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New canals? Surely you can't be serious?

Started by callagrafx, April 27, 2010, 03:40:48 AM

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SeanSC4

I can't wait to see what else you have in store for this canal set! The pieces look so good ingame.

nbvc

Great work.  &apls Will you make a canal lock to connect the canal with the game water?

callagrafx

In due course I hope  :thumbsup:

Meanwhile, network enabled bridges are in progress...

The trouble with having an open mind, of course, is that people will insist on coming along and trying to put things in it

Girafe

The Floraler

This is the end, hold your breath and count to ten, feel the earth move, and then...

*   *   *   *   *   *   *   *   *   *   *   *   *   *   *   *   *   *    *   *   *   *   *    * 

jmdude1

yes, very excellent work. im looking forward to whatever else you have up your sleeve.

manchou

My BATs or here but it is in french ;)

callagrafx

The trouble with having an open mind, of course, is that people will insist on coming along and trying to put things in it

JonM

#107
Hey,

you should take a look at what I did with the same concept. I did some diagonal bridges. Its not that hard, although you need 4 different corner pieces and two different single side pieces for it to work. Also you need to make a .dat which takes aways the street props (planters etc) on diagonal roads and avenues, but it can work!

http://www.simtropolis.com/forum/messageview.cfm?catid=37&threadid=113445&highlight_key=y




I never got around to releasing them nor will ever because I have no more time.


io_bg

Nice bridge, Cal :)
JonM - it's a pity you won't release them, those canals look really cool ()sad()
Visit my MD, The region of Pirgos!
Last updated: 28 November

Girafe

Very nice Callagrafx  &apls &apls

JonM, your development concerning canals is very interesting, what a pitty you have not time to share it with the community anyway it is really excellent  ;)
The Floraler

This is the end, hold your breath and count to ten, feel the earth move, and then...

*   *   *   *   *   *   *   *   *   *   *   *   *   *   *   *   *   *    *   *   *   *   *    * 

FrankU

JonM, maybe there is someone who can work further on your lots? It would really be great if they could be released. I'd definitely build a JonM bridge in my capital!  &apls

SimNation

Lovely bridges for the canal.I especially love how the bridges are narrow gives it a nice clean look.

callagrafx

Development continues apace....



However with this one I need to make the LODs skin tight to the wires, otherwise the cars disappear  ::)
The trouble with having an open mind, of course, is that people will insist on coming along and trying to put things in it

ScottFTL

These bridges are fantastic!  I'm especially fond of the road bridge, but they are all wonderful.  :thumbsup:

callagrafx

OK, I think I'm more or less there...



 
 

Only one more to do....

The trouble with having an open mind, of course, is that people will insist on coming along and trying to put things in it

manchou

My BATs or here but it is in french ;)

JoeST

Copperminds and Cuddleswarms

Sam Johnson

Wow those bridges look really great. I espacially like this rusty look of the rail bridge   :thumbsup:
&apls

callagrafx

The trouble with having an open mind, of course, is that people will insist on coming along and trying to put things in it

SeanSC4