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Animating UVW and night maps

Started by RadicalOne, October 22, 2010, 11:27:30 AM

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RadicalOne

I have a BAT - whose nature is still secret - that includes a tube through which...something flows.
I designed it so the tube will look transparent and filled with the flowing material, but it is of course static, being textured.

Can a UVW map (or a texture) be animated, such that I can make it look like it is moving along the model?

Additionally, the material glows at night, meaning I nightmapped the tube. Is it possible to animate the nightmap?

Both textures are seamlessly tileable and repeatable.

Nego

RadicalOne, try checking out this thread. I think you will find it helpful! Your BAT sounds very interesting :thumbsup:

RadicalOne

Unfortunately, the BAB is of no help; I cannot make this item a prop, as it is inside the LOD for my BAT.