeb7708a98e0c9254)
Quote from: prepo on May 15, 2007, 12:40:55 PM
Unfortunately not, or it would be a quite hard, they'd also need to be overhanging. I had to render the pavements into model files, because I don't know how to control ground textures.
That was my first thought , but looking attentively to the pictures , it seemed me to see some tree props appearing not correctly ... ::)
Anyway , I truely love your work like it is .... :thumbsup:
How smart way to handle shadows ;)
Nokkelaa prepo, nokkelaa :thumbsup:
Thanks - they are wonderful. That textures is working very well :thumbsup:
Quote from: prepo on May 15, 2007, 11:31:52 AM
I'm not sure why some of the buildings don't always light up..?
As far as I know, the game has a small bug that is triggered in one particular rotation (south?). If a prop is placed next to the lot border or overhanging the lot, it doesn't light up at night in this rotation. Since your props are overhanging the lots as well, I think they are suffering from the bug, too.
But with nightlights or not, those are some spectacular pics, and I'm sure your BATs will change any European W2W downtown forever (wait, I think I said that before, didn't I?).
What a sight to see all of these together in one spot. This will be a transformational set -- allowing diagonals to be developed at a level not done before. You are a pioneer in diagonal development! :thumbsup:
Quote from: Schulmanator on May 15, 2007, 01:26:13 PM
What a sight to see all of these together in one spot. This will be a transformational set -- allowing diagonals to be developed at a level not done before. You are a pioneer in diagonal development! :thumbsup:
Indeed. prepo should get the highest reward for making these. I suggest prepo to receive Finnish Innovation award ;D
And I consider myself as a bad copycat when trying to make my own diagonals.
:o wow- incredible job. we appreciate your hard work and look forward to using these buildings. &apls &apls &apls
Your buldings are very original &apls, il like it very much and to see him in your country :thumbsup:, thank you ::) ;)
These buildings not only look great, but their diagonal orientation will certainly open new graphic areas within the game. Thank you.
great buildings! Fantastic work!
I've made two diagonal filler lots with parked cars, they are both rendered "all in one", no separate props.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg86.imageshack.us%2Fimg86%2F1139%2Fdiagfillers2st2.jpg&hash=953534fc74c1e0a3742b50edd6a1a243d58035cf)
I used Jeroni's diagonal fences on the upper left corner lot.
My diagonal BATs with some other w2w buildings:
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg133.imageshack.us%2Fimg133%2F7006%2Fdiagfillers1nx9.th.jpg&hash=2a169fb5f9b331ee7368acb11cd8f9f045b18ccc) (http://img133.imageshack.us/my.php?image=diagfillers1nx9.jpg)
Great work! :) And the filler lots with those parked cars, make it even more realistic. Can't wait to download it. ;D
Clever &apls
Nice work!!When will they get uploaded :P
fantastic work &apls &apls &apls
you diagonal lots are quite impressive prepo...great work, I look forward to playing with these when they are finished.
:o i want i want i want &hlp when can i have? :D
Looks great Prepo! I'm going to have to rework the way I create cities to use these!!
OMG!
I cannot wait for these to be released... Just awesome. &apls
It's AMAZING :o :o
I dreamed of that since a long time ... I love you :D
It's wonderful ... Bravo &apls &apls
haha, this is the first time I see this.. but, I'm just STUNNED!!
who needs SC5?!?? **** Maxis!! We don't need them!!!!
Really magnificent work there P, it's gonna look just SOOOOO fine in my European cities &apls
This just gets more and more impressive. Those textures to fake interior details are a great idea and I could see them working quite in most places. The diagonal car parks are a wonderful addon and the lighting on them and your bats is perfect. Whenever you get all of these released it'll revolutionize the way a lot of people play the game.
Amazing Prepo!
Have you uploaded any of your BATs other than the model stuff?
Also I'm looking for your tutorial of how to dress up the insides of buildings to make them more realistic, can you help me find it?
it looks great, i hope you will release it soon :thumbsup:
Quote from: JosefBrisko135 on May 30, 2007, 01:34:15 PM
Have you uploaded any of your BATs other than the model stuff?
Also I'm looking for your tutorial of how to dress up the insides of buildings to make them more realistic, can you help me find it?
I haven't uploaded the BATs shown here.. I've finished the "BATting part" of these diagonal buildings and rendered them. villaV will improve the lots. My own lotting/modding skills are limited... that's why I haven't released my buildings recently.
I don't remember writing a proper tutorial about it but here are couple of textures I've used:
texture1 (http://img369.imageshack.us/img369/5313/kerros2og.jpg) texture2 (http://img516.imageshack.us/img516/4482/floor1ec1.jpg) texture3 (http://img252.imageshack.us/img252/3896/floor2xo7.jpg)
Set one of the textures as your building floors inside the building. Make your windows textures transparent (I usually have 60-70% opacity). I use omni lights inside the building as night lights.
Kiitos prepo erittäin paljon Rautatieasemasta ja siitä kolmiotalosta :) Nyt vain odotellaan W2W-settiäsi ;D
english: thank you prepo for releasing some Helsinki bats :)
Simply out of this world :o ¡¡¡
Thanks for pleasing my eyes with these teaser pics :thumbsup:
Just stumbled upon this...
Woah.
These buildings might make realistic European cities possible. Which would be really, really cool.
Neat trick with the floor textures, too.
-ACE
If you don't mind me asking, is there an ETA for this set? I am hotly anticipating using these (fantastic) buildings.
And thank you prepo!
I'm looking forward to having the possibility to download these wonderful BATs. :)
... whenever they will be released ... &mmm
is there some guidance when it will be released? looks so good, hope it's soon :-[
Just for saying that I support this project at 100'000'000%!!!!!! :thumbsup: &apls :P
WoW Prepo i've had the chance to view your works and man what you have done is awsome great work &apls
Quote from: prepo on May 31, 2007, 09:03:42 AM
I haven't uploaded the BATs shown here.. I've finished the "BATting part" of these diagonal buildings and rendered them. villaV will improve the lots. My own lotting/modding skills are limited... that's why I haven't released my buildings recently. (...)
Well, you finished your part of this wonderful work in the middle of May (And it is the most extensive part, isn't it?) - now it is July, 27th. Dear villaV, when will you be ready?! We all are extremly anxious to find the diagonals in the LEX ... -> &hlp
Prepo!
Har du tagit sommarledigt? Jag hoppas det så du inte är död, för jag vill gärna ha dina diagonala W2W! Jag tittar in här varje dag och tittar men det händer inget :( Hoppas det blir färdigt snart :) trevlig sommar!
Krio/Bengt sa att du pratar svenska men annars skriver jag det på engelska här:
Are you taking a summer break? I hope you are, and not dead, because I would like to use your diagonal W2Ws! I look at your BAT thread every day but nothing is happening :( I hope it's finished soon :) Have a nice summer!
What wonderful work, I adore using diagonals in my cities and these would be simply perfect. I look forward to their release and my congratulations on such fantastic work thus far. &apls
bother_me: I assume that prepo speaks Swedish. It's not sure :P But,
prepo: Are you doing any new bats right now? Because the old ones are sweet but unreleased. And talking about unreleased, are you doing Makkaratalo / City-Center anymore. If you aren't, but you still have the model I would like to finish it :)
I'vew looked through these pages and this stuff looks great :)
I think these are the most eagerly anticipated BATs! I can't wait for them, I hope you release them soon :)
Quote from: Revol on September 04, 2007, 06:02:04 AM
I hope you release them soon :)
Soon...
The model files were uploaded on the LEX this morning as
BSC MEGA Prop - prepo Vol01 (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=1242).
Growable orthogonal R§§ lots and ploppable diagonal commerical lots will follow any day now. ()stsfd()
Yeah wonderful, man!!!! ;)
Tack så mycket, kiitos, thank you for your help, RippleJet!
&hlp Good news! &hlp
Btw: What happened with villaV? Is she still on her holidays? Has she lost her interest in SC4?
This is meant seriously! I don't want to make a kind of innuendoes or something like that!
I hope that there is everything alright with her!
Quote from: prepo on October 18, 2007, 08:29:25 AM
Tack så mycket, kiitos, thank you for your help, RippleJet!
The pleasure is mine! :)
Quote from: N1_2888 on October 18, 2007, 08:57:10 AM
Btw: What happened with villaV? Is she still on her holidays? Has she lost her interest in SC4?
This is meant seriously! I don't want to make a kind of innuendoes or something like that!
I hope that there is everything alright with her!
We are all waiting to hear from her...
The orthogonal growable lots with Prepo's buildings that she lotted will be up for scrutineering this weekend, after some modding. :thumbsup:
I shall faint now. $%Grinno$% The best upload and creation of past years is soon on the LEX..
B: Don't faint.... someone needs to hold me up when I faint!!
AWESOME NEWS!!!!!!!!!!!!!!!!! &apls :thumbsup:
No reason to faint yet... $%Grinno$%
All 14 diagonal buildings by Prepo are now up for scrutineering! :)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg81.imageshack.us%2Fimg81%2F8015%2Fprdiagonalssj5.jpg&hash=b0c8f73e313c055361db8bcd9eb67d5e9e5e8b68)
;D wonderful!
woo hoo! %BUd%
this is so great ;D
curious thought, what happened to those diagonal parking lots?
Ver very beautiful!!!! &apls :thumbsup:
LOAD 'EM UP! =D I tried to make lots out of this buildings, but unfortunatly I have no idea of placing the diagonals correctly on the lots and so..
Quote from: RippleJet on October 19, 2007, 01:09:15 PM
No reason to faint yet... $%Grinno$%
All 14 diagonal buildings by Prepo are now up for scrutineering! :)
I used these models to create landmarks with and tested them in my test-city, until now everything is looking really good! It must be extremely hard to get these buildings to grow (on a diagonal road). Many :thumbsup: for attempting to create this!
Capo,
They can not be grown unfortunately. The diagonals will be released as plops with jobs or PJ's :P
Quote from: Serkanner on October 20, 2007, 03:41:57 AM
Capo,
They can not be grown unfortunately. The diagonals will be released as plops with jobs or PJ's :P
Ah I misread unfortunately. Well doesn't matter, I'm still going to download the lotpack once it's up! :)
Quote from: Sim Shady on October 19, 2007, 10:35:47 PM
curious thought, what happened to those diagonal parking lots?
The props are included in the Mega Pack, and will be used in a small filler lots upload later on. ;)
How about a mirrored version of "Rehbinder 1904"? ::)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg102.imageshack.us%2Fimg102%2F4898%2Frehbinder1904xw9.jpg&hash=caa097d4d2e4dd28d3edd41e426266eb51ecae69)
It would fill a gap, wouldn't it? &Thk/(
_____
EDIT: A mirrored "Meriranta 1921" would be fine, too. ;)
I could only find the building props on the LEX, are You going to release the diagonal W2W buildings lotted too?
It would be great for ignorant and lazy people like me... ;D
Oh, I forgot to say that these are among the best things I´ve seen in terms of diagonal buildings for the game so far...
Keep up the good work!
I would like to echo Swesims comments. I understand several lots were completed already. However, I have tried to get the diagonal buildings aligned properly in the lot editor and i can see it is very hard, so plenty of kudos to anyone that successfully lots those.
BTW, any tips for getting the lots to be consistant/ buildings to align evenly?
Thanks again for making these Prepo, what can i say, theyre freaking amazing ;D
Your wait for the diagonals is over! :thumbsup:
14 diagonal w2w (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=1324) lots were uploaded just now!
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg81.imageshack.us%2Fimg81%2F8015%2Fprdiagonalssj5.jpg&hash=b0c8f73e313c055361db8bcd9eb67d5e9e5e8b68)
Kannatti valvoa!
YES..YESSS! $%Grinno$%
Something to add:
prepo's work is really stunning. I admit, I'm good batter but look at his work. My diagonals will never be as good as his, neither my "straight" bats. Round shapes, texturing, details. Everything is awesome. Like roofs: prepo's rooftextures are stunning and because I suck with photoshop, I can't create rusty metal -> never as good bats. Also prepo is master of different styles: functionalism, national romantic, empire and also 60's.
This man is a real gift for SimCity4 community. Best batter ever - better than Goober, porkissimo or several other masters.
Suutelen jalkojanne herra.
[df3hqjdevkf gb;p984yrvhy hjawcdfs;lkn
gibberish!@#!#1~13ew'fcwjhnasvol
YES! THANK YOU EVERYONE INVOLVED IN THIS PROJECT! &apls &apls &apls ;D :satisfied:
Krio, I know I'm good but not that good :)
Quote from: N1_2888 on October 26, 2007, 12:27:40 PM
How about a mirrored version of "Rehbinder 1904"? ::)
It would fill a gap, wouldn't it? &Thk/(
_____
EDIT: A mirrored "Meriranta 1921" would be fine, too. ;)
I have tried to mirror some of my buildings before but it didn't work, gmax messed the texture mappings, I guess there is a bug in gmax or bat..?
Anyway, couldn't you use my Stickmann building for those gaps?
I guess Meriranta is the inner curve building.. (RippleJet gave the names : ) .. maybe I make it in future, who knows..
Here is a forgotten one.. maybe it will be released some day in vol. 2 :)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg411.imageshack.us%2Fimg411%2F1899%2Fyetanotherw2wdiagonalyx5.jpg&hash=dd12ac597a854eaf8ebba69ff526b68d16f9ad98)
Prepo, the way you mirror things in gmax is to group all the objects (except the lights) into one and then under the roll out attach a mirror modifier. Don't use the mirror tool at the top as it will mess up the textures and is actually broken, but the mirror modifier does function correctly. Once you've mirrored everything using the modifier move the lights back into their proper position (they have to be done separately as they'll mess up the mirror). This is how I have done it and why all of my corner buildings come with both a left and a right version.
Quote from: spa on November 21, 2007, 08:35:36 AM
Prepo, the way you mirror things in gmax is to group all the objects (except the lights) into one and then under the roll out attach a mirror modifier. Don't use the mirror tool at the top as it will mess up the textures and is actually broken, but the mirror modifier does function correctly. Once you've mirrored everything using the modifier move the lights back into their proper position (they have to be done separately as they'll mess up the mirror). This is how I have done it and why all of my corner buildings come with both a left and a right version.
Great, thanks. I need to try that..
@ prepo:
Thank you for your reply! :)
In the meantime I've found a solution - I BATted one of the requested buildings by myself:
http://www.simforum.de/showpost.php?p=2994840&postcount=65
Thank you also for creating such wonderful and useful buildings! &apls
Quote from: N1_2888 on November 21, 2007, 08:43:08 AM
In the meantime I've found a solution - I BATted one of the requested buildings by myself:
http://www.simforum.de/showpost.php?p=2994840&postcount=65
That's a neat one, N1_2888! :thumbsup:
However, I have to agree with the others who commented, the colour of the wall textures is too bright!
Quote from: RippleJet on November 21, 2007, 11:18:41 PM
(...) the colour of the wall textures is too bright!
Maybe ... ;) I'm quite satisfied with it. ;D
I BATted it only because I want to create an
étoile like Place Charles de Gaulle in Paris.
@ prepo:
This "forgotten building" ... is it for diagonal 90° corners that include two tiles?
You've done some great work here!! Love the bats.. its not a common structure type in the US, but on my trips to Europe over the years, I think you've done a nice job. I also like your pics from Finnish cities.. I love this market (at least that's what it looks like) >>> I think that would make a nice model.. :)
From Helsinki:
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.pjoy.fi%2Fgalleria%2Fhelsinki%2F0505064205_std.jpg&hash=512853d991333735031311b184a57ce867a5a446)
Quote from: SC4BOY on November 22, 2007, 07:38:06 AM
I love this market (at least that's what it looks like) >>> I think that would make a nice model.. :)
Wow, SC4BOY, that picture by Petteri Järvinen (who is an author in the biggest Finnish computer magazine, "Tietokone"), is from the island of Katajanokka.
Several of the names for Prepo's orthogonal w2w buildings (yet to be released) I have taken from streets on this very island. :)
The market in the foreground is the "
Wanha Satama (http://www.royalravintolat.com/wanhasatama/index_en.asp)" = "Old Harbour", and it is indeed a market... but mostly a market of beer, food and some souvenirs for tourists coming from Sweden by Viking Line, the terminal of which is just outside the picture to the left.
The big harbour warehouse to the left is today the
Grand Marina Hotel (http://www.scandic-hotels.com/grandmarina), which would also make a beautyful addition to SC4! ::)
Quote from: RippleJet on November 22, 2007, 08:10:38 AM
Several of the names for Prepo's orthogonal w2w buildings (yet to be released) I have taken from streets on this very island. :)
The big harbour warehouse to the left is today the Grand Marina Hotel (http://www.scandic-hotels.com/grandmarina), which would also make a beautyful addition to SC4! ::)
The orthogonal buildings of prepo...oohh...I'm dying for them :P
But, because I name my buildings too after streets of Helsinki, could you a) avoid naming them with same streets what I've used and b) tell me the names after you have decided them, so I don't name mine with same streets :)
Hmm hmm.. $%#Ninj2
Quote from: Krio on November 22, 2007, 08:38:57 AM
But, because I name my buildings too after streets of Helsinki, could you a) avoid naming them with same streets what I've used and b) tell me the names after you have decided them, so I don't name mine with same streets :)
Hmm hmm.. $%#Ninj2
So far none of the names you have used, have collided with any of the names I've used for Prepo's lots. ;)
If you place Prepo's MEGA pack in your plugins folder and open LE, you will see all his orthogonal buildings as props, with proper names! ::)
Quote from: RippleJet on November 22, 2007, 08:52:18 AM
So far none of the names you have used, have collided with any of the names I've used for Prepo's lots. ;)
If you place Prepo's MEGA pack in your plugins folder and open LE, you will see all his orthogonal buildings as props, with proper names! ::)
Hyvä, hyvä ;D
time to recreate helsinki... :D
Prepo = SC4-Europe-Hero &apls
Prepo W2W Orthogonal (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=1348)
All Prepo's 13 orthogonal w2w buildings are now available on 22 different lots, beautifully lotted by VillaV. :thumbsup:
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg402.imageshack.us%2Fimg402%2F963%2Fprorthogonals1de6.jpg&hash=7f4a1624243b97047ff83c0b16d60bed0b59594b)(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg516.imageshack.us%2Fimg516%2F9969%2Fprorthogonals2iy1.jpg&hash=e3a6119f8fbed6c2deded9bb066e51da5f34d26f)
sweet! now i can really make helsinki :D excellent job guys :)
Those TOTALLY ROCK!!!!!!!!!!!!!!!! &apls
Yeah!So really good!! &apls :thumbsup:
I cry, because I'm happy :'( :P
Hi all.. beautiful bat work here..
I don't normally use this kind of lot because it is rare in my area, so I build things I know about.
I dl'd your package recently just for a look.. I was stunned by the number of residents you have in your buildings.. They seem extremely high. I'm sure you have your reasons for doing this, but it seems completely out of line with anything "real". I suppose you just do this so you can have high population cities without skyscrapers?
EDIT: haha.. pretend I didn't say any of that.. &blush
Quote from: SC4BOY on December 02, 2007, 10:58:39 AM
I dl'd your package recently just for a look.. I was stunned by the number of residents you have in your buildings.. They seem extremely high. I'm sure you have your reasons for doing this, but it seems completely out of line with anything "real". I suppose you just do this so you can have high population cities without skyscrapers?
Actually, they have all been modded using Wouanagain's "X Tool", which performs the
capacity calculations (http://sc4devotion.com/forums/index.php?topic=2308.0) in line with those settings Maxis used for all their buildings in the game.
All formulas Maxis used (and to a certain degree implemented also in the Plugin Manager) are based on the dimensions of the bat, or more exactly the width, depth and height of the LOD box bounding the bat.
What Maxis left out, is the element that has been added by the "X Tool":
Filling Degree (http://sc4devotion.com/forums/index.php?topic=2306.msg68219#msg68219).
The "X Tool" is better at calculating the capacity according to the formulas Maxis developed than Maxis themselves... $%Grinno$%
The default filling degree is 0.5, and using that value, you would get exactly the same occupancy as Maxis gave their buildings.
Wall-to-wall buildings typically have a filling degree well above 0.5 though.
These w2w houses by Prepo have generally been given a filling degree between 0.6 and 0.7.
The in-game buildings these will be competing against should actually have a similar increase in their filling degree...
They are all taking up more than 50% of the LOD box bounding them. Maybe CAM 2.0 will correct these... ::)
The picture below shows a few of these buildings, all on 2x2 lots:
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg219.imageshack.us%2Fimg219%2F9939%2Fcondos2x2bymaxisandprepct9.jpg&hash=79905de99d67c2bacb9d2d3b71612b72b4512a84)
From left to right:
Kapteeninkatu | by Prepo | 390 R§§ |
Wilsonoff Condos | by Maxis | 267 R§§ |
Somers Place | by Maxis | 281 R§§ |
Manning Condos | by Maxis | 246 R§§ |
Katajanokka | by Prepo | 304 R§§ |
Kruunuvuori | by Prepo | 309 R§§ |
Holiday Hi-Hut Condos | by Maxis | 246 R§§ |
Small Condos | by Maxis | 335 R§§ |
The Small Condos above with 335 inhabitants is the largest midrise R§§ available by Maxis.
The next one after that is the Jolly Manor with a capacity of 982.
And if you're playing only the Euro tileset, the jump is even longer, to the Beigestone Hirise with a capacity of 1,488 R§§.
There should definitely be more houses available between those two...
A gap at least European players can fill with Prepo's w2w houses! ;)
Umm.. well I don't have the Xtool.. but the numbers you show above look reasonable to me.. and maybe I've made a BIG goof and it wasn't Prepo's lots.. the ones I looked at had populations in the 1500-2000+ range.. I'll go back and look.. GOSH I hope I didn't goof.. if I did I'm really sorry.. I'll report back for my dose of crow if appropriate.. :)
edit: Well I've gone back and looked ALL THROUGH all the building I was looking at (in my defense I did have about 5 mil worth of buildings installed ()what() hehe) and I can't find ANY building with the high numbers.. The only thing I could have done is thought I was clicking Prepo's and was hitting a LOD of a skyscraper in front.. sorry...
Serve up that big plate of crow! :'(
Quote from: iamgoingtoeatyou on November 22, 2007, 11:12:59 AM
time to recreate helsinki... :D
I started a few months ago.... $%#Ninj2
don't ask me anything for now... Just wait & see %confuso
Prepo, I think you should move to the United States and make BATs from Michigan. Eliel Saarinen did it, you should too. :)
Quote from: Jasoncw on December 04, 2007, 06:19:59 PM
Prepo, I think you should move to the United States and make BATs from Michigan. Eliel Saarinen did it, you should too. :)
prepo has made one proposed tower for Michigan which was planned by Saarinen. ;D
These certanly are sweet!
I can't wait to grow these ingame. they are such a nice addition to the stock of buildings.
Strech.
I got a bone to pick with Eliel Saarinen... Obviously he lost all taste he's ever had when he designed this ...thing.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fi80.photobucket.com%2Falbums%2Fj179%2FGlenni91%2FBAT%2520pics%2Fblah%2Fosloembassy1.jpg&hash=c10d87bac951b04a5736079687c747b7333842cc)
Yes folks, this is the American Embassy in Norway. What was he thinking?!
Quote from: N1_2888 on November 22, 2007, 07:06:57 AM
@ prepo:
This "forgotten building" ... is it for diagonal 90° corners that include two tiles?
It's for diagonal 90° corners but the size is only 1 "diagonal" tile (same as my other smaller diagonal 90° corner buildings).
QuoteI got a bone to pick with Eliel Saarinen... Obviously he lost all taste he's ever had when he designed this ...thing.
This is actually design by Eliel's son, Eero Saarinen. Not a masterpiece I think, but Eero designed also the TWA building at JFK airport (http://farm1.static.flickr.com/174/417081233_f8c60abd76.jpg?v=0) and the Gateway Arch of St. Louis. (http://www.visitingdc.com/city/st-louis-arch-address.asp)
..and if you want to see another ugly embassy building, here is the Norwegian Embassy in Helsinki by Eyvind Retzius and Svein Bjöland :)
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fwww.domnik.net%2Fhelsinki%2Fkuvat%2Feira%2F2005-03%2Fnorja.jpg&hash=ccbea8e67a42cf6370eb012c4693ef99a26fac16)
Quote from: Krio on December 05, 2007, 01:02:16 AM
prepo has made one proposed tower for Michigan which was planned by Saarinen. ;D
Do you mean the Chicago Tribune Tower? It's in Chicago though, which is not in Michigan. ;)
A retextured, re-rendered and relotted (by M4346) Meritorni (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=1366) is now available on the LEX.
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg507.imageshack.us%2Fimg507%2F3570%2Fmeritornidayhh9.jpg&hash=ec52cd7a1d9264f5971d470dbd7399c322f98b0c)
Two growable 3x3 lots are included:
- Stage 8 R§§
- Stage 9 R§ (requires CAM)
Just downloaded it :P
Great!
Thanks!
Strech.
Quote from: RippleJet on December 08, 2007, 01:51:42 PM
A retextured, re-rendered and relotted (by M4346) Meritorni (http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=1366) is now available on the LEX.
<
Got it installed.. haven't grown it yet.. :(
As you may know, Prepo, I love your buildings. ;)
But in this case, "Kapteeninkatu 1900", the window frames are much too dark - it's hard to see them, as a result the windows appear like black holes. &mmm
(https://www.sc4devotion.com/forums/proxy.php?request=http%3A%2F%2Fimg246.imageshack.us%2Fimg246%2F1065%2Fkapteeninkatu1900ai7.jpg&hash=47046564314028f07160ac7899960517b1a72f1c)
Btw.: Happy New Year!
Matthias
Quote from: Krio on May 01, 2007, 08:39:33 AM
What's wrong with European / Scandinavian style?
Absolutely nothing.... These BATs are incredible... makes me wonder, if you guys are able to do this... Why Maxis did not work this aspect into the game from the start. I have had a talk with RippleJet and the answers he game me to my questions were disapointing...(I now know that you can not MOD a ortho. into a diag. what a shame.)Back to the post... There is nothing wrong with Euro buildings... I can totally see you guys doing buildings that are familiar to you, the only problem is we Americans and Canadians kinda feel out in the cold :'(. That is why I now pledge to put off all my city building temporarally to learn the BAT and start making a set of North American buildings.... Of course this will be a slow and ardorous process, since I am totally wet behind the ears on this art. I am determined to learn however, because the region I am working on pretty much has 2 cities that in real life need to be built in diag... The only problem I forsee is that most tutorials here and on ST assume you have some skills pertaining to the BAT and MODding... Hey, for all you guys doing actual city re-creations, especially New York and Philadelphia.... Imagine being able to do Brooklyn and Kensington, both built on diags. with diagonal el-over road or ave, with stores and houses front those streets, now talk about a BATgasm :P... Prepo,Krio and Ripple.... Keep up the good work, you with a host of other talented players have revolutionizes this game...Congrats. &apls