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QuoteDeadwoods Ministry of Garbage and it identifies that
BSC MEGA PROPS - SG Vol01.dat is missing
QuoteBecause once you do that, things like Cleanitol files and file listings like this, will no longer recognise them as the correct file.If you are refering to private listings or custom cleanitols made by the players for themselves, well, that's bad luck. IF they were able to work with those by themselves, then probably as unconfortable as it might be it's up to them to update it again for themselves.
Quotebecause I install all my mods in the game's plugin folder.
Quote from: Andreas on April 12, 2023, 12:27:08 PMInteresting, where did you find that? Did simrolle upload the orgininal source code somewhere else back then?
Quote from: wouanagaine on January 22, 2007, 02:20:56 AMI have upload the BSC Cleanitol TM tool to the LEX here
It ships with a basic cleanitol file that will move everything not needed by the game on a BSC_Cleanitol folder under your MyDoc\SimCity 4
Press the '...' button on top, and select cleanupList.txt,
Press 'locate' to find if you have unuseful files. It will also tell you if you have the building as props from maxis
Press 'Backup' to actually move the files
Everytime you press backup and if some files need to be moved they will be moved to a subfolder of MyDoc\SimCity 4\BSC_Cleanitol. the subfolder will be named by date/number of time you press on that date
It will also generate a report.html that you can read to see what have moved, and an undo.bat is also generated just in case you want old files to be moved again into your plugins
If you have downloaded latest SimGoober texture pack, you can use this tool with the shipped cleanitol file.
Quote from: doug_wesson on April 11, 2023, 11:11:34 PMI would love to recompile to run under dotnet 4
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