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Quick question about farms

Started by Mithrik1, November 24, 2012, 05:19:52 PM

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wouanagaine

Quote from: hkboondoggle on January 11, 2013, 11:20:42 PM
As you've mentioned that building descriptors are located in the 'main mod' file, does that mean tweaking on the recomputed building would be saved within this 'main mod' file?
If so then all the altered parameters on the building would be lost when deleating the 'main mod' afterwards, wouldn't they?
But keeping the 'main mod' file would certainly preserve the MOD part governing the agricultural demand. Now this looks like a paradox.
I'm not sure I'm following you, but you can extract all buidlings examplar from the main mod file and so delete the MOD file safely
Not sure it makes it clearer

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hkboondoggle

Quote from: wouanagaineyou can extract all buidlings examplar from the main mod file

Err, sorry for being a noob, but how do you do that exactly?

wouanagaine

#22
You can use Ilive Reader for that

I'm sorry I don't remember where the tutorials are for such things, but you may find them here or at Simtropolis


New Horizons Productions
Berethor ♦ beskhu3epnm ♦ blade2k5 ♦ dmscopio ♦ dedgren ♦ emilin ♦ Ennedi ♦ Heblem ♦ jplumbley
M4346 ♦ moganite ♦ Papab2000 ♦ Shadow Assassin ♦ Tarkus ♦ wouanagaine
Divide wouanagaine by zero and you will in fact get one...one bad-ass that is - Alek King of SC4