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Zero7 - BAT studio

Started by zero7, July 07, 2007, 04:21:11 AM

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art128

Quote from: zero7 on September 24, 2008, 09:46:25 AM
arthur, sciurus - These could well be released as soon as this weekend, so you won't have to wait too long to have them in your cities.
Ok , we can patient  :P but not too much  $%Grinno$%  Lol  ;D
I would like to say, again great work on this tower and on all your over Bats  :thumbsup:
I'll take a quiet life... A handshake of carbon monoxide.

Props & Texture Catalog

Pat

Richard that flat and dealership is looking real great there!!!!

Don't forget the SC4D Podcast is back and live on Saturdays @ 12 noon CST!! -- The Podcast soon to Return Here Linkie

zero7

I've now rendered the car dealers and have some in game previews (no lot work yet).  But I've hit a couple of problems - first is that the zoom 3 render north and south views are corrupt and the second is that the BAT render seems to be ignoring some of the car textures where auto-rename has been used when I merged them.  In Max preview the cars are at least 3 other colours.  I think maybe xref'ing the cars rather than merging them into the scene may help.

So much for a weekend release!





Call me Richard

MandelSoft

I like the car dealer. Looks realistic (and it's good that the building is nightlighted from within!)
Lurk mode: ACTIVE

art128

that car dealer look awesome  :thumbsup:
I'll take a quiet life... A handshake of carbon monoxide.

Props & Texture Catalog

Pat

richad siiiiiigh so close but so far dang that bites that dealership is looking soo good too, I hope you can get it the problems straightend out soon...

Don't forget the SC4D Podcast is back and live on Saturdays @ 12 noon CST!! -- The Podcast soon to Return Here Linkie

Sciurus

L'atelier d'architecture
* * * * * Longwy * * * * *

paroch

Hey Richard, Great work on both the towers and the dealership.

I go away for a week and come back to find the towers have been released on the LEX - I'll be downloading them this weekend.  And just love the name you gave the towers....... I wonder what might have inspired that!?!

Your rendering issue/problem means nothing to me, all I do know is that they look fantastic, especially the night pic, really looks realistic.

Good luck with the rest of the project.

Regards,

Paul

papab2000

Looks nice  :thumbsup: Hope you get the issues ironed out so we can add this to our games.  ;)

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Simpson

This bat is looking very nice, great work  ;)
My new city is now here
The région of Kaikoura

Teaser of Lopsas[+ How did I do it?]:Lopsas

zero7

#330
Thanks for the positive comments everyone.  The good news is that I managed to iron out the problems I was having with the car dealership ...

The better news is that it is now on the LEX   :)
Call me Richard

art128

excellent news  :thumbsup: It's sure , this bat have a place in my city  &apls
I'll take a quiet life... A handshake of carbon monoxide.

Props & Texture Catalog

zero7

I have now finished cutting the Boleyn Towers down to 8 storeys and will be releasing them pretty soon - I'm going to make another lot first.

So with that nearly out of the way I've started something new - this is what I've got so far:



The reason the fourth side of the larger roof is not in place is because there will be a little roof terrace in that space.  There is also a lot more to this building than is apparent from this shot.  This is not the R$$$ you may expect it to be - it is a Cs$$$ and is based on a building that everyone will have heard of, but which you probably wouldn't recognise by sight.




Call me Richard

SimFox

it is a very odd place for the roof terrace... it would be almost completely blocked by the adjacent roof.

There is something very odd about your lighting scheme. It has absolutely different tone than the game one.

art128

I'll take a quiet life... A handshake of carbon monoxide.

Props & Texture Catalog

zero7

Simfox - I agree with you that it's a bit of an odd space for a roof terrace, but I think the fact that it exists is secondary to getting maximum light into the room in the roof space whilst maintaining the privacy of those using it and possibly to ensure compliance with listed building regulations too.

As far as the lighting goes  - I've given up fiddling with it as it detracts from the model making.

Arthur - Thanks.  I hope you still like it as it progresses.
Call me Richard

toxicpiano

I can't work out what it is, any hints?
I find that alcohol, taken in sufficient quantities, can bring about all the effects of drunkenness.

zero7

Quote from: toxicpiano on October 08, 2008, 09:45:22 AM
I can't work out what it is, any hints?

Not until the full shape becomes clear.    :)
Call me Richard

Simpson

My new city is now here
The région of Kaikoura

Teaser of Lopsas[+ How did I do it?]:Lopsas

zero7

OK here's today's update and you can now get a feel for the scale of the building - as you can see there's quite a bit more to it than the house, which really only forms the entrance.





Call me Richard