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Initial R$ demand cap

Started by beatlejuize, November 14, 2012, 11:35:37 AM

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beatlejuize

Hello there, fellow citybuilders!


I've been trying to understand something, that's a little
mysterious to me. I've started using the Census Repository
Vault to get a better understanding of the way demand
is working.

In the original versions R$ demand cap was 20.000,
according to the Prima game guide. But in the forums
the cap is now generally reported to be 50.000 (Ripplejet).

So when I have a city that has a R$ housing capacity of about
1.000, I would expect the R$  cap, as reported by the vault,
to be at 2%. Right? I have no amenities in my city.

I reinstalled my game, fresh from Origin, and only installed
the census repository mod. In a new city it reports a 1% cap at
a R$ capacity of 1.000. 2% at 2.000 etc.

The workforce reported is off course about 50% of the
population, so taking that number instead of the capacity,
the maths might work, but I don't believe that would be
right. In the posts from Ripplejet it is clearly stated that
the cap percentage is:  (capacity/cap)*100

Has the R$ cap been raised to 100.000 in the latest (641)
version??

Anybody here has any clue to what I'm asking here?