Started by Swordmaster, February 16, 2013, 04:30:21 PM
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Quote from: Swordmaster on February 16, 2013, 05:38:41 PMThanks Shaun. I was already wondering why some packs had it the other way. I'll change the wording.CheersWilly
Quote from: Swordmaster on February 16, 2013, 04:30:21 PMPick the decimal factor option. A value of 0.75 rescales the model by 75%.
Quote from: Swordmaster on February 27, 2013, 08:28:25 AMIsn't factor 1 = 100%, therefore 0.75 = 75%?
Quote from: FrankU on February 27, 2013, 01:07:31 PMWilly, This is a valuable tutorial. Thanks for that.But I think there is an important thing that is forgotten in your tutorial.And that is that if you scale the model with Tweaker you scale it in all your cities and on all your lots. If you do not want to do that, you first have to make a new "model" by copying all S3D (20 of them) exemplars of the original model into a new dat file. Then give these S3D exemplars a new IID or GID (I do use IID and give the fifth digit, which is 0, a new value). Then you can rescale this new "model". I put model in beween quotation marks, because this set of S3D exemplars is not a real model. You need the original prop/model pack with the FSH files in order to see anything in your lot. With this setup you can make as many changes to the model as you like, you can upload it to the community without overwriting someone's work and you conserve the copyrights of the original BATter. If you like, please elaborate on this for the ones who do not understand this yet. If needed I could do it too, but my time is limited... Like yours, probably.Frank
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