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Commute Time?

Started by WannGLondon, March 11, 2012, 09:18:12 PM

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WannGLondon

Hey guys, my current city has reached a population of almost 1,300,000 and I was just wondering how far sims will be willing to commute? I have a slight fear of abandonment in my cities.  :P

Thanks.
Call me Warren.

apeguy

From my experience, some sims are willing to commute quite a distance if need be. In the cities I'm working on right now, I have about 1000 sims that commute from city A, through city B (though mostly by subway, those that use road use RHW for about half the journey through city B) and into city C. So to be honest, as long as your transport networks remain relatively clear and make good use of mass transit, you shouldn't have anything to worry about, even with 1.3 million. the three cities I've mentioned have a combined population of about 150,000.

Also, do you use CAM? I don't use it personally, but I know that it can affect commute times, as well as the NAM traffic simulator you're using, as that will affect how much sims will use mass transit compared to driving, as well as network capacities and additional things like Highway bus lanes (more bus usage) and park and ride. (all sims use mass transit) You can also create your own custom simulator with the Traffic Simulator Configuration Tool, which can be downloaded on the LEX, and it may also come with the NAM.


Hope this helps. :)

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WannGLondon

Quote from: apeguy on March 12, 2012, 03:21:08 PM
From my experience, some sims are willing to commute quite a distance if need be. In the cities I'm working on right now, I have about 1000 sims that commute from city A, through city B (though mostly by subway, those that use road use RHW for about half the journey through city B) and into city C. So to be honest, as long as your transport networks remain relatively clear and make good use of mass transit, you shouldn't have anything to worry about, even with 1.3 million. the three cities I've mentioned have a combined population of about 150,000.

Also, do you use CAM? I don't use it personally, but I know that it can affect commute times, as well as the NAM traffic simulator you're using, as that will affect how much sims will use mass transit compared to driving, as well as network capacities and additional things like Highway bus lanes (more bus usage) and park and ride. (all sims use mass transit) You can also create your own custom simulator with the Traffic Simulator Configuration Tool, which can be downloaded on the LEX, and it may also come with the NAM.


Hope this helps. :)
Thanks apeguy, this does help. I currently use the European (ultra?) simulator and I do have CAM installed, but not sure what CAM even does, thanks for the help though.
Call me Warren.

SC4BOY

#3
Actually the game simulator is almost totally unaware of "cross region" commuters. There is no tracking capability in the simulation to tell if commuters cross city tiles.

Each city-tile simulator is totally self-contained ...in fact there is only ONE simulator that can run and it sequentially treats cities as you load them.. the cities interrelationships are not treated seperately  The simulator only knows "here" or "not here" at any instance. The simulations of "non-loaded" (ie not the city being processed) are never even "known". Only the boundaries exist while a city is loaded.

Once a commuter leaves city A, he automatically has "found a job" .. the only tracking is to see that he doesn't re-enter city A. Once he reaches the adjacent city tile, lets call it city B, he becomes a statistic for city B and city A could care less what happens to him. To city B it is a "new jobless person" seeking a job who 1st exists at the edge and 2nd can't cross back to that edge for a job.

The only "drop off" for multi-tile commute probability is that anytime the probability is less than 1, the "stringing" of trips naturally results in an incresingly smaller probability for "job finding" totals (ie total job trips successful). As you string together cross-commutes, it only means that you must manage each city's job finding and commuting capacities for overall regional success.

"Long commutes" don't exist "outside the city".. long commutes are judged ONLY based on processing internal to the city loaded at the time.

HappyDays

That explanation is so blunt it's almost cruel.

Beautiful, my friend, beautiful. &apls