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new "real" Sim City in 2013

Started by RickD, February 28, 2012, 01:26:35 AM

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gn_leugim

Quote from: Lowkee33 on March 04, 2012, 06:12:42 PM
@David:  I hear you.  At this point I know one thing, my computer can not play SC5  ::)

That's 2 of us XD

strucka

I do agree on most things said here. EA works for profit, not our enjoyment (with us I mean the community that supports the SC4 and has been doing that now for almost 10 years). I also agree that the bar is set really really high right now, because in order to make a city simulation rated very good they will have to impress this community. Why because this community makes a difference. People that just buy and play games (the ordinary consumers (I call them stupid)) will buy anything. No matter how shitty it is, then they'll play for a week maybe and get bored and buy something else. And here lies the problem. If you develop games for such buyers, you can't really put effort in them, but just have to make quantity. And that is a game that comes and gets forgotten in a month. Now SC4 on the other hand has been so adaptive, that is still sticking with us after 10 years! I mean do you guys realize how long that is? Even more so, do you realize how long that is in the IT sector, where technology gets outdated every 2-3 years? Thats 5 generations that SC4 passed. And there is no evidence that it's fading, right now we have a few teams making such modifications, that will make continue to make the game unrecognisible. Think about it! How many original things do you use in SC4? I use roads, avenues, rails and thats about it.. every thing else is completely modified, even these three are mostly unrecognisible.
So this is why I just have to agree that we will most certainly not get what we want. Because what we want is SC4 with full 3D and a full non-grid system (not the road nongrid system one gets in CXL), with full modding capabilities, with not loads, not even tons, but truckloads of free downloadable custom content, made by people that actually play the game. 3D is easy, and of course a 100% yes, but the other parts are very hard to make while keeping control over the sale and espionnage on your product. I mean we have to understand all these game publishers. They invest a lot of money into some better game systems so they can't just put it out there for their competition to see and copy. And that's the hardest part here. The question that goes thru a lot of minds. Why even bother with all this stuff and make a game immortal if we have the dummies that will buy just about anything.
Here's the answer: good marketing. SC5 will have a relatively easyer job on the market than for instance CXL (or the first unlimited version). Why because the spirit of SC4 is still alive and seems quite well known. There is a lot of big communities around the net. So this is a chance for Maxis to glitter. They fucked up with SCS, but fortunately didn't really make it the SC5 back then, so the blow wasn't that strong.
Next question. Continuity? You can't really have it. Just the realese years should say enough (2003/2013). But we could continue with the story, add experience from the community, make them softer for ''dummies'' and voila we have a game.

What I would suggest to EA if someone that can transfer this to them, please DO! Is they make an average game like they did in 2003, so they don't need to make many buildings, vegetation and ''lots'' and stuff (hopefully there will be a new concept on these too). And here is the most important part, I've got the idea reading dedgren's post. In order not to throw away months of hard work modeling and creating all the awesome stuff on the many exchanges, you guys send the 3D models to them and voila they just put them in. I mean they're made, a lot of them are really good (of course they would only use these) and for a certain number of them they would of course reward you with something small.. a free copy let's say.. And this would give them a model database of thousands of buildings, which of course is one of the main visual things that persuade me to buy SC4:DE game and not buy the Cities:unlimited game... or Cities in motion...

So yes we must stay open to the idea we actually get something comparable to SC4 next year. But even more importantly we have to be open to the idea that SC5 (if that's how it's called) will be just another notch in the belt. I also hope Maxis truly listens to the people from these communities, that are supposedly advising them. Most really know where to go. So really hats off to the men and women that really made SC4 one of the longest running games ever. The man and women from these communities!

&apls &apls

WC_EEND

Quote from: strucka on March 05, 2012, 03:42:09 AM
What I would suggest to EA if someone that can transfer this to them, please DO! Is they make an average game like they did in 2003, so they don't need to make many buildings, vegetation and ''lots'' and stuff (hopefully there will be a new concept on these too). And here is the most important part, I've got the idea reading dedgren's post. In order not to throw away months of hard work modeling and creating all the awesome stuff on the many exchanges, you guys send the 3D models to them and voila they just put them in. I mean they're made, a lot of them are really good (of course they would only use these) and for a certain number of them they would of course reward you with something small.. a free copy let's say.. And this would give them a model database of thousands of buildings, which of course is one of the main visual things that persuade me to buy SC4:DE game and not buy the Cities:unlimited game... or Cities in motion...

While that in itself is a good idea, I could forsee some licensing issues for some plugins. Us releasing plugins carrying names, logos, etc of companies which are all trademarked without licensing fees is no big deal since we make no profit out of it and are too small-scale to be worth going after for a large coporation. If EA released a game using your models (EULA will likely stipulate the models will become property of EA games) and textures containing a British Airways 747-400 without prior approval of BA or licensing fees being paid, I could see a torrent of lawsuits coming down on EA. wWhich is also why I think that EA won't bother with that.
RIP Adrian (adroman), you were a great friend

My LOT thread                                    

SCAG BAe146/Avro RJ Project

krbe

Quote from: strucka on March 05, 2012, 03:42:09 AM
People that just buy and play games (the ordinary consumers (I call them stupid)) will buy anything.

Those are the very reason you can have ANYTHING. How does that make them stupid?

mike3775

QuotePeople that just buy and play games (the ordinary consumers (I call them stupid)) will buy anything. No matter how rubbishty it is, then they'll play for a week maybe and get bored and buy something else. And here lies the problem. If you develop games for such buyers, you can't really put effort in them, but just have to make quantity.

Actually thats a very smart business plan honestly.  Look how successful the EA sports games are.  And yet every year, those very games are the top selling games, because of that business plan. 

Look at the success of World of Warcraft.  And now Skyrim,  I guess there are a millions of "stupid people"(including myself) right?

Paul 999

I am still a bit skeptical. Some images look very similar to the never released game The Sims Village (of something, the very cartoon ones), for the PC. That game was canceled for the development of SC4. There is a trailer of that game on a CD form one of the extension packs of the Sims 1.

But SC5 without the components of the NAM, i don't like that idea  &mmm

figui

it's really difficult to imagine a SCsomething ahead of what the community has been doing for SC4.

mauricio.
first forums inhabitant from Uruguay..   first forums citizen from Uruguay..  first forums councilman from Uruguay..   first forums mayor from Uruguay..  first forums governor from Uruguay..
...i'm still the only one from Uruguay!

________

Tarkus

It should be noted that the pre-visualization trailer shown earlier has been taken down, due to an apparent "copyright claim by EA".  We'll see.

-Alex

jigsaw

IF it is announced, does it get it's own sub-forum straight away?
insert signature here

Haljackey

Quote from: jigsaw on March 05, 2012, 03:06:58 PM
IF it is announced, does it get it's own sub-forum straight away?

This is "SC4" Devotion, but that's not a bad idea. :P

Apparently there may be an announcement on Wednesday regarding the game. Let's hope for the best.

jigsaw

may i suggest we call it SC5H (simcity 5: Hopeful)  ;D

hopeful that it is a worthy replacement, and lives up to the expectations we are putting on it. the wishlists floating around are getting quite demanding.
insert signature here

Lowkee33

#91
May I ask, what are we going to talk about that needs a whole forum?

Edit: Don't mean to sound rude, perhaps this thread would belong in "Other Games".  My opinion is to avoid a conjuncture/opinion board.

Rady

The more I play SC4 with it's wonderful variety of custom stuff and mods, the less I think that SC5 could drive me away from SC4 anytime soon. For me it would need the majority of Modders and Batters and Lotters here to move on to SC5 until I could follow.

The only difference a vanilla SC5 could deliver is the full 3d environment, and for me I'm sure I won't trade the custom-made variety SC4 delivers just for that.

So I just feel comfortable in wating how SC5 developes, and have some more wonderful hours of SC4 gameplay.

Peter
If it's a good idea, go ahead and do it. It's much easier to apologize than it is to get permission.

Visit my BAT thread: Slow BAT steady - Rady's first BAT attemtps

FrankU

Well, if it is a nice game and works well, maybe we can make agreements to switch all together....  :-\

mike3775

Quote from: FrankU on March 06, 2012, 07:42:38 AM
Well, if it is a nice game and works well, maybe we can make agreements to switch all together....  :-\

Will I buy it if it is true?  Yes.  But will I play it as much as I play SC4 right now?  doubtful, unless like I said earlier, it has the very things that have been modded for SC4 already included.

Tarkus

Quote from: jigsaw on March 05, 2012, 03:06:58 PM
IF it is announced, does it get it's own sub-forum straight away?

Quote from: Lowkee33 on March 05, 2012, 08:28:39 PM
May I ask, what are we going to talk about that needs a whole forum?

Edit: Don't mean to sound rude, perhaps this thread would belong in "Other Games".  My opinion is to avoid a conjuncture/opinion board.

We've begun discussing it.  I think the feelings right now are that this thread right here will do the job for the present--we never had any more than one active thread about any of the other games that have come out (e.g. SC:S, CXL), and those threads never got beyond about 5-6 pages.  I have a feeling this one might be a bit different (it's already at 5 pages), but it's too early to tell at this point.  If it seems that this thread needs to sprawl onto its own board, or any other reasons come to light, we'll consider it.  We'll need to know more about the game before we do anything different, though.

-Alex

XiahouDun

http://www.simcity.com/en_US Yup, its real  :thumbsup: And sounds like quite of a few "wishlist" items are being included
Current project: Movies 14

You may have meant to search for Houdini. (result of searching for XiahouDun on SC4D)


jondor

T_T  So very, very time.  Excuse me whilst I start foaming at the mouth.
All new animated railroad crossing props for networks of all sizes! (Phase 1 complete)--> http://sc4devotion.com/forums/index.php?topic=13209

Mostly writing pony stories on FimFiction.net, but Cities: Skylines is my new best friend.  Anything and everything I made for SimCity 4 is fair game for use and distribution.

catty


Quote from the new SimCity Site here http://www.simcity.com/en_US/faq

QuoteSimCity is a multiplayer game while The Sims is a single-player experience.

I have vivid memories of Cities XL before the world servers were shut down, not a experience I care to repeat and I am not now or ever will be a multiplayer, and they also plan on doing what Cities XL did, if you owned a physical standalone copy of the game you had limited choices and the online players got to have buses and more maps, etc, that didn't work for Cities XL and I can't see it being a popular decision for a new SimCity game.

()sad()
I meant," said Ipslore bitterly, "what is there in this world that truly makes living worthwhile?" DEATH thought about it. "CATS," he said eventually, "CATS ARE NICE.