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Functional Seaports Won't Upgrade

Started by ryandinho14, July 21, 2015, 11:34:34 AM

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ryandinho14

Hey everyone, I've been using the BSC functional seaports for a while now. Recently though, the ports stopped upgrading. Instead, they'll max out capacity then turn dilapidated. Just to make sure I just wasn't using the seaports enough, I went to my all-industrial city with 43k jobs and a stage 6 seaport, deleted the seaport, took away almost all the road connections (to drive even more traffic to the port), then plopped a new port. I ran the game for over a year and the port maxed out its usage at stage 1, became dilapidated, and never upgraded.

Since this is a new problem, I realized the issue is likely to be a plugin I've recently downloaded. I had just got the CAMpatible Industrial Revolution mod, so that seemed the most obvious culprit. But when I deleted it and went back to the game, still no upgrading. Between when I caught this problem and the last time I saw a functional port upgrading, I also downloaded a few power plants, a military water tower, the SNM military lots (not the naval lots though since I already had those), riprap's seawall, and PEG's CDK leveler. It would take quite some effort to individually delete each lot then recheck the game, and I don't think any of those could be causing the issue anyway.

Any ideas? Thanks everyone.

D Miller

Functional seaports have a pretty good readme.  IIRC the peg leveler is sort of but not really part of the CDK3 series.  Make sure that ZZZZ_PEG SEAPORTS  is empty or non-existant, namely the PEG_Master-Seaport-Controller_105 file is not in your plugins. Do a search to double check!

Also check that X-Ports has the BSC file in it.  I use peg so I'm not sure what files BSC's X-Ports has in it.   I think its X-Seaports/Functional-Seaports or something like that.

Good luck!