Started by vortext, May 31, 2013, 11:31:03 PM
0 Members and 1 Guest are viewing this topic.
Quote from: Girafe on November 24, 2015, 05:06:54 AMCongrats for the OSITM Lovely rural scenes
Quote from: Gugu3 on November 24, 2015, 06:46:58 AMGreat rural scenes!
Quote from: manga rivotra on November 25, 2015, 01:35:53 AMI really love these 2 meadow. The work with MMP and obviously yours textures is so delicate and smart.....It's a real pleasure to watch and very inspiring !
Quote from: kelis on November 25, 2015, 03:12:28 AMThe work with MMP is... no words for that ! I like how you are doing those angles in your region. It does not looks like simcity 4 with those curves and diagonals lines... Goed gedaan mijn vriend. Groetjes
Quote from: art128 on November 25, 2015, 03:40:16 AMDamn, that really is lovely. The way you make the paths and meadows is just perfect.
Quote from: noahclem on November 25, 2015, 06:21:38 AMBeautiful work It's so impressive how organic and natural these areas appear with your powerful brand of grid-breaking and exceptional use of textures, MMPs, lotting, and other tools. I've only recently started digging through your texture releases in earnest and can't get enough (thankfully they're exceptionally numerous ). Congratulations on such a well-earned OSITM--it will doubtless be a week to remember!
Quote from: c.p. on November 25, 2015, 08:07:27 AMCongrats on the OSITM I think you're the king of the early-settlers-meet-the-wilderness theme
Quote from: Kergelen on November 26, 2015, 01:02:28 PMCongrats on the OSITM Calm atmosphere. The textures looks great.
Quote from: Catalyst on November 27, 2015, 12:16:41 AMThe city overview is fantastic! Bravo
Quote from: Gugu3 on November 27, 2015, 01:55:17 AMVery nice work!
Quote from: noahclem on November 27, 2015, 04:46:27 AMBrilliant idea using terraformer for that purpose (and for being so careful about the Pox). Those buried networks are the only problem I've run into using the terraformer trick and while they're a bit annoying (especially when they keep returning to the same places) it seems a pretty small price to pay. The tile is really looking excellent, as are the city walls. Looking forward to seeing the harbor!
Quote from: art128 on November 27, 2015, 05:36:39 AMThe way you play with the walls reminds me how I used to build cities in Age of Empire II.... Ah the good times. No really good job.
Quote from: 11241036 on November 27, 2015, 03:07:48 PMVery good work again, it seems like you've found a good spot for Traelonisk, and this is a good layout for city walls and a harbor.I've read through large parts of your MD, and since I'm fond of your early medieval city building style, I might want to try to do something similar in Calidores. I'd like to ask you an admittedly large favor: I've seen the buildings depicted below in your MD, and I'd like you to give me the link to these. I've been searching those on my PC, but it seems that I haven't downloaded the necessary dependency yet. I just need a file link, I can relot them on my own. If this is not possible, or if you have no time to do this, or if there's any other reason preventing you from giving me the link(s), please notify me by writing an answer here or sending me a PM.(Click to enlarge). . .snip. . .
Quote from: Vizoria on November 28, 2015, 04:33:46 PMYou always create the most artful farm and rural areas. This Mcduell's terraformer trick looks pretty amazing to, especially for bridges! Anyway you somehow manage to find the right balance between too many MMPs and too few. Great work.
Quote from: 11241036 on November 29, 2015, 12:05:04 PMThank you very much for the links, I appreciate it Unfortunately, due to lack of time, it will take a while until I can work further on Calidores. Please keep your eyes open for an extra surprise. Also, great to see how much the isolation of a city (seen while it has been a sandbox) affects demand; I've already thought it, but it's actually good to see screenshots.
Quote from: art128 on November 29, 2015, 04:22:50 PMQuite a lot of thinking is going into this city.. I like the way it's going.
Quote from: Kergelen on November 30, 2015, 09:14:51 AMThis walled town is going to be awesome. I like it and you pay attention to all the details I really like the smooth transition between river and shoreline, with the flora you use (Grfe Feather grass resized? )
Page created in 0.493 seconds with 35 queries.