• Welcome to SC4 Devotion Forum Archives.
 

News:

The SC4 Devotion Forums are no longer active, but remain online in an archived, read-only "museum" state.  It is not possible for regular members to post or use the private messaging system, and no technical support will be provided for any issues pertaining to the forums in their current state.  Attachments (those that still work) are accessible without login.

The LEX has been replaced with SC4Evermore (SC4E), and SC4E maintains an active Discord server.  For traditional forums, we recommend Simtropolis.

Main Menu

greyscale image in paint what rgb should i use for flat land

Started by justinrpg, August 15, 2010, 01:45:10 PM

Previous topic - Next topic

0 Members and 1 Guest are viewing this topic.

justinrpg

i had my flat land at r107 g107 b107 for a grey colo, and pure black for water, but the 107 is too high i cannot put anything that requires partial land partial water, i lowered it to rgb96 each, and it was all water just different levels of water... i keep playing with it and a few months went by, i still haven't figured it out yet, my question is what rgb numbers should i use for land so i can place thing that require partial land partial water?

Berndo

Hi,

The trick with using grayscale maps that I found in my experimentation with them, was that you need to use a large range of grays to get gradual drops to a deep sea level. I'm not sure exactly what you did and maybe you can post your bitmap to explain the issue a bit better? I normally spend a lot of time on the grayscale map and then use God mode terrain tools to soften and improve edges and borders between water and land.

Another thing just popped into my mind and that is: Are you trying to get something where you can place a harbour or something, ie you are trying to place a lot over water and land? You can use something like the levelling or hole digging lots that are available (can't remember specific links for those right now.) It also helps to place single road tiles along the water edge to get a level terrain where you can then place your lots that span both land and water.

Not sure if this helps and hope I didn't confuse you more. ;)