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TheTeaCat and the BAT!

Started by TheTeaCat, May 26, 2008, 09:10:59 AM

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Diggis

#20
Yeah, I obviously mean Canary Wharf... I just always get those 2 wrong.

BTW, meant to talk to you about these barges...I'm doing some commercial canals, and these might sit really well against the edges as commercial barges.  We'll have to have a catch up for a cuppa (do you serve Hot Chocolates?) and discuss it.

TheTeaCat

Quote from: Diggis on September 06, 2009, 07:08:58 AM
BTW, meant to talk to you about these barges...I'm doing some commercial canals, and these might sit really well against the edges as commercial barges.  We'll have to have a catch up for a cuppa (do you serve Hot Chocolates?) and discuss it.

Sounds like a great idea that cuppa :thumbsup: Hot Chocolate's could be arranged too : ::)D

and yes they could look real good with your new commercial canals I'm sure.
just got to finish them and see what happens eh?

:satisfied:
TTC
Kettle's on. Milk? Sugars?    ps I don't like Earl Grey  $%Grinno$%
Reduce, Reuse, Recycle - If you're not part of the solution , you're part of the problem!
"Never knock on Death's door: Ring the bell and run away! Death really hates that!"
Tales at TeaTime      Now A proper NUT      TTC plays GRV II

jmyers2043

#22
Ideas that came to my mind.

How do the barges (in real life) move along? If they have an engine and are driven by a propeller then you may think about including an engine room with port hole windows and a smoke stack. Also, are there any communications that may need a two way antenna? A short mast with weather type stuff like wind gauge? or green/red port starboard indicator lights? A horn to alert the dockside staff that a ship is coming in? Flood light for night time navigation?

My only real complaint (if I can have one) is the rim around the windows seems a bit on the heavy side.

Good Luck   :thumbsup: 


<edit>
Regarding the ideas above. I really don't have a clue what an English barge looks like. You may have it spot on.

Jim Myers  (5th member of SC4 Devotion)