• Welcome to SC4 Devotion Forum Archives.
 

News:

The SC4 Devotion Forums are no longer active, but remain online in an archived, read-only "museum" state.  It is not possible for regular members to post or use the private messaging system, and no technical support will be provided for any issues pertaining to the forums in their current state.  Attachments (those that still work) are accessible without login.

The LEX has been replaced with SC4Evermore (SC4E), and SC4E maintains an active Discord server.  For traditional forums, we recommend Simtropolis.

Main Menu

how to make the prop visible?

Started by chromatin2, January 13, 2015, 07:14:08 PM

Previous topic - Next topic

0 Members and 1 Guest are viewing this topic.

chromatin2

Question 1:
I made the sc4model in 3dmax 2012,and the Z-axis is 0(some other models are ok in this way).
Then I transfer it into prop, in lod editor I can see it, but in SC4, I cannot see it, otherwise NBVC marine's props is OK(see attach figs). how to fix it? Thanks.
I also have tried to delete the base textures,but it doesn't work.

figures:
my model in loteditor
SC4 screen shot

=============
Question 2:
In lot editor, I could not see any buildings in NBVC marine lot.

figures:
NBVC-loteditor


vortext

1) that's strange indeed. It may have to do with the slope settings, make sure the slope tolerance is high. As for the base texture, Maxis LE can't save lots without a base texture. You will either have to use the Reader to delete it, or use the SC4PIM as that can save lots without base textures.

2) NBVC's lots do have a building, it's just incredibly small. See attached picture.
time flies like a bird
fruit flies like a banana

chromatin2

#2
Quote from: vortext on January 14, 2015, 02:54:52 AM
1) that's strange indeed. It may have to do with the slope settings, make sure the slope tolerance is high. As for the base texture, Maxis LE can't save lots without a base texture. You will either have to use the Reader to delete it, or use the SC4PIM as that can save lots without base textures.

2) NBVC's lots do have a building, it's just incredibly small. See attached picture.

Thanks vortext
1)This problem relates to the method of gmax producing s3d. I do not have permission to access the SIMPEG website(I'm from asia).
I found a non-perfecting way to solve this. See attachment fig

2)the building is so small that I did not see it. Another question, the building has no foundation on slope ,how to do that?


vortext

#3
1) Looks great!  :thumbsup: On a sidenote NBVC has a thread on SC4D as well (linkie) maybe you can the find info there.

2) It has an invisible foundation. To do this, open the building exemplar (.desc file) in the Reader and change the Building foundation property to 0x194B0000. For good measure you can do the same for the lot exemplar, though lot foundations can be prevented all together when the foundation threshold has a larger value than the maximum slope allowed.
time flies like a bird
fruit flies like a banana

chromatin2

#4
Thanks vortext

1) Question 1 has been solved.

2) I tried the method to edit building exemplar (.desc file)( the Building foundation property to 0x194B0000),
but it seems it doesn't work, I do not know what is wrong ()what()