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How many sims move in?

Started by atomate, September 21, 2015, 10:57:53 AM

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atomate

Hallo everyone,
a general question about population size.

How many sims do you mangage to call your citizens in one single map?

Given that you're not using demand mods or any cheats in this respect. I suppose there will be a difference wether one uses CAM, NAM or both or no addons at all.

Any regular size will do. Please specify, small, regular or large (that would be the red, green or blue in the config.bmp). Of course the map can be part of a region.

I have managed 1.5 million in a large map but there was still a lot of empty space left, all of a sudden the demand just collapsed.  Yet, I haven't looked at the place eversince maybe some tax adjustment might ease the situation. So that's my mark but I guess, a bit more than that is easily possible.

Well, I just wonder about your statistics. greetings atomate

jlt122

Hello Atomate,

I once had 1.8 million sims (in a large map) in one of my cities. Remembering back, when I had reached around 1 million I encountered a economic collapse. I was using Nam 3.0 at the time & I couldn't really figure out why all the demand had gone out of the city. I had enough commercial & Industrial in there to meet the demand. I also noticed that my sims avg income went from 100,000 @ yr down to 10,000 @ yr and everyone had the max IQ levels.
I had other tiles both medium & small populated up and kept my years closely in sync with the main city. All my other towns an cities were not experiencing the same thing even those that were right next to the city. I realized though after building another large city ( on another large tile) clear on the other side of my region that the demand started to slowly come back and it took quite a good number of years for it to balance out. My second city had well over 800 thousand in it. My region population in total had reached close to 5 million. I had every mode of transportation down between all my tiles except for a few. Despite the city bouncing back the sims income never got above 40,000 after that though in that one city. I have tried to duplicate the same scenario many times but alas it hasn't happened again. So never actually figured out what exactly did cause the collapse and with a city that big it took a long time to get a year to go by. I managed 100 years before I had to delete the region due to a building bug that I had downloaded and it infected my whole region.
I assume though that you have cities or towns connected up to your main city?

atomate

Hallo ljt122,

yeah, I think it's a little easier to establish a metropolis once you have a couple of maps populated within your region. Admittedly true, that I mostly create connected stand alone cities in a region. This understanding explains the question, I suppose.

My recent venture has just reached about 2.1 million people, I don't know about the total in the region right now. I use the good old fashioned train a lot in that map and some tracks have reaced a capacity of 30000 within the city. Tax is reduced to zero for R$, the demand (NAM) is just a little above neutral, maybe 6000. That place had the demand breakdown at about 1.5 million people as mentioned above but now it`s rolling along really nicely.

The average income has never been much of a focus of mine, might be interesting to revise the area with a focus on that.

A building bug?!? What did the building bug do? Wasn't there this option to simply remove it from the plugin folder? Of course, this is a wide open field but it's quite amazing to stroll back and forth all that content so many very dedicated people load up. I bought that game maybe three years ago and just until recently I wasn't aware of this huge fanbase...