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Eloaria (23 April 2016- City near the river)

Started by Kergelen, October 07, 2011, 02:37:38 AM

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vortext

Who wouldn't fall asleep in such a lush park. That's not to say it's boring though, on the contrary! I really like the elevated parts and how you've handled the slopes, great job!  :thumbsup:

Quote from: noahclem on December 03, 2012, 02:14:36 AM
The evening pictures and the last couple of the edge of town are also very beautiful  &apls &apls

Yep, they sure are!  &apls
time flies like a bird
fruit flies like a banana

Gugu3

Wonderful update!I like Paeng's parks!and they fit perfectly in your city!!!well done &apls
and thanks for the welcome....actually I've always been following your CJ but don't ask me why I've never left a post ::)
cheers
Gugu3

Swordmaster

I actually enjoyed the last two pictures most. I'm more of a fan of wilderness and woodlands than designed parks. Obviously, though, this one looks very good. Especially with the tram running around.

Cheers
Willy

io_bg

Impressive pictures, especially the park ones! I've always thought great-looking cities on slopes are close to impossible but you've changed my opinion - you've handled that pretty well (maybe except the bumpy ride that the tram in pic #6 is going to have :P). Cannot wait for more!
Visit my MD, The region of Pirgos!
Last updated: 28 November

Dantes

Your city is very impressive.  :satisfied: You know exactly how you manage the Southern-european charm in your pictures.  :thumbsup: Your road lines are very romantic and the gimmicks are works of art.  &apls &apls &apls

Just fantastic!  &ops

Kergelen

#245
Noah: Thanks. Glad you like the park. :thumbsup:
Vortext: Thanks :)
Gugu: I thinks one good thinks of the parks is that you can acclimatized depending on the flora you use.
Swordmaster: Thanks! :)
io-bg: Yes, cities on slopes are complicated specially with networks, interseccions,...glad you change your opinion :thumbsup:. Thanks.
Dantes: Thanks. Now I Lot and reLot enough southern-european buildings that I could get a result that is pretty good. Although this style buildings ever missing. :)


--------------------------------------------------------------------------------------------------------------------
Update 23

Happy New year to all!!

This update is a summary mosaic of 2012. After a year building Merkine(still unfinished) this mosaic represents the main idea I wanted to show the past year. A city that incorporates the typical key elements of European-Mediterranean cities along the track that history has left the city. The city is divided into an old-town on a hill, very necessary to medieval cities close to the sea that suffered constant attacks by pirates and needed to defend themselves. We also found  areas of culture that prevailed in this place (the olives) that occupied the peninsula and around the city. The city's growth replaced the farmland areas and nowadays there are only two farms in a protected area. Finally we have some more modern medium density buildings, boulevards and avenues.
And after a lot of lotting now I have a pretty good selection of mediterranean building. In any case, never enough ;D

The 2012 mosaic. (The marina is under construction)
Click here for big size picture (3614x3867)




And what the future will bring?
Well,  although I like to take care of the details but now I'm focused on the regional development so the next updates we'll see railways, RHW, networks in general, modern city, industrial areas, suburbs,...maybe with less small details but triing to be as realistic as I can/know.
I'm fan of great regions views and the region development is one of the things I want to achieve with Eloaria, building also villages and natural landscapes.
Here some pictures about what I'm working.

23.2Not definitive pictures.
Railways and industrial areas. Here I can't find the base textures for the SFBT Railyards (anyone can say me the link??)


23.3
RHW and other networks


23.4
A general view


23.5
City in the east side of Merkine, where I'll build industrial distric and suburbs. Still to build the diagonal bridges.




                                    Links to SC4 websites

Swordmaster

Wow! I hope Jeroni sees this. This landscape reminds me a lot of my childhood holidays on Mallorca. I particularly enjoy the northern half of the map, where I'm really back in the day, walking along the olive and orange orchards. I remember we once stopped at a farm to drink fresh made orange juice. That was the best I ever tasted it. The road to the lighthouse would be awesome to travel in real life.

It may be totally the opposite of what you're planning, but I still hope that in the future you'll expand on that type of scenery, and create a bigger area of olive plantations. That's not to say your town isn't nice, it's just that the rural element is even better. I'm always a proponent of building to your strengths, and this is definitely yours.

Happy New Year!


Cheers
Willy

PS: The only criticism of the mosaic is that there's a no-road zot somewhere in the middle. If you don't want to retake the picture, I'd say use photoshop to correct it.

PS2: I see in your previews that you're using the elevated railway transition pieces and some very steep slopes. I know it's a pain to keep railways realistic, but I hope you'll try to find some workarounds for those points.

Kergelen

#247
Hi Swordmaster. Thanks for the comment and especially for the criticism. Yes, the slope of the EL-Rail is too much. I know I have to rebuild the bridge but I just realize that when I make the picture. For the moment the city is only planned with the main networks.
About the first PS I don't understand what you mean ()what(). Sorry but what "zot" means?  My english is not the best :bomb: &ops

I'm glad the landscape remember Mallorca. My goal is to build a region so yes,  I'll make more olives and vine plantations near small towns. I have planned in my mind two towns: one near the sea surrounded by mountains where will grown olives and vineyards like Banyuls sur Mer or Cadaqués, and another near a river located in a small hill. I also want to recreate some Pyrenean places and for this reason my region have high mountains (more than 4000 metres). I love MMPing and natural landscaping and I know is my best SC4 skill, but sometimes I begin tired and need to try new things for me like RHW.


                                    Links to SC4 websites

Swordmaster

Don't worry, "zot" is not an English word in this case ;)   They are those icons that say "no road access" or "no jobs" above a lot. You can disable them temporarily by the cheatcode "tastyzots".

Cheers
Willy

dedgren

Ooh, a lighthouse!  I love lighthouses.

Just nosing around, my friend.  Happy New Year!


David
D. Edgren

Please call me David...

Three Rivers Region- A collaborative development of the SC4 community
The 3RR Quick Finder [linkie]


I aten't dead.  —  R.I.P. Granny Weatherwax

Skype: davidredgren

nbvc


sunv123

The city overall looks great, love the olive fields. :)

It's amazing how you built it on top of the mountain, so rugged.

Keep up the great work.
Provo, a city apart Updated July 4.

ecoba

Wow, that mosaic is truly amazing!

One thing I specifically admire is the small transition from city blocks to homes that you have done in the top left of the city; I have been trying to find a way to make this type of transition for a long time now, but I have not been able to make it work to my liking.


I must ask, as well: assuming you used them as props, where did you find the Iberiada props in the directory in Lot Editor (still assuming you LEd your city blocks)? I have been trying to find them for my own lots for a while now but have not succeeded.  :)


Ethan

Dantes

Your views of the city are true art!  :thumbsup: I like road network in addition to the finished parts of the city and your building work on and how you plan the railway line.  :)

I'm very curious how it goes.  :satisfied:

noahclem

That mosaic is just breathtaking. I've seen so many of those areas in individual pictures and updates and it's very nice to see them all together and get a feel for the layout of the city. The new plans and areas are looking very nice--excellent transportation work. And I'm going to disagree with Willy on this: we all have our areas we're most talented at but this is something to do for fun and for me at least having fun means variety and learning new things. I'm sure we have a big variety of impressive things to look forward to in the future here.

A K-point for that fantastic mosaic!

PS, I think these are the textures you're looking for: http://sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2177

kelis

WOW, you've improved a lot friend !! I liked so much you last updates, everything looks very mediterranean as always !!

Keep up the good work.
.                                                                                                                      

                                                                                     || Benelux Team || Windows on the World || My Photos on Flickr || Kelis BNL Projects ||

MTT9

That mosaic is awesome. Loved the little details like the church plaza and the little parking on the way to the lighthouse. Keep it up :)
You can call me Matt

eldaldo

Wow.  what a great update!  I love people who put tons of detail into their cities and make them look realistic, but it always bums me out that those people almost never show lower zoom overviews of their cities.  this is exactly the kind of thing that I love to see.  Keep up the great work!

Kergelen

#258
Replies

Swordmaster: Thanks for the tip ;)
dedgren, nbvc Thanks. :)
sunv123: I like to build on mountains :)
Ecoba: Well, now you Know where to find the props :thumbsup:
Dantes: Hope you like the next development of the region I'll show in following updates.
Noah: I think as you. Learning and trying to do every time better things is one of the motivations of SC4. Thanks for the textures :thumbsup:
Kelis: Great to see you arround ;)
MTT9: Thanks a lot :thumbsup:
eldaldo: Indeed, not usually people who pay attention to details show large zooms. Personally in the same way I like details I also like overviews a lot!

Thanks all for the comments, views and support!

-----------------------------------------------------------------------------------------------------------
I upload the iberiada set re-lotted to the STEX. Hope someone find it useful. Mediterranean style haven't a lot of buildings and I do my best to increase the growable Mediterranean cities. I'm sure most of you have already seen the set.


Teaser 24

Today only some teaser picture about what I'm working on. Trying to get a Mediterranean atmosphere also in the suburbs.
Currently I'm making some growable fields with olives that I hope to show in the next updates. Nothing impressive but essential for agricultural villages I'm planning. In addition, my small projects for the near future are more MMP (Pines,...),improve the Tree Replacement Mod I currenly use in my region, more growable Med houses, a natural landscape insipred in a mountain located in Catalonia, among other things. As always more projects than time :D

For those who are interested in the Mediterranean style I strongly recommended Namspopof's houses and his stuff in general (available in Toutsimcities.fr). And I think I finally found the water mod that fits perfectly what I want: Tropical mod by Gobias. I also have to thanks Madelsoft for all the RHW related stuff (light, signs, eurotextures,...)

24.1


24.2


24.3


                                    Links to SC4 websites

clemenclm2001

Long time without talk with you Kergelen. One of my Spanish friends.

Very beautiful. Always very beautiful and nice. I like to see how your city is growing.