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Modify Jeronji canals without base texture

Started by D123456, December 31, 2011, 05:59:32 PM

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D123456

Hi everyone

I want to add trees to Jeronji Urban Canals, but Lot Editor needs a base texture to save it.

This happens when i use base texture at some zoom levels in the game:


two different bases


What's the problem?

mrbisonm

I haven't looked at Jeronij's lots with the LE yet and don't know exactly how they are made, but usually if a lot needs a basetexture, you give it one in LE, remembering its id and then open the lot in the reader, delete the LotConfig of the basetexture and reindex the LotConfig, save the lot.
That should do the trick.
If you need a small tutorial how to do this easy step by step, let me know, I'll post it .

Fred ;)


....Uploading the MFP 1.... (.........Finishing the MFP1)

D123456

Please pass me the tutorial mrbisonm.
Happy 2012! 
:thumbsup:

vortext

#3
Or you could download the SC4 PIM . It allows for a lot to be saved without any textures and is a far better Lot Editor anyway  ;)
time flies like a bird
fruit flies like a banana

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D123456