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CAM - General Discussions

Started by RippleJet, May 01, 2007, 01:35:47 PM

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RippleJet

Establishing a neighbouring city usually helps if the residential demand is low. :thumbsup:

Pharaon-Kheops

Hello to all SC4devoted....

I am back after a big month away, and my mind is fully overwhelmed by only one question: what about CAM 1.1 ?
"to be is to do" - Kant
"to do is to be" - Sartre
"to be or not to be" - Shakespeare
"to be do be do" - Sinatra

Pharaon-Kheops

I got the same issue.... I usually use a "dummy" industrial neighboring city to compensate, until v1.1 settle that thing....
"to be is to do" - Kant
"to do is to be" - Sartre
"to be or not to be" - Shakespeare
"to be do be do" - Sinatra

xxdita

Good question.  ;)
Not long now...  $%Grinno$%

Mizral

Thanks for the quick awnser!!

Having a neighbour helped but the demand for Commercial and Industiral are still off the charts while the Residential is still negative. Im at 110,000 commerical job for 100,000 population along with 5,000 industial  :-[

I went back to my old region to see how the CAM would affect things and in a city with 525,000population and 220,000 Commerical jobs many Residential buildings went vacant while the commercial had a huge boost.

I'm gonna try your tip Pharaon.

Pharaon-Kheops

115.000 jobs for 100.000 pop?  hum, couldn't this also be an effect of eternal commuters?
"to be is to do" - Kant
"to do is to be" - Sartre
"to be or not to be" - Shakespeare
"to be do be do" - Sinatra

xxdita

There are plenty of possible reasons for demand to be low. I always start with adjusting the tax rates. I would say that you should probably zone more Industrial. How are your transit networks set up? Which traffic simulator are you using? Is garbage being taken care of adequately? Check pollution levels. Use the Census Repository version 2 to get better details about the demand in your cities, it can often pinpoint a problem. Do you have enough civics taking care of your population? Check the desirability map to see if the zone you've created is really where your Sims want to live. Have you hit a Residential Cap? Try plopping some parks, or a stadium.
And if all else fails, cheat.  :P


Mizral

The Industrial city helped with 30,000 jobs and 0 population. Demand went up in the 2 neighbour city's. I didn't have much time to play but the ratio went up about 5% --> 55%pop for 45%jobs.

xxdita i use the NAM Network Addon Mod with x5 capacity and X10 X10. For the garbage i use the dispoal mode that looks like a seaport, maybe it's a problem? I also use a pollution condasator.

Thanks for helping!

Mizral

Regional pop is now 384K.

With a few industrial cities i was able to do a 210,000 population 110,000 commercial job city(The city with the monorail) and the residential demand is barely over the minimum and a 165,000pop / 122,000 commerical and residential demandas are negative.

I have an issue with freight train stations they never seem to fill up and there's no visual traffic on my rails.


Here are some pics :



Mizral


RippleJet

xxdita was talking about the Census Repository Facility, Version 2, and should have pointed you to it as well! $%Grinno$%

For the time being it is still only available as an attachement to the first post in this thread:
Census Repository Facility, Version 2

Read that first post thoroughly, install version 2 and take a snapshot of its query window in your largest city. :thumbsup:

Heblem

#951
Quote from: Jose_73 on March 24, 2008, 07:21:44 AM
Hola de nuevo !!! ya me baje todas las dependencias pero creo que alguna mese paso por alto seguro  :(  aun no eh hecho ninguna ciudad pero busque en los menús del juego  hay a donde están los edificios y probando probando me salen esas cajas marrones  :(  ya meda miedo hasta empezar una ciudad por si me salen mas pero bueno espero solucionar el problema porque si no me temo lo peor ..  aquí os dejo los nombres de los edificios que por ahora me salen con las cajas marrones .

Grand Prince hotel aksaka
Aramark Tower
Jenna Lynn officeTower
Coca cola Buildng
Bell South Buildng
The Ritz Cariton

Esos son los edificios que me salen co mlas cajas..
En los menús también me salen edificios sin empleo , cuando salgan en la ciudad por si solos saldran con empleo verdad ?

Saludos !

Please help this friend, i've translated this text into English according to my knowledge...  :-\

Quote from: Jose_73
Hi again !!!, i have all the dependencies on my plugins folder, but maybe I lost one for sure :( I haven't made a city yet but looking at the game menu i have found brown boxes everywhere :( its scary me to start a city now because some of these can be out, well i hope to solve the problem if not worst will be ... here the building name that which boxes appears.


Grand Prince hotel aksaka
Aramark Tower
Jenna Lynn officeTower
Coca cola Buildng
Bell South Buildng
The Ritz Cariton

Those are the building which the boxes appears...
In the menu appear building without jobs , usually they grow with jobs right ?

Greetings !

BarbyW

Hi Heblem
Jose_73 seems to be missing BSC Essentials 
SG Model Pack Offices Hi Rise 1
SG Model Pack Offices Hi Rise 2
SG Model Pack Hotels 1

I have no idea about the Grand Prince hotel aksaka as it is not one I recognise from the CAM sets.
Inside every old person is a young person wondering what happened. TP



Barbypedia: More alive than the original

Heblem

Thank you Barbyw! I already told him about the bsc essentials file but he told me that he had it, but not sure gotta ask again.

Jose_73

Thanks BarbyW and Heblem   :)

Anthony

#955
Hello!

I've recently DLd Grand Prince Akasaka as part of NHP ks_jpn CAMeLOTs (linkie http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=1300)

Hope this helps.

Edit: The required model files were not listed in the ReadMe but comes with the Cleanitol file. Here's the link for AkasakaPrinceHotel: http://chilitomato.net/com/ap/GrandPrinceHotelAkasaka.zip

Mizral

#956
Thanks!


RippleJet

Even if there are 82,015 vacant jobs in this city, there are only 7,046 vacant jobs reported available in your region (at least as seen from this city), so it isn't really that surprising that the residential demand is low (or even negative).

The main reason for the low vacant job count, is the doubling error that is seen in the regional residential capacity and regional workforce.
We know what the reason for this is, but the solution isn't that easy to implement.

CAM 1.1 will provide a solution, one way or the other, but as long as it isn't available, I can only recommend to provide more jobs as long as there's a request for them.

Flare

#958
Hi there!
I tried Cam and it is really nice, there is just one strange thing happening in my new city's.
Normally a lot of people have a job in the industry, especially at the start of a new city when most of your people are poor.
This causes a lot of trafficproblems on the main roads to the industry.
But since i installed Cam, no one seems to work in the industry, but al the jobs the industry-buildings offer are filled.
There aren't any cars that go to the industry only freight trucks when i route-query a road in my industrial zone.
and when i route-query a industrial building, there are only Freight trucks, no workers  &mmm

To me this is very strange, of course it solves a lot of traffic problems but it solves nearly ALL problems.
And so the number of challenges decrease rapidly.

Can someone tell me why this is happening?
And how to solve it?

RippleJet

Quote from: Flare on March 25, 2008, 04:29:35 PM
There aren't any cars that go to the industry only freight trucks when i route-query a road in my industrial zone.
and when i route-query a industrial building, there are only Freight trucks, no workers  &mmm

This happens whether you have the CAM or not.

It's one of the peculiar things with the game...
Neither commercials nor industries need to have anyone working in them in order to flourish. $%Grinno$%

Due to the erroneous doubling of the regional capacity and workforce, there are more workplaces in a CAM region than otherwise.
This won't lead to any form of abandonment though, since, as noted, they do not require workers...