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How to apply a different texture to the faces of a wall

Started by Pozzessed, July 19, 2010, 01:24:19 AM

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Pozzessed

I want to have the 'posh side' only, facing the street. I could probably figure it out using my textures but I bet you guys in the know, know of an easier way of doing things  ;D
Please go easy on my modelling skills or lack of, I only opened gmax 3 days ago .. LoL



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Please call me Roz.
Visit my BAT thread .. http://sc4devotion.com/forums/index.php?topic=11464.0
The Beginning of Knowledge, Is the Discovery of Something We Do Not Understand ...

I Refuse To Have A Battle Of Wits With An Unarmed Person.

mattb325

Very nice first BAT, very nice indeed. :thumbsup:

To apply a different texture to both sides of the wall, you could right-click and convert it to an editable polygon and then select each face and apply the texture accordingly(you will basically have a set of triangles as each face). Be warned - GMAX often corrupts models using this technique, so save first.

Otherwise, and most likely easier (and waht I would do) is to just make a thin (0.1m) wall as a duplicate and apply the texture that way - you'll end up with two different walls and you can chop and change textures as you see fit.

Pozzessed

#2
Thank you for your help. Creating a thin wall worked perfectly.
I have enough problems with trying to get my textures to glue to the model without fritzing it up completely
:D

'Very nice first BAT, very nice indeed.  :thumbsup:'
Thank you also for the comment, I'm having great fun with gmax. It's opened a whole new dimension (pardon the pun) to me after having worked with graphics in a 2d world for so long.
Please call me Roz.
Visit my BAT thread .. http://sc4devotion.com/forums/index.php?topic=11464.0
The Beginning of Knowledge, Is the Discovery of Something We Do Not Understand ...

I Refuse To Have A Battle Of Wits With An Unarmed Person.